Player Matchup

Danzaburou
Danzaburou
CAROL IS FIT
Danzaburou
Level 127
God Stats
8W - 9L
1,632 SR
Queue Stats
201W - 237L
1,441 Elo+
Party 2
Baron Samedi
Baron Samedi
MylesScrivener
Baron Samedi
Level 64
God Stats
19W - 21L
1,600 SR
Queue Stats
301W - 289L
1,420 Elo+
Solo
Erlang Shen
Erlang Shen
Sp0rNy
Erlang Shen
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
212W - 221L
1,415 Elo+
Solo
Serqet
Serqet
Strepz
Serqet
Level 145
God Stats
6W - 14L
1,367 SR
Queue Stats
408W - 463L
1,475 Elo+
Party 2
Aphrodite
Aphrodite
rustEballX
Aphrodite
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,175 Elo+
Solo
Team Averages
Level 110
1,520 SR
1,385 Elo+

VS

Team Averages
Level 86
1,484 SR
1,493 Elo+
Janus
Janus
BlackFaceSam
Janus
Level 42
God Stats
4W - 3L
1,309 SR
Queue Stats
30W - 25L
1,705 Elo+
Party 1
Izanami
Izanami
DANNYG9674
Izanami
Level 101
God Stats
18W - 18L
1,406 SR
Queue Stats
172W - 163L
1,467 Elo+
Party 1
Hercules
Hercules
GENERAL6565
Hercules
Level 148
God Stats
5W - 4L
1,654 SR
Queue Stats
93W - 85L
1,435 Elo+
Solo
Amaterasu
Amaterasu
Kripmandawg
Amaterasu
Level 24
God Stats
5W - 3L
1,540 SR
Queue Stats
21W - 27L
1,406 Elo+
Party 1
Bastet
Bastet
RMickyy
Bastet
Level 114
God Stats
4W - 1L
1,514 SR
Queue Stats
180W - 192L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CAROL IS FIT
Danzaburou
14
1 / 4 / 2
8,696
483
11,858
17,331
6,556
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
MylesScrivener
Baron Samedi
15
1 / 3 / 1
9,392
522
7,571
14,838
6,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
Sp0rNy
Erlang Shen
15
3 / 2 / 0
10,160
564
12,867
26,319
15,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
Strepz
Serqet
14
2 / 3 / 1
8,834
491
4,813
19,284
7,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
rustEballX
Aphrodite
12
3 / 6 / 2
8,445
469
7,408
12,433
5,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 5
10,690
594
14,021
7,354
3,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
DANNYG9674
Izanami
16
4 / 3 / 5
9,863
548
8,904
12,891
5,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
GENERAL6565
Hercules
13
4 / 2 / 6
9,032
502
6,417
15,839
16,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
Kripmandawg
Amaterasu
14
2 / 3 / 4
8,692
483
7,998
14,428
11,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bastet
RMickyy
Bastet
16
4 / 1 / 9
9,973
554
21,562
18,246
7,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
10
Kills
18
18
Deaths
10
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
Danzaburou
CAROL IS FIT
Danzaburou
1
4
2
0.5
W
Izanami
DANNYG9674
Izanami
4
3
5
2.17
W
Hercules
GENERAL6565
Hercules
4
2
6
3.5
W
Amaterasu
Kripmandawg
Amaterasu
2
3
4
1.33
L
Baron Samedi
MylesScrivener
Baron Samedi
1
3
1
0.5
W
Bastet
RMickyy
Bastet
4
1
9
8.5
L
Erlang Shen
Sp0rNy
Erlang Shen
3
2
0
1.5
L
Serqet
Strepz
Serqet
2
3
1
0.83
L
Aphrodite
rustEballX
Aphrodite
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,517
Damage
58,902
90,205
Taken
68,758
42,385
Mitigated
44,539
28,728
Healing
17,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,021
754
0
750
7,354
3,381
86
2,103
5,251
100,138
0
L
Danzaburou
CAROL IS FIT
Danzaburou
11,858
3,526
0
6,367
17,331
6,556
990
1,529
15,764
0
62,566
W
Izanami
DANNYG9674
Izanami
8,904
6,162
0
4,164
12,891
5,707
3,151
2,972
9,445
0
79,467
W
Hercules
GENERAL6565
Hercules
6,417
1,146
168
4,070
15,839
16,684
260
5,595
10,244
0
20,417
W
Amaterasu
Kripmandawg
Amaterasu
7,998
3,749
0
3,268
14,428
11,125
47
1,345
13,083
0
33,614
L
Baron Samedi
MylesScrivener
Baron Samedi
7,571
530
209
1,979
14,838
6,727
204
5,404
9,121
72,841
0
W
Bastet
RMickyy
Bastet
21,562
7,796
0
4,854
18,246
7,642
0
3,451
14,795
0
89,092
L
Erlang Shen
Sp0rNy
Erlang Shen
12,867
6,628
0
12,447
26,319
15,567
301
3,445
21,919
28
76,347
L
Serqet
Strepz
Serqet
4,813
944
0
915
19,284
7,980
0
2,866
16,140
0
69,736
L
Aphrodite
rustEballX
Aphrodite
7,408
1,054
3,045
3,766
12,433
5,555
0
198
12,235
28,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,527
Gold Earned
48,250
480
Minions Killed
479
0
Camps Cleared
0
1,819,003
Distance Traveled
1,932,675
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,690
594
166
9
0
372,471
2
L
Danzaburou
8,696
483
93
5
0
379,353
2
W
Izanami
9,863
548
136
8
0
344,818
0
W
Hercules
9,032
502
19
1
0
390,867
0
W
Amaterasu
8,692
483
53
3
0
408,042
0
L
Baron Samedi
9,392
522
119
7
0
330,031
5
W
Bastet
9,973
554
105
6
0
416,477
0
L
Erlang Shen
10,160
564
113
6
0
385,307
4
L
Serqet
8,834
491
111
6
0
417,315
0
L
Aphrodite
8,445
469
44
2
0
306,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role