Player Matchup

Apollo
Apollo
 
Apollo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Chyidi
Tiamat
Level 128
God Stats
1W - 4L
1,178 SR
Queue Stats
32W - 32L
1,500 Elo+
Solo
Ganesha
Ganesha
FifthOfChuck
Ganesha
Level 140
God Stats
14W - 18L
1,502 SR
Queue Stats
721W - 778L
1,415 Elo+
Solo
Horus
Horus
LISANDRO_CTBA
Horus
Level 180
God Stats
23W - 52L
1,358 SR
Queue Stats
440W - 526L
1,336 Elo+
Solo
Ix Chel
Ix Chel
cobizzle
Ix Chel
Level 122
God Stats
3W - 10L
1,288 SR
Queue Stats
11W - 16L
1,475 Elo+
Solo
Team Averages
Level 139
1,365 SR
1,445 Elo+

VS

Team Averages
Level 115
1,475 SR
1,489 Elo+
Achilles
Achilles
 
Achilles
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FadedFish3791
Izanami
Level 85
God Stats
36W - 34L
1,530 SR
Queue Stats
56W - 74L
1,450 Elo+
Solo
Ah Puch
Ah Puch
LaxusDreyner17
Ah Puch
Level 124
God Stats
5W - 3L
1,615 SR
Queue Stats
33W - 40L
1,480 Elo+
Solo
Skadi
Skadi
ShotOwl48515126
Skadi
Level 122
God Stats
14W - 11L
1,539 SR
Queue Stats
119W - 129L
1,511 Elo+
Solo
Ymir
Ymir
danwalker
Ymir
Level 32
God Stats
1W - 1L
1,189 SR
Queue Stats
39W - 37L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
1 / 5 / 0
7,553
755
3,835
10,415
4,717
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
Chyidi
Tiamat
13
1 / 2 / 5
7,040
704
6,670
6,433
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ganesha
FifthOfChuck
Ganesha
12
1 / 3 / 3
6,859
686
5,460
11,759
10,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 3 / 0
6,954
695
5,273
9,952
10,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ix Chel
cobizzle
Ix Chel
14
4 / 3 / 2
7,471
747
10,526
8,744
4,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
2 / 1 / 8
7,680
768
4,577
7,443
6,392
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
14
3 / 1 / 3
8,172
817
6,488
7,315
3,073
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 5 / 5
8,196
820
10,798
11,033
4,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 1 / 4
8,614
861
9,747
9,790
3,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
13
1 / 2 / 7
7,759
776
5,332
8,902
6,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
9
Kills
15
16
Deaths
10
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
5
0
0.2
W
Achilles
 
Achilles
2
1
8
6
L
Tiamat
Chyidi
Tiamat
1
2
5
1.75
W
Izanami
3
1
3
4.5
L
Ganesha
FifthOfChuck
Ganesha
1
3
3
0.83
L
2
3
0
0.67
W
4
5
5
1.3
W
5
1
4
7
L
Ix Chel
cobizzle
Ix Chel
4
3
2
1.67
W
Ymir
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,764
Damage
36,942
47,303
Taken
44,483
34,150
Mitigated
24,234
9,322
Healing
8,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,835
1,807
0
1,834
10,415
4,717
238
3,434
6,973
0
28,022
W
Achilles
 
Achilles
4,577
1,357
0
2,208
7,443
6,392
329
3,250
3,848
0
18,019
L
Tiamat
Chyidi
Tiamat
6,670
844
0
1,052
6,433
4,118
0
1,940
3,494
15,405
0
W
Izanami
6,488
3,648
0
1,960
7,315
3,073
2,270
3,438
3,643
0
31,745
L
Ganesha
FifthOfChuck
Ganesha
5,460
716
0
504
11,759
10,923
0
3,012
8,717
9,434
0
L
5,273
2,693
384
1,612
9,952
10,360
0
2,117
7,818
0
16,094
W
10,798
511
73
2,665
11,033
4,474
497
6,691
3,939
30,358
0
W
9,747
4,468
0
893
9,790
3,869
1,438
4,067
5,339
0
39,497
L
Ix Chel
cobizzle
Ix Chel
10,526
1,626
1,478
2,458
8,744
4,032
0
5,529
3,182
21,154
0
W
Ymir
5,332
1,051
0
917
8,902
6,426
0
4,074
4,433
10,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,877
Gold Earned
40,421
156
Minions Killed
230
0
Camps Cleared
0
942,729
Distance Traveled
1,005,731
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,553
755
69
7
0
200,542
6
W
Achilles
7,680
768
33
3
0
233,514
0
L
Tiamat
7,040
704
20
2
0
213,775
0
W
Izanami
8,172
817
59
6
0
186,859
0
L
Ganesha
6,859
686
0
0
0
171,454
0
L
Horus
6,954
695
24
2
0
157,844
2
W
Ah Puch
8,196
820
55
6
0
204,394
0
W
Skadi
8,614
861
66
7
0
208,839
0
L
Ix Chel
7,471
747
43
4
0
199,114
0
W
Ymir
7,759
776
17
2
0
172,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role