Player Matchup

Charybdis
Charybdis
GodOfMerlin
Charybdis
Level 23
God Stats
2W - 3L
1,188 SR
Queue Stats
17W - 14L
1,483 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Jagoda992
Cu Chulainn
Level 89
God Stats
3W - 2L
1,581 SR
Queue Stats
43W - 37L
1,493 Elo+
Party 1
Anubis
Anubis
RANK1WITHYOUMOM
Anubis
Level 136
God Stats
26W - 24L
1,505 SR
Queue Stats
402W - 394L
1,498 Elo+
Solo
Thanatos
Thanatos
dnbram
Thanatos
Level 88
God Stats
5W - 4L
1,655 SR
Queue Stats
273W - 272L
1,430 Elo+
Solo
Cthulhu
Cthulhu
milkcowTVN
Cthulhu
Level 88
God Stats
1W - 1L
1,289 SR
Queue Stats
14W - 11L
1,489 Elo+
Party 1
Team Averages
Level 85
1,444 SR
1,479 Elo+

VS

Team Averages
Level 98
1,453 SR
1,471 Elo+
Loki
Loki
Lukaxingg
Loki
Level 64
God Stats
9W - 10L
1,435 SR
Queue Stats
96W - 93L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
Messier0870
Sun Wukong
Level 81
God Stats
0W - 2L
1,456 SR
Queue Stats
24W - 23L
1,493 Elo+
Solo
Atlas
Atlas
UnSavoryRice
Atlas
Level 142
God Stats
8W - 6L
1,522 SR
Queue Stats
335W - 337L
1,510 Elo+
Party 2
Danzaburou
Danzaburou
ZepH295
Danzaburou
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 253L
1,491 Elo+
Party 2
Hel
Hel
jiokklo
Hel
Level 64
God Stats
1W - 3L
1,350 SR
Queue Stats
156W - 156L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GodOfMerlin
Charybdis
14
3 / 5 / 3
8,827
519
12,046
15,587
6,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Jagoda992
Cu Chulainn
15
1 / 2 / 6
9,749
573
13,031
16,445
14,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
6 / 4 / 1
8,778
516
11,727
11,882
5,337
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
dnbram
Thanatos
14
5 / 3 / 0
8,624
507
7,261
15,297
6,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
milkcowTVN
Cthulhu
12
3 / 4 / 3
8,739
514
11,214
18,625
15,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
11 / 2 / 3
10,198
600
14,972
13,911
5,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Messier0870
Sun Wukong
15
2 / 2 / 4
8,664
510
9,407
15,987
12,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
1 / 3 / 12
8,152
480
6,615
16,474
13,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
ZepH295
Danzaburou
15
3 / 2 / 4
9,458
556
10,961
12,250
5,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
12
1 / 9 / 7
7,482
440
6,544
15,565
4,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
48
18
Kills
18
18
Deaths
18
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Charybdis
GodOfMerlin
Charybdis
3
5
3
0.9
W
Cu Chulainn
Jagoda992
Cu Chulainn
1
2
6
2
L
Loki
11
2
3
6.25
L
Sun Wukong
Messier0870
Sun Wukong
2
2
4
2
W
6
4
1
1.63
L
1
3
12
2.33
L
Danzaburou
ZepH295
Danzaburou
3
2
4
2.5
W
Thanatos
dnbram
Thanatos
5
3
0
1.67
L
Hel
1
9
7
0.5
W
Cthulhu
milkcowTVN
Cthulhu
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,279
Damage
48,499
77,836
Taken
74,187
48,243
Mitigated
41,170
27,746
Healing
22,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
GodOfMerlin
Charybdis
12,046
4,958
0
5,519
15,587
6,117
489
2,034
13,553
0
66,488
W
Cu Chulainn
Jagoda992
Cu Chulainn
13,031
2,238
0
2,712
16,445
14,311
737
1,450
14,995
5,741
88,150
L
Loki
14,972
4,687
0
5,076
13,911
5,444
0
3,729
10,182
0
76,332
L
Sun Wukong
Messier0870
Sun Wukong
9,407
1,762
0
3,631
15,987
12,307
0
2,889
13,098
0
61,922
W
11,727
50
0
4,193
11,882
5,337
0
3,752
8,130
58,255
0
L
6,615
2,103
0
3,653
16,474
13,547
0
5,648
10,826
21,540
0
L
Danzaburou
ZepH295
Danzaburou
10,961
5,852
0
4,679
12,250
5,149
1,104
2,516
9,734
0
70,170
W
Thanatos
dnbram
Thanatos
7,261
1,276
0
9,975
15,297
6,494
0
2,361
12,936
0
63,772
L
Hel
6,544
379
1,126
4,632
15,565
4,723
44
9,213
6,352
40,322
0
W
Cthulhu
milkcowTVN
Cthulhu
11,214
920
1,975
3,372
18,625
15,984
173
3,562
15,063
43,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,717
Gold Earned
43,954
501
Minions Killed
425
0
Camps Cleared
0
1,666,616
Distance Traveled
1,735,237
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,827
519
122
7
0
315,459
1
W
Cu Chulainn
9,749
573
152
9
0
314,484
0
L
Loki
10,198
600
97
6
0
397,351
0
L
Sun Wukong
8,664
510
117
7
0
344,762
0
W
Anubis
8,778
516
91
5
0
325,336
4
L
Atlas
8,152
480
22
1
0
347,711
4
L
Danzaburou
9,458
556
124
7
0
337,590
1
W
Thanatos
8,624
507
86
5
0
368,039
0
L
Hel
7,482
440
65
4
0
307,823
0
W
Cthulhu
8,739
514
50
3
0
343,298
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role