Player Matchup

Sun Wukong
Sun Wukong
Ayzeusss
Sun Wukong
Level 57
God Stats
4W - 2L
1,500 SR
Queue Stats
115W - 136L
1,367 Elo+
Solo
Charon
Charon
Ben21
Charon
Level 128
God Stats
5W - 1L
1,960 SR
Queue Stats
106W - 108L
1,502 Elo+
Solo
Chiron
Chiron
Duklaust
Chiron
Level 120
God Stats
14W - 14L
1,566 SR
Queue Stats
633W - 628L
1,540 Elo+
Solo
Thanatos
Thanatos
HaHaYoureDead
Thanatos
Level 128
God Stats
16W - 4L
1,563 SR
Queue Stats
49W - 48L
1,415 Elo+
Solo
Janus
Janus
oOxunoOo
Janus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,475 Elo+
Solo
Team Averages
Level 112
1,618 SR
1,460 Elo+

VS

Team Averages
Level 90
1,452 SR
1,501 Elo+
Surtr
Surtr
Diegoripp9029
Surtr
Level 115
God Stats
3W - 1L
1,307 SR
Queue Stats
32W - 36L
1,421 Elo+
Solo
Ix Chel
Ix Chel
Jarillo_6
Ix Chel
Level 84
God Stats
2W - 5L
1,262 SR
Queue Stats
378W - 394L
1,470 Elo+
Party 1
Ishtar
Ishtar
cholete_78
Ishtar
Level 104
God Stats
5W - 3L
1,596 SR
Queue Stats
272W - 270L
1,470 Elo+
Party 1
Anubis
Anubis
ipac-_man
Anubis
Level 75
God Stats
52W - 34L
1,597 SR
Queue Stats
208W - 232L
1,471 Elo+
Solo
He Bo
He Bo
mopazaco1234
He Bo
Level 70
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 2L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ayzeusss
Sun Wukong
10
1 / 2 / 0
5,790
526
4,620
9,175
5,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
Ben21
Charon
8
2 / 2 / 1
5,483
498
3,369
7,079
5,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Duklaust
Chiron
10
0 / 1 / 5
5,611
510
7,479
6,146
2,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
HaHaYoureDead
Thanatos
10
4 / 3 / 1
6,486
590
2,922
10,495
3,761
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
oOxunoOo
Janus
9
0 / 6 / 2
5,513
501
3,920
6,952
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,694
609
3,911
6,884
5,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Jarillo_6
Ix Chel
9
2 / 3 / 3
5,907
537
3,584
7,388
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
cholete_78
Ishtar
9
1 / 3 / 4
5,537
503
4,415
7,226
2,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
ipac-_man
Anubis
10
4 / 1 / 1
6,539
594
5,179
6,310
2,366
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
6 / 0 / 2
7,186
653
5,655
6,297
2,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
7
Kills
14
14
Deaths
7
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Ayzeusss
Sun Wukong
1
2
0
0.5
L
Charon
Ben21
Charon
2
2
1
1.25
W
1
0
3
2.5
L
Chiron
Duklaust
Chiron
0
1
5
2.5
L
Thanatos
HaHaYoureDead
Thanatos
4
3
1
1.5
W
Ix Chel
Jarillo_6
Ix Chel
2
3
3
1.17
W
Ishtar
cholete_78
Ishtar
1
3
4
1
W
Anubis
ipac-_man
Anubis
4
1
1
4.5
W
6
0
2
7
L
Janus
oOxunoOo
Janus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,310
Damage
22,744
39,847
Taken
34,105
19,017
Mitigated
15,373
11,778
Healing
10,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Ayzeusss
Sun Wukong
4,620
877
0
2,448
9,175
5,639
0
2,742
6,433
0
37,249
L
Charon
Ben21
Charon
3,369
402
0
444
7,079
5,273
350
4,026
3,053
11,175
0
W
3,911
1,172
0
1,473
6,884
5,855
202
0
6,884
1,234
43,060
L
Chiron
Duklaust
Chiron
7,479
1,400
140
2,194
6,146
2,396
617
1,532
4,614
0
44,034
L
Thanatos
HaHaYoureDead
Thanatos
2,922
325
0
6,052
10,495
3,761
0
2,218
8,277
0
44,303
W
Ix Chel
Jarillo_6
Ix Chel
3,584
194
532
2,463
7,388
2,581
527
2,635
4,753
33,471
0
W
Ishtar
cholete_78
Ishtar
4,415
2,107
0
1,315
7,226
2,521
325
1,575
5,651
0
22,803
W
Anubis
ipac-_man
Anubis
5,179
175
0
2,767
6,310
2,366
716
1,111
5,199
35,320
0
W
5,655
461
0
2,155
6,297
2,050
823
1,968
4,329
47,453
0
L
Janus
oOxunoOo
Janus
3,920
280
0
500
6,952
1,948
0
4,167
2,785
35,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,883
Gold Earned
31,863
269
Minions Killed
291
0
Camps Cleared
0
1,059,916
Distance Traveled
1,062,360
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,790
526
61
6
0
224,448
3
L
Charon
5,483
498
18
2
0
185,927
1
W
Surtr
6,694
609
73
7
0
215,798
0
L
Chiron
5,611
510
66
6
0
204,628
3
L
Thanatos
6,486
590
63
6
0
220,699
0
W
Ix Chel
5,907
537
51
5
0
202,829
0
W
Ishtar
5,537
503
35
3
0
202,579
0
W
Anubis
6,539
594
64
6
0
192,550
0
W
He Bo
7,186
653
68
6
0
248,604
2
L
Janus
5,513
501
61
6
0
224,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role