Player Matchup

Ymir
Ymir
AmericanWolfguy
Ymir
Level 24
God Stats
8W - 2L
1,838 SR
Queue Stats
14W - 11L
1,609 Elo+
Party 1
Neith
Neith
edwinee
Neith
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 67L
1,425 Elo+
Solo
Janus
Janus
soccerbuddy24
Janus
Level 97
God Stats
3W - 3L
1,204 SR
Queue Stats
26W - 36L
1,408 Elo+
Party 1
Team Averages
Level 75
1,514 SR
1,481 Elo+

VS

Team Averages
Level 88
1,590 SR
1,382 Elo+
Scylla
Scylla
DaPerkMan
Scylla
Level 68
God Stats
5W - 7L
1,531 SR
Queue Stats
64W - 59L
1,360 Elo+
Party 2
Thor
Thor
ETurNalxPAIN
Thor
Level 108
God Stats
74W - 96L
1,425 SR
Queue Stats
74W - 96L
1,359 Elo+
Solo
Skadi
Skadi
spiderrider21
Skadi
Level 89
God Stats
1W - 1L
1,813 SR
Queue Stats
115W - 113L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
8,236
686
4,033
12,562
11,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
edwinee
Neith
11
1 / 3 / 3
8,768
731
4,776
10,339
3,147
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 4 / 2
8,970
748
6,248
8,208
2,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DaPerkMan
Scylla
11
3 / 4 / 1
9,142
762
8,715
8,057
2,753
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 0 / 3
9,792
816
9,830
6,225
2,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

13
2 / 0 / 6
9,650
804
10,334
6,789
2,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
10
10
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Scylla
DaPerkMan
Scylla
3
4
1
0.88
W
5
0
3
6.5
L
Neith
edwinee
Neith
1
3
3
0.83
L
2
4
2
0.75
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,057
Damage
28,879
31,109
Taken
21,071
16,983
Mitigated
7,784
3,734
Healing
3,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,033
819
0
740
12,562
11,413
0
2,778
9,784
17,489
0
W
Scylla
DaPerkMan
Scylla
8,715
659
0
1,562
8,057
2,753
329
4,185
3,750
30,922
0
W
9,830
2,147
12
1,134
6,225
2,447
245
2,294
3,847
0
34,645
L
Neith
edwinee
Neith
4,776
1,493
0
2,619
10,339
3,147
0
3,405
6,934
0
25,901
L
6,248
594
0
375
8,208
2,423
0
2,780
5,428
38,135
0
W
10,334
2,448
22
571
6,789
2,584
817
3,950
2,557
0
46,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,974
Gold Earned
28,584
123
Minions Killed
143
0
Camps Cleared
0
599,313
Distance Traveled
637,951
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,236
686
24
2
0
192,183
0
W
Scylla
9,142
762
46
4
0
187,319
0
W
Thor
9,792
816
41
3
0
231,514
5
L
Neith
8,768
731
47
4
0
195,993
0
L
Janus
8,970
748
52
4
0
211,137
0
W
Skadi
9,650
804
56
5
0
219,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role