Player Matchup

Sobek
Sobek
Gold I
Frankieeeee
Sobek
Gold I
Level 61
God Stats
2W - 3L
1,650 SR
Queue Stats
31W - 34L
1,555 MMR
Party 1
Hou Yi
Hou Yi
Platinum IV
Martisss
Hou Yi
Platinum IV
Level 124
God Stats
21W - 23L
1,580 SR
Queue Stats
63W - 80L
1,695 MMR
Party 1
Ao Kuang
Ao Kuang
Gold V
Zombiemex99
Ao Kuang
Gold V
Level 70
God Stats
2W - 3L
2,027 SR
Queue Stats
35W - 44L
1,721 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 85
1,753 SR
1,657 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 119
1,572 SR
1,661 MMR
Bacchus
Bacchus
Gold II
EMS ChocoMilk
Bacchus
Gold II
Level 125
God Stats
35W - 19L
1,690 SR
Queue Stats
186W - 209L
1,692 MMR
Solo
Ravana
Ravana
Gold I
Makota Naeji
Ravana
Gold I
Level 98
God Stats
7W - 5L
1,561 SR
Queue Stats
82W - 87L
1,696 MMR
Solo
Sol
Sol
Platinum V
rimbo230
Sol
Platinum V
Level 134
God Stats
33W - 38L
1,465 SR
Queue Stats
650W - 734L
1,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 10
10,466
748
8,650
19,506
24,496
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hou Yi
Martisss
Hou Yi
14
4 / 4 / 5
10,850
775
11,183
12,603
4,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Zombiemex99
Ao Kuang
15
9 / 4 / 3
12,303
879
12,059
14,346
6,383
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
GilgameshAchillesScyllaCharonMedusa

VS

Bans
HorusAnubisKuzenboThothAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
1 / 2 / 9
10,897
778
9,061
13,573
17,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ravana
15
7 / 6 / 4
12,548
896
13,631
14,031
7,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 6 / 5
11,499
821
13,889
13,144
5,359
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
14
Kills
11
11
Deaths
14
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
1
2
9
2.75
L
1
3
10
2
W
Ravana
7
6
4
1.5
L
Hou Yi
Martisss
Hou Yi
4
4
5
1.63
L
Ao Kuang
Zombiemex99
Ao Kuang
9
4
3
2.63
W
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,892
Damage
36,581
46,455
Taken
40,748
35,333
Mitigated
29,982
9,513
Healing
9,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
9,061
831
0
2,899
13,573
17,286
258
5,865
7,708
21,053
0
L
8,650
820
0
3,056
19,506
24,496
0
10,757
7,836
24,537
0
W
Ravana
13,631
2,529
0
2,702
14,031
7,337
1,691
8,007
6,024
19
47,725
L
Hou Yi
Martisss
Hou Yi
11,183
6,459
0
3,282
12,603
4,454
536
4,800
7,093
0
40,115
L
Ao Kuang
Zombiemex99
Ao Kuang
12,059
2,832
0
3,175
14,346
6,383
0
6,055
7,442
44,212
0
W
13,889
4,965
0
3,913
13,144
5,359
1,007
7,238
5,906
58,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,619
Gold Earned
34,944
119
Minions Killed
144
0
Camps Cleared
0
695,783
Distance Traveled
754,176
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,897
778
21
2
0
282,971
0
L
Sobek
10,466
748
28
2
0
265,035
0
W
Ravana
12,548
896
56
4
0
248,659
0
L
Hou Yi
10,850
775
47
3
0
190,546
0
L
Ao Kuang
12,303
879
44
3
0
240,202
0
W
Sol
11,499
821
67
5
0
222,546
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role