Player Matchup

Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
MaliciousJay
Kuzenbo
Level 105
God Stats
2W - 3L
1,503 SR
Queue Stats
116W - 120L
1,480 Elo+
Party 2
Ne Zha
Ne Zha
miiguelvi
Ne Zha
Level 77
God Stats
14W - 11L
1,550 SR
Queue Stats
99W - 99L
1,403 Elo+
Solo
Shiva
Shiva
willdudleyy
Shiva
Level 89
God Stats
5W - 4L
1,827 SR
Queue Stats
70W - 78L
1,454 Elo+
Party 2
Team Averages
Level 103
1,576 SR
1,467 Elo+

VS

Team Averages
Level 104
1,459 SR
1,512 Elo+
Chiron
Chiron
 
Chiron
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
ItsMishMish
Athena
Level 145
God Stats
8W - 15L
1,382 SR
Queue Stats
341W - 332L
1,477 Elo+
Party 3
Janus
Janus
Stalek
Janus
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
194W - 214L
1,429 Elo+
Solo
Thanatos
Thanatos
ZeetLegion
Thanatos
Level 8
God Stats
0W - 1L
1,271 SR
Queue Stats
80W - 85L
1,658 Elo+
Party 1
Baron Samedi
Baron Samedi
loonaticarmy
Baron Samedi
Level 108
God Stats
20W - 9L
1,641 SR
Queue Stats
142W - 130L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
7 / 1 / 2
8,734
624
10,605
8,470
3,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
 
Morgan Le Fay
12
2 / 2 / 8
7,461
533
14,677
10,358
4,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
MaliciousJay
Kuzenbo
11
2 / 1 / 7
7,678
548
7,819
13,604
16,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
miiguelvi
Ne Zha
13
5 / 1 / 3
8,014
572
7,451
12,280
5,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
7 / 1 / 1
8,931
638
8,173
14,463
10,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
0 / 5 / 0
6,396
457
5,263
11,203
4,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
10
3 / 4 / 0
6,723
480
5,921
19,791
17,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Stalek
Janus
12
1 / 5 / 0
7,026
502
7,546
10,095
3,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
ZeetLegion
Thanatos
9
0 / 4 / 1
5,587
399
3,493
11,964
4,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
loonaticarmy
Baron Samedi
11
2 / 5 / 1
6,457
461
11,449
12,891
6,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
23
Kills
6
6
Deaths
23
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
1
2
8
W
Morgan Le Fay
 
Morgan Le Fay
2
2
8
3
L
Chiron
 
Chiron
0
5
0
0
L
Athena
3
4
0
0.75
W
Kuzenbo
MaliciousJay
Kuzenbo
2
1
7
5.5
L
Janus
Stalek
Janus
1
5
0
0.2
L
Thanatos
ZeetLegion
Thanatos
0
4
1
0.13
L
Baron Samedi
loonaticarmy
Baron Samedi
2
5
1
0.5
W
Ne Zha
miiguelvi
Ne Zha
5
1
3
6.5
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,725
Damage
33,672
59,175
Taken
65,944
39,653
Mitigated
36,339
16,813
Healing
16,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,605
4,623
0
2,016
8,470
3,152
740
1,138
7,332
0
64,845
W
Morgan Le Fay
 
Morgan Le Fay
14,677
1,550
0
4,095
10,358
4,078
316
5,932
4,294
52,719
0
L
Chiron
 
Chiron
5,263
2,458
275
3,593
11,203
4,174
0
1,023
10,158
0
45,592
L
Athena
5,921
1,385
46
2,620
19,791
17,882
0
10,255
9,536
19,262
0
W
Kuzenbo
MaliciousJay
Kuzenbo
7,819
4,222
672
4,823
13,604
16,755
0
4,587
8,641
24,445
0
L
Janus
Stalek
Janus
7,546
447
0
1,520
10,095
3,632
0
815
9,280
47,496
0
L
Thanatos
ZeetLegion
Thanatos
3,493
881
0
3,852
11,964
4,588
0
5,012
6,952
0
26,202
L
Baron Samedi
loonaticarmy
Baron Samedi
11,449
1,197
1,414
3,591
12,891
6,063
0
5,480
7,411
42,696
0
W
Ne Zha
miiguelvi
Ne Zha
7,451
2,551
0
3,163
12,280
5,600
147
5,418
6,705
0
63,866
W
8,173
1,129
0
2,044
14,463
10,068
51
6,520
7,287
89
56,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,818
Gold Earned
32,189
397
Minions Killed
289
0
Camps Cleared
0
1,412,551
Distance Traveled
1,367,633
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,734
624
115
8
0
282,703
0
W
Morgan Le Fay
7,461
533
72
5
0
285,836
0
L
Chiron
6,396
457
72
5
0
274,072
0
L
Athena
6,723
480
26
2
0
310,908
2
W
Kuzenbo
7,678
548
22
2
0
268,461
0
L
Janus
7,026
502
89
6
0
232,713
1
L
Thanatos
5,587
399
39
3
0
313,070
0
L
Baron Samedi
6,457
461
63
5
0
236,870
1
W
Ne Zha
8,014
572
108
8
0
286,728
0
W
Shiva
8,931
638
80
6
0
288,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role