Player Matchup

Thoth
Thoth
EygonXIV
Thoth
Level 86
God Stats
0W - 3L
1,751 SR
Queue Stats
56W - 55L
1,493 Elo+
Party 2
Bacchus
Bacchus
TxStrife
Bacchus
Level 64
God Stats
0W - 1L
1,125 SR
Queue Stats
50W - 48L
1,466 Elo+
Party 2
Fenrir
Fenrir
ZackonthisOne
Fenrir
Level 126
God Stats
2W - 2L
1,454 SR
Queue Stats
54W - 50L
1,550 Elo+
Party 2
Team Averages
Level 92
1,443 SR
1,503 Elo+

VS

Team Averages
Level 47
1,701 SR
1,481 Elo+
Bakasura
Bakasura
ClixDaddy6217
Bakasura
Level 27
God Stats
7W - 4L
1,821 SR
Queue Stats
45W - 35L
1,459 Elo+
Party 1
Chaac
Chaac
DAVOOPASF
Chaac
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
60W - 55L
1,498 Elo+
Party 1
Anubis
Anubis
dadbod616
Anubis
Level 66
God Stats
75W - 24L
1,783 SR
Queue Stats
133W - 101L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
EygonXIV
Thoth
10
0 / 2 / 1
7,173
717
8,074
3,322
834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
TxStrife
Bacchus
7
0 / 7 / 1
6,188
619
3,154
10,720
7,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
1 / 5 / 0
6,702
670
2,945
9,360
2,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ClixDaddy6217
Bakasura
11
5 / 0 / 9
8,228
823
6,971
8,976
5,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
DAVOOPASF
Chaac
12
4 / 0 / 8
8,117
812
5,716
7,324
4,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
dadbod616
Anubis
11
5 / 1 / 8
8,628
863
8,728
4,601
2,427
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
1
Kills
14
14
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ClixDaddy6217
Bakasura
5
0
9
9.5
W
Chaac
DAVOOPASF
Chaac
4
0
8
8
L
Thoth
EygonXIV
Thoth
0
2
1
0.25
L
Bacchus
TxStrife
Bacchus
0
7
1
0.07
L
1
5
0
0.2
W
Anubis
dadbod616
Anubis
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,173
Damage
21,415
23,402
Taken
20,901
10,502
Mitigated
12,512
1,943
Healing
6,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ClixDaddy6217
Bakasura
6,971
4,517
0
1,301
8,976
5,769
160
3,778
4,939
0
23,347
W
Chaac
DAVOOPASF
Chaac
5,716
1,612
0
2,885
7,324
4,316
51
4,391
2,933
0
30,459
L
Thoth
EygonXIV
Thoth
8,074
138
0
750
3,322
834
0
1,109
2,163
44,928
0
L
Bacchus
TxStrife
Bacchus
3,154
248
0
745
10,720
7,115
0
4,051
5,795
5,505
0
L
2,945
861
0
448
9,360
2,553
0
3,810
4,745
0
8,179
W
Anubis
dadbod616
Anubis
8,728
242
0
2,185
4,601
2,427
135
3,621
865
31,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,063
Gold Earned
24,973
74
Minions Killed
116
0
Camps Cleared
0
455,443
Distance Traveled
582,578
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,228
823
42
4
0
179,274
0
W
Chaac
8,117
812
42
4
0
207,454
0
L
Thoth
7,173
717
58
6
0
160,497
0
L
Bacchus
6,188
619
4
0
0
152,814
0
L
Fenrir
6,702
670
12
1
0
142,132
0
W
Anubis
8,628
863
32
3
0
195,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role