Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Kittybowman2000
Merlin
Level 89
God Stats
1W - 2L
1,512 SR
Queue Stats
106W - 111L
1,488 Elo+
Solo
Amaterasu
Amaterasu
NONCHALANTJUICE
Amaterasu
Level 123
God Stats
0W - 4L
1,126 SR
Queue Stats
106W - 112L
1,487 Elo+
Solo
Guan Yu
Guan Yu
ScR4tH
Guan Yu
Level 108
God Stats
2W - 2L
1,579 SR
Queue Stats
276W - 290L
1,423 Elo+
Solo
Ymir
Ymir
TGApex
Ymir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 76L
1,153 Elo+
Solo
Team Averages
Level 120
1,443 SR
1,410 Elo+

VS

Team Averages
Level 106
1,468 SR
1,473 Elo+
Sun Wukong
Sun Wukong
Jay444
Sun Wukong
Level 89
God Stats
1W - 1L
1,318 SR
Queue Stats
98W - 81L
1,571 Elo+
Solo
Amaterasu
Amaterasu
KillerCrawford1
Amaterasu
Level 139
God Stats
1W - 1L
1,290 SR
Queue Stats
206W - 222L
1,505 Elo+
Solo
Khepri
Khepri
RG_3xOG
Khepri
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
162W - 176L
1,385 Elo+
Solo
Osiris
Osiris
lariat advance
Osiris
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 49L
1,477 Elo+
Solo
Terra
Terra
xxxBonyx
Terra
Level 68
God Stats
2W - 0L
1,733 SR
Queue Stats
92W - 110L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
5
0 / 1 / 0
6,108
509
0
971
314
16
3 / 7 / 4
9,006
751
17,836
13,161
6,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
NONCHALANTJUICE
Amaterasu
16
2 / 8 / 6
9,118
760
9,509
20,326
18,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
ScR4tH
Guan Yu
13
0 / 7 / 8
8,041
670
3,626
15,202
14,736
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
TGApex
Ymir
17
8 / 6 / 4
10,004
834
19,624
20,098
17,713
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jay444
Sun Wukong
18
13 / 2 / 10
11,602
967
22,975
19,122
18,568
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
KillerCrawford1
Amaterasu
17
7 / 4 / 13
10,869
906
12,653
18,527
21,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
RG_3xOG
Khepri
14
0 / 4 / 19
9,315
776
3,661
14,714
13,733
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
7 / 2 / 15
10,737
895
16,437
17,441
14,635
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
xxxBonyx
Terra
17
2 / 1 / 15
10,884
907
7,608
15,050
16,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
101
13
Kills
29
29
Deaths
13
22
Assists
72
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
1
0
0
W
Sun Wukong
Jay444
Sun Wukong
13
2
10
9
W
Amaterasu
KillerCrawford1
Amaterasu
7
4
13
3.38
L
3
7
4
0.71
L
Amaterasu
NONCHALANTJUICE
Amaterasu
2
8
6
0.63
W
Khepri
RG_3xOG
Khepri
0
4
19
2.38
L
Guan Yu
ScR4tH
Guan Yu
0
7
8
0.57
L
Ymir
TGApex
Ymir
8
6
4
1.67
W
7
2
15
7.25
W
Terra
xxxBonyx
Terra
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,595
Damage
63,334
69,758
Taken
84,854
58,420
Mitigated
84,133
14,709
Healing
32,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
0
0
0
0
971
314
0
0
915
0
0
W
Sun Wukong
Jay444
Sun Wukong
22,975
6,118
1,187
6,048
19,122
18,568
976
7,969
10,726
0
42,985
W
Amaterasu
KillerCrawford1
Amaterasu
12,653
5,399
3,004
5,164
18,527
21,031
2,806
6,705
11,653
0
26,292
L
17,836
1,171
428
760
13,161
6,716
0
974
11,733
33,056
0
L
Amaterasu
NONCHALANTJUICE
Amaterasu
9,509
4,614
0
4,386
20,326
18,941
0
3,589
15,839
0
13,911
W
Khepri
RG_3xOG
Khepri
3,661
294
623
2,929
14,714
13,733
501
8,120
6,518
9,668
0
L
Guan Yu
ScR4tH
Guan Yu
3,626
1,260
1,068
1,941
15,202
14,736
0
2,773
11,812
0
5,330
L
Ymir
TGApex
Ymir
19,624
3,529
317
5,809
20,098
17,713
0
3,933
15,231
37,241
0
W
16,437
7,351
557
2,337
17,441
14,635
2,118
7,481
7,742
0
24,907
W
Terra
xxxBonyx
Terra
7,608
957
4,817
5,488
15,050
16,166
852
7,185
7,621
18,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,277
Gold Earned
53,407
83
Minions Killed
121
0
Camps Cleared
0
703,745
Distance Traveled
1,153,259
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,108
509
0
0
0
0
0
W
Sun Wukong
11,602
967
34
3
0
261,593
0
W
Amaterasu
10,869
906
15
1
0
229,812
0
L
Merlin
9,006
751
40
3
0
171,059
0
L
Amaterasu
9,118
760
8
1
0
198,249
0
W
Khepri
9,315
776
20
2
0
232,835
0
L
Guan Yu
8,041
670
6
1
0
163,624
0
L
Ymir
10,004
834
29
2
0
170,813
0
W
Osiris
10,737
895
24
2
0
229,798
0
W
Terra
10,884
907
28
2
0
199,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role