Player Matchup

Agni
Agni
DEEGULLY__
Agni
Level 85
God Stats
1W - 3L
1,424 SR
Queue Stats
52W - 118L
1,329 Elo+
Party 1
Poseidon
Poseidon
DJ_Danz930
Poseidon
Level 104
God Stats
4W - 9L
1,232 SR
Queue Stats
128W - 229L
1,396 Elo+
Party 1
Set
Set
GodlyUchiha
Set
Level 99
God Stats
0W - 6L
1,464 SR
Queue Stats
73W - 110L
1,415 Elo+
Party 1
Horus
Horus
MrMysticGhxst_
Horus
Level 132
God Stats
1W - 1L
1,752 SR
Queue Stats
20W - 51L
1,370 Elo+
Party 1
Thor
Thor
xFlxckox
Thor
Level 89
God Stats
2W - 2L
1,681 SR
Queue Stats
40W - 73L
1,420 Elo+
Party 1
Team Averages
Level 102
1,511 SR
1,386 Elo+

VS

Team Averages
Level 129
1,525 SR
1,546 Elo+
Scylla
Scylla
 
Scylla
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
DarethBale11
King Arthur
Level 68
God Stats
21W - 21L
1,504 SR
Queue Stats
270W - 295L
1,555 Elo+
Party 3
Ao Kuang
Ao Kuang
KoRnQueror
Ao Kuang
Level 118
God Stats
21W - 24L
1,484 SR
Queue Stats
198W - 177L
1,582 Elo+
Solo
Medusa
Medusa
Mishtrel
Medusa
Level 158
God Stats
6W - 9L
1,521 SR
Queue Stats
37W - 47L
1,482 Elo+
Party 2
Kuzenbo
Kuzenbo
ñacas
Kuzenbo
Level 67
God Stats
32W - 21L
1,618 SR
Queue Stats
130W - 89L
1,613 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
6,954
497
5,557
5,959
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Poseidon
DJ_Danz930
Poseidon
14
3 / 3 / 0
8,021
573
10,109
9,782
6,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 1 / 0
7,328
523
6,519
11,237
5,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 1 / 2
6,662
476
2,084
8,050
5,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
11
1 / 5 / 1
6,536
467
3,323
11,908
4,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
0 / 2 / 2
7,570
541
4,741
7,309
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
DarethBale11
King Arthur
14
2 / 3 / 2
8,184
585
7,946
15,410
13,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
KoRnQueror
Ao Kuang
15
8 / 0 / 1
9,146
653
7,675
8,448
3,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Mishtrel
Medusa
12
0 / 2 / 1
6,659
476
4,150
10,168
3,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
ñacas
Kuzenbo
10
1 / 0 / 4
6,796
485
4,471
5,186
4,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
7
Kills
11
11
Deaths
7
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
2
2
0.5
L
1
1
0
1
L
Poseidon
DJ_Danz930
Poseidon
3
3
0
1
W
King Arthur
DarethBale11
King Arthur
2
3
2
1
L
2
1
0
2
W
Ao Kuang
KoRnQueror
Ao Kuang
8
0
1
8.5
W
Medusa
Mishtrel
Medusa
0
2
1
0.25
L
0
1
2
1
L
Thor
1
5
1
0.3
W
Kuzenbo
ñacas
Kuzenbo
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,592
Damage
28,983
46,936
Taken
46,521
24,616
Mitigated
26,616
12,621
Healing
14,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,741
45
0
2,360
7,309
2,217
189
4,309
3,000
61,103
0
L
5,557
217
0
1,480
5,959
2,163
0
3,492
2,467
62,170
0
L
Poseidon
DJ_Danz930
Poseidon
10,109
2,434
0
1,380
9,782
6,042
0
713
9,069
62,022
0
W
King Arthur
DarethBale11
King Arthur
7,946
629
0
3,762
15,410
13,279
0
9,749
5,301
0
63,468
L
6,519
2,801
0
3,376
11,237
5,765
0
3,314
7,923
0
67,549
W
Ao Kuang
KoRnQueror
Ao Kuang
7,675
1,327
0
2,869
8,448
3,590
0
1,041
7,407
78,527
0
W
Medusa
Mishtrel
Medusa
4,150
1,773
0
3,855
10,168
3,314
0
0
10,168
0
56,823
L
2,084
1,069
304
2,802
8,050
5,740
0
4,734
3,316
0
13,583
L
Thor
3,323
497
0
3,279
11,908
4,906
0
4,634
7,274
0
38,123
W
Kuzenbo
ñacas
Kuzenbo
4,471
2,038
0
1,699
5,186
4,216
57
207
4,979
16,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,501
Gold Earned
38,355
396
Minions Killed
439
0
Camps Cleared
0
1,466,533
Distance Traveled
1,467,084
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,570
541
120
9
0
269,864
0
L
Agni
6,954
497
104
7
0
290,921
0
L
Poseidon
8,021
573
102
7
0
276,917
3
W
King Arthur
8,184
585
107
8
0
290,756
5
L
Set
7,328
523
106
8
0
303,930
2
W
Ao Kuang
9,146
653
112
8
0
335,012
0
W
Medusa
6,659
476
85
6
0
273,168
3
L
Horus
6,662
476
21
2
0
311,341
1
L
Thor
6,536
467
63
5
0
283,424
0
W
Kuzenbo
6,796
485
15
1
0
298,284
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role