Player Matchup

Izanami
Izanami
 
Izanami
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
PrinceVince1337
Fenrir
Level 66
God Stats
3W - 3L
1,787 SR
Queue Stats
40W - 52L
1,407 Elo+
Solo
Cthulhu
Cthulhu
Zero-Amusment
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,112 Elo+
Party 3
Chaac
Chaac
xibai
Chaac
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,287 Elo+
Solo
Yu Huang
Yu Huang
your-Reverie
Yu Huang
Level 83
God Stats
4W - 3L
1,538 SR
Queue Stats
105W - 111L
1,453 Elo+
Party 3
Team Averages
Level 87
1,565 SR
1,352 Elo+

VS

Team Averages
Level 109
1,611 SR
1,513 Elo+
Izanami
Izanami
 
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Fionliss4174
Surtr
Level 154
God Stats
28W - 34L
1,461 SR
Queue Stats
379W - 419L
1,408 Elo+
Party 1
Nemesis
Nemesis
SukunaNS
Nemesis
Level 98
God Stats
6W - 1L
1,629 SR
Queue Stats
121W - 98L
1,614 Elo+
Party 2
Cthulhu
Cthulhu
napi160
Cthulhu
Level 74
God Stats
1W - 0L
1,730 SR
Queue Stats
6W - 3L
1,557 Elo+
Party 2
Kukulkan
Kukulkan
zDJz_zHellFiendz
Kukulkan
Level 95
God Stats
16W - 5L
1,735 SR
Queue Stats
346W - 361L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 4 / 1
5,780
413
3,118
7,560
2,303
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 5 / 1
7,098
507
3,409
13,757
5,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
11
1 / 1 / 0
6,713
480
3,252
13,891
10,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
xibai
Chaac
12
1 / 2 / 2
6,725
480
6,777
12,501
9,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Yu Huang
your-Reverie
Yu Huang
13
0 / 0 / 0
7,218
516
5,092
5,465
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
5 / 1 / 2
8,243
589
11,601
9,910
3,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 3 / 0
7,941
567
8,589
15,027
10,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
SukunaNS
Nemesis
14
4 / 1 / 3
8,097
578
6,636
8,679
3,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
napi160
Cthulhu
1
0 / 0 / 0
4,476
320
0
0
0
14
1 / 0 / 1
8,254
590
4,159
5,618
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
12
12
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
1
0.13
W
Izanami
 
Izanami
5
1
2
6
W
2
3
0
0.67
L
2
5
1
0.5
W
Nemesis
SukunaNS
Nemesis
4
1
3
5.5
L
Cthulhu
1
1
0
1
W
Cthulhu
napi160
Cthulhu
0
0
0
0
L
Chaac
xibai
Chaac
1
2
2
1
L
Yu Huang
your-Reverie
Yu Huang
0
0
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,648
Damage
30,985
53,174
Taken
39,234
29,302
Mitigated
20,254
11,955
Healing
10,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,118
1,891
0
1,323
7,560
2,303
0
0
7,560
0
37,331
W
Izanami
 
Izanami
11,601
8,631
0
3,814
9,910
3,881
561
3,041
6,869
0
66,579
W
8,589
3,308
0
4,333
15,027
10,964
1,046
793
14,173
422
57,426
L
3,409
1,013
0
1,929
13,757
5,085
0
2,130
11,489
0
48,457
W
Nemesis
SukunaNS
Nemesis
6,636
3,060
0
1,324
8,679
3,341
0
1,312
7,229
0
58,646
L
Cthulhu
3,252
378
82
2,481
13,891
10,414
206
0
13,891
29,926
0
W
Cthulhu
napi160
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
xibai
Chaac
6,777
725
0
4,173
12,501
9,456
0
874
11,615
0
51,263
L
Yu Huang
your-Reverie
Yu Huang
5,092
375
0
1,967
5,465
2,044
659
1,135
4,272
57,038
0
W
4,159
449
0
886
5,618
2,068
585
2,796
2,619
67,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,534
Gold Earned
37,011
404
Minions Killed
401
0
Camps Cleared
0
1,307,162
Distance Traveled
1,110,777
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,780
413
60
4
0
208,290
3
W
Izanami
8,243
589
95
7
0
235,286
0
W
Surtr
7,941
567
79
6
0
246,679
1
L
Fenrir
7,098
507
77
6
0
275,690
0
W
Nemesis
8,097
578
86
6
0
343,929
0
L
Cthulhu
6,713
480
46
3
0
266,320
0
W
Cthulhu
4,476
320
0
0
0
0
0
L
Chaac
6,725
480
93
7
0
284,500
5
L
Yu Huang
7,218
516
128
9
0
272,362
0
W
Kukulkan
8,254
590
141
10
0
284,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role