Player Matchup

Janus
Janus
Blithesome1121
Janus
Level 43
God Stats
4W - 10L
1,298 SR
Queue Stats
328W - 323L
1,493 Elo+
Solo
Bellona
Bellona
onetimespy
Bellona
Level 106
God Stats
12W - 12L
1,432 SR
Queue Stats
334W - 356L
1,336 Elo+
Solo
Ratatoskr
Ratatoskr
tr00per17_8520
Ratatoskr
Level 88
God Stats
76W - 72L
1,588 SR
Queue Stats
311W - 310L
1,519 Elo+
Solo
Team Averages
Level 79
1,439 SR
1,450 Elo+

VS

Team Averages
Level 111
1,506 SR
1,516 Elo+
Thanatos
Thanatos
IItzDaunting
Thanatos
Level 48
God Stats
1W - 1L
1,687 SR
Queue Stats
12W - 8L
1,571 Elo+
Party 1
Merlin
Merlin
L0rdFig0
Merlin
Level 154
God Stats
1W - 4L
1,280 SR
Queue Stats
34W - 31L
1,439 Elo+
Solo
Hercules
Hercules
YoYourMa
Hercules
Level 132
God Stats
3W - 3L
1,552 SR
Queue Stats
12W - 11L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 8
11,216
863
17,515
5,901
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
onetimespy
Bellona
14
7 / 1 / 9
11,162
859
9,626
9,555
8,178
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
tr00per17_8520
Ratatoskr
12
3 / 5 / 12
10,145
780
9,927
12,569
11,822
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IItzDaunting
Thanatos
10
1 / 8 / 2
8,676
667
3,413
13,505
3,321
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
L0rdFig0
Merlin
11
1 / 4 / 6
9,077
698
6,647
10,973
2,714
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
YoYourMa
Hercules
13
5 / 4 / 3
9,972
767
11,366
18,639
14,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
16
Kills
7
8
Deaths
16
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
2
8
5
L
Thanatos
IItzDaunting
Thanatos
1
8
2
0.25
L
Merlin
L0rdFig0
Merlin
1
4
6
1
L
Hercules
YoYourMa
Hercules
5
4
3
1.63
W
Bellona
onetimespy
Bellona
7
1
9
11.5
W
Ratatoskr
tr00per17_8520
Ratatoskr
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,068
Damage
21,426
28,025
Taken
43,117
22,172
Mitigated
20,852
2,458
Healing
10,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,515
499
0
321
5,901
2,172
934
1,204
4,697
65,861
0
L
Thanatos
IItzDaunting
Thanatos
3,413
785
0
3,061
13,505
3,321
0
7,284
5,902
0
16,918
L
Merlin
L0rdFig0
Merlin
6,647
883
0
1,085
10,973
2,714
0
5,476
5,299
35,696
0
L
Hercules
YoYourMa
Hercules
11,366
4,937
0
6,167
18,639
14,817
0
5,592
12,783
0
35,619
W
Bellona
onetimespy
Bellona
9,626
2,789
0
483
9,555
8,178
132
3,590
5,965
0
24,659
W
Ratatoskr
tr00per17_8520
Ratatoskr
9,927
1,138
0
1,654
12,569
11,822
0
2,393
10,176
2,106
30,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,523
Gold Earned
27,725
153
Minions Killed
123
0
Camps Cleared
0
781,048
Distance Traveled
665,835
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,216
863
93
7
0
256,479
3
L
Thanatos
8,676
667
22
2
0
229,627
0
L
Merlin
9,077
698
51
4
0
210,533
0
L
Hercules
9,972
767
50
4
0
225,675
0
W
Bellona
11,162
859
24
2
0
278,067
2
W
Ratatoskr
10,145
780
36
3
0
246,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role