Player Matchup

Fenrir
Fenrir
Cajumily
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,327 Elo+
Party 3
He Bo
He Bo
Crispy__Kris
He Bo
Level 232
God Stats
0W - 1L
1,500 SR
Queue Stats
393W - 368L
1,445 Elo+
Party 1
Sylvanus
Sylvanus
KpeBegk0
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,421 Elo+
Solo
Tiamat
Tiamat
Never_Him
Tiamat
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,080 Elo+
Party 3
Ishtar
Ishtar
Super-Zeus-Juice
Ishtar
Level 143
God Stats
0W - 3L
1,213 SR
Queue Stats
240W - 248L
1,441 Elo+
Party 1
Team Averages
Level 92
1,443 SR
1,343 Elo+

VS

Team Averages
Level 155
1,479 SR
1,474 Elo+
Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Int3rnationaL
Ra
Level 139
God Stats
3W - 2L
1,586 SR
Queue Stats
183W - 171L
1,471 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KingKarl35
Morgan Le Fay
Level 193
God Stats
3W - 4L
1,309 SR
Queue Stats
708W - 708L
1,471 Elo+
Party 2
Ah Puch
Ah Puch
karakarton
Ah Puch
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 64L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cajumily
Fenrir
11
1 / 8 / 4
7,199
720
2,534
11,274
4,497
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 6 / 5
6,784
678
3,583
9,634
5,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
KpeBegk0
Sylvanus
12
0 / 7 / 5
6,999
700
2,809
16,893
15,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Never_Him
Tiamat
14
3 / 9 / 3
8,114
811
4,592
12,838
6,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 8 / 3
8,703
870
10,537
12,611
5,627
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
11 / 3 / 18
10,154
1,015
13,711
10,176
5,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
 
Heimdallr
13
2 / 3 / 21
8,271
827
6,866
8,793
4,296
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
14 / 2 / 21
10,975
1,098
12,877
12,133
6,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Morgan Le Fay
KingKarl35
Morgan Le Fay
14
6 / 3 / 15
8,938
894
11,847
8,278
4,171
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
karakarton
Ah Puch
15
5 / 1 / 19
9,002
900
11,277
6,801
3,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
132
9
Kills
38
38
Deaths
12
20
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
11
3
18
6.67
W
Heimdallr
 
Heimdallr
2
3
21
4.17
L
Fenrir
Cajumily
Fenrir
1
8
4
0.38
L
1
6
5
0.58
W
14
2
21
12.25
W
Morgan Le Fay
KingKarl35
Morgan Le Fay
6
3
15
4.5
L
Sylvanus
KpeBegk0
Sylvanus
0
7
5
0.36
L
Tiamat
Never_Him
Tiamat
3
9
3
0.5
L
4
8
3
0.69
W
Ah Puch
karakarton
Ah Puch
5
1
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,055
Damage
56,578
63,250
Taken
46,181
38,734
Mitigated
23,629
4,320
Healing
21,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,711
864
367
1,378
10,176
5,131
1,033
2,895
7,281
26,125
0
W
Heimdallr
 
Heimdallr
6,866
3,466
171
1,249
8,793
4,296
1,062
1,733
7,060
0
13,908
L
Fenrir
Cajumily
Fenrir
2,534
510
186
238
11,274
4,497
0
8,492
2,782
0
8,211
L
3,583
54
0
0
9,634
5,997
0
8,069
1,484
8,491
0
W
12,877
1,080
8,385
7,763
12,133
6,521
1,867
3,460
8,673
31,046
0
W
Morgan Le Fay
KingKarl35
Morgan Le Fay
11,847
1,955
486
969
8,278
4,171
1,629
1,162
7,116
21,566
0
L
Sylvanus
KpeBegk0
Sylvanus
2,809
493
336
2,413
16,893
15,907
0
12,684
4,012
6,042
0
L
Tiamat
Never_Him
Tiamat
4,592
1,158
0
1,147
12,838
6,706
0
10,189
2,649
11,655
0
L
10,537
5,368
0
0
12,611
5,627
0
9,970
2,611
0
20,315
W
Ah Puch
karakarton
Ah Puch
11,277
791
0
1,199
6,801
3,510
1,438
1,734
5,067
20,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,799
Gold Earned
47,340
66
Minions Killed
124
0
Camps Cleared
0
712,011
Distance Traveled
813,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,154
1,015
14
1
0
159,139
0
W
Heimdallr
8,271
827
18
2
0
148,497
0
L
Fenrir
7,199
720
10
1
0
99,314
0
L
He Bo
6,784
678
6
1
0
182,220
0
W
Ra
10,975
1,098
54
5
0
178,548
0
W
Morgan Le Fay
8,938
894
22
2
0
147,263
0
L
Sylvanus
6,999
700
8
1
0
176,784
0
L
Tiamat
8,114
811
14
1
0
106,355
0
L
Ishtar
8,703
870
28
3
0
147,338
0
W
Ah Puch
9,002
900
16
2
0
180,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role