Player Matchup

Medusa
Medusa
Celso95
Medusa
Level 105
God Stats
13W - 18L
1,377 SR
Queue Stats
175W - 178L
1,465 Elo+
Solo
Artio
Artio
Fazkle
Artio
Level 78
God Stats
2W - 3L
1,511 SR
Queue Stats
20W - 28L
1,429 Elo+
Party 1
Susano
Susano
MaM3iToRToXx
Susano
Level 94
God Stats
8W - 11L
1,459 SR
Queue Stats
35W - 35L
1,504 Elo+
Solo
Baron Samedi
Baron Samedi
Sshank
Baron Samedi
Level 138
God Stats
4W - 4L
1,462 SR
Queue Stats
221W - 221L
1,436 Elo+
Solo
Gilgamesh
Gilgamesh
temp-120995
Gilgamesh
Level 62
God Stats
1W - 2L
1,700 SR
Queue Stats
24W - 26L
1,465 Elo+
Party 1
Team Averages
Level 95
1,502 SR
1,460 Elo+

VS

Team Averages
Level 118
1,518 SR
1,454 Elo+
Shiva
Shiva
 
Shiva
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
LukeCantPlay
Izanami
Level 108
God Stats
4W - 2L
1,720 SR
Queue Stats
332W - 288L
1,552 Elo+
Solo
Loki
Loki
Rose IGNITE
Loki
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 26L
1,527 Elo+
Solo
Yu Huang
Yu Huang
SSeidzi
Yu Huang
Level 135
God Stats
6W - 4L
1,400 SR
Queue Stats
341W - 343L
1,427 Elo+
Solo
Aphrodite
Aphrodite
xChaotica
Aphrodite
Level 126
God Stats
2W - 1L
1,469 SR
Queue Stats
8W - 10L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Celso95
Medusa
12
2 / 4 / 1
7,604
475
7,213
13,437
4,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Fazkle
Artio
11
1 / 3 / 3
6,898
431
4,414
13,381
12,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
12
0 / 4 / 2
7,121
445
1,623
14,482
5,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Sshank
Baron Samedi
14
4 / 4 / 1
8,325
520
8,224
10,718
5,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
temp-120995
Gilgamesh
14
2 / 0 / 1
8,514
532
10,257
13,664
9,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
2 / 2 / 4
8,481
530
6,434
16,624
14,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
LukeCantPlay
Izanami
15
7 / 1 / 4
9,830
614
13,575
9,165
3,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 1 / 5
8,483
530
4,969
10,148
3,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yu Huang
SSeidzi
Yu Huang
15
2 / 2 / 4
9,276
580
6,478
8,527
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
xChaotica
Aphrodite
13
0 / 3 / 1
7,918
495
6,044
12,353
10,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
9
Kills
14
15
Deaths
9
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
2
4
2
L
Medusa
Celso95
Medusa
2
4
1
0.63
L
Artio
Fazkle
Artio
1
3
3
0.83
W
Izanami
LukeCantPlay
Izanami
7
1
4
9
L
Susano
0
4
2
0.25
W
3
1
5
5.5
W
Yu Huang
SSeidzi
Yu Huang
2
2
4
2
L
Baron Samedi
Sshank
Baron Samedi
4
4
1
1.13
L
Gilgamesh
temp-120995
Gilgamesh
2
0
1
2.5
W
Aphrodite
xChaotica
Aphrodite
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,731
Damage
37,500
65,682
Taken
56,817
37,011
Mitigated
36,777
13,373
Healing
24,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
6,434
570
524
4,030
16,624
14,603
535
2,239
14,385
0
28,115
L
Medusa
Celso95
Medusa
7,213
2,674
0
2,561
13,437
4,649
624
503
12,934
0
54,876
L
Artio
Fazkle
Artio
4,414
765
475
3,097
13,381
12,023
0
2,258
11,123
19,988
0
W
Izanami
LukeCantPlay
Izanami
13,575
7,879
0
4,173
9,165
3,935
584
2,643
6,522
0
86,752
L
Susano
1,623
510
0
0
14,482
5,680
304
1,634
12,848
0
48,344
W
4,969
1,641
0
4,309
10,148
3,865
0
2,866
7,282
0
51,731
W
Yu Huang
SSeidzi
Yu Huang
6,478
373
0
750
8,527
3,829
686
4,281
4,246
73,667
0
L
Baron Samedi
Sshank
Baron Samedi
8,224
58
1,629
3,558
10,718
5,422
0
2,592
8,126
54,650
0
L
Gilgamesh
temp-120995
Gilgamesh
10,257
2,516
0
2,053
13,664
9,237
438
5,535
8,129
0
64,143
W
Aphrodite
xChaotica
Aphrodite
6,044
804
3,900
6,532
12,353
10,545
192
1,234
11,119
49,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,462
Gold Earned
43,988
376
Minions Killed
454
0
Camps Cleared
0
1,515,005
Distance Traveled
1,549,402
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,481
530
27
2
0
320,273
5
L
Medusa
7,604
475
75
5
0
304,723
0
L
Artio
6,898
431
28
2
0
339,516
2
W
Izanami
9,830
614
143
9
0
298,764
2
L
Susano
7,121
445
78
5
0
252,257
0
W
Loki
8,483
530
73
5
0
372,372
0
W
Yu Huang
9,276
580
119
7
0
288,065
3
L
Baron Samedi
8,325
520
91
6
0
300,505
0
L
Gilgamesh
8,514
532
104
7
0
318,004
0
W
Aphrodite
7,918
495
92
6
0
269,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role