Player Matchup

Hel
Hel
ortizbnk99
Hel
Level 90
God Stats
20W - 18L
1,478 SR
Queue Stats
126W - 131L
1,395 Elo+
Party 1
Neith
Neith
osantoni04
Neith
Level 18
God Stats
18W - 22L
1,416 SR
Queue Stats
23W - 28L
1,345 Elo+
Party 1
Shiva
Shiva
simonzez
Shiva
Level 45
God Stats
1W - 0L
1,818 SR
Queue Stats
18W - 21L
1,432 Elo+
Solo
Team Averages
Level 51
1,571 SR
1,391 Elo+

VS

Team Averages
Level 72
1,437 SR
1,303 Elo+
Cthulhu
Cthulhu
Gezza94
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,308 Elo+
Solo
Ao Kuang
Ao Kuang
Stram1
Ao Kuang
Level 78
God Stats
6W - 9L
1,514 SR
Queue Stats
489W - 517L
1,365 Elo+
Solo
Izanami
Izanami
ohitsmemario
Izanami
Level 69
God Stats
4W - 6L
1,299 SR
Queue Stats
34W - 85L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 3
11,094
693
14,991
9,316
4,201
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
13
1 / 1 / 5
10,694
668
11,424
13,043
6,096
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
simonzez
Shiva
15
4 / 1 / 3
11,848
741
14,631
13,746
13,558
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gezza94
Cthulhu
14
1 / 1 / 2
10,765
673
10,425
17,235
19,293
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
Stram1
Ao Kuang
11
1 / 1 / 1
9,784
612
6,381
12,236
9,671
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
ohitsmemario
Izanami
14
2 / 5 / 2
11,125
695
11,795
16,710
6,816
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
7
Kills
4
4
Deaths
7
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Gezza94
Cthulhu
1
1
2
2
L
Ao Kuang
Stram1
Ao Kuang
1
1
1
1.5
L
Izanami
ohitsmemario
Izanami
2
5
2
0.6
W
2
2
3
1.75
W
Neith
1
1
5
3.5
W
Shiva
simonzez
Shiva
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,046
Damage
28,601
36,105
Taken
46,181
23,855
Mitigated
35,780
9,994
Healing
11,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Gezza94
Cthulhu
10,425
249
96
3,310
17,235
19,293
0
4,773
12,462
43,407
615
L
Ao Kuang
Stram1
Ao Kuang
6,381
1,327
0
4,525
12,236
9,671
0
2,916
9,320
22,103
0
L
Izanami
ohitsmemario
Izanami
11,795
8,043
0
3,501
16,710
6,816
215
7,507
9,203
0
57,476
W
14,991
2,121
2,590
3,184
9,316
4,201
864
4,441
4,875
67,336
0
W
Neith
11,424
4,543
0
3,045
13,043
6,096
0
5,551
7,492
0
34,239
W
Shiva
simonzez
Shiva
14,631
2,508
405
770
13,746
13,558
310
6,664
7,082
0
46,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,636
Gold Earned
31,674
182
Minions Killed
156
0
Camps Cleared
0
882,709
Distance Traveled
780,499
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,765
673
49
3
0
310,231
0
L
Ao Kuang
9,784
612
19
1
0
226,407
0
L
Izanami
11,125
695
88
6
0
243,861
0
W
Hel
11,094
693
82
5
0
273,776
2
W
Neith
10,694
668
44
3
0
266,541
0
W
Shiva
11,848
741
56
4
0
342,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role