Player Matchup

Thanatos
Thanatos
Lozi7
Thanatos
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 43L
1,143 Elo+
Party 2
Xing Tian
Xing Tian
LudbaRidak
Xing Tian
Level 159
God Stats
1W - 2L
1,247 SR
Queue Stats
92W - 101L
1,469 Elo+
Party 2
Hou Yi
Hou Yi
Maghrebii93
Hou Yi
Level 14
God Stats
4W - 10L
1,256 SR
Queue Stats
17W - 37L
1,256 Elo+
Party 2
Chaac
Chaac
Ramiii69
Chaac
Level 6
God Stats
1W - 13L
1,062 SR
Queue Stats
26W - 43L
1,143 Elo+
Party 2
Scylla
Scylla
Raysil
Scylla
Level 37
God Stats
2W - 3L
1,298 SR
Queue Stats
67W - 75L
1,492 Elo+
Party 2
Team Averages
Level 49
1,273 SR
1,300 Elo+

VS

Team Averages
Level 69
1,498 SR
1,499 Elo+
Sun Wukong
Sun Wukong
Awesome_Alex09
Sun Wukong
Level 77
God Stats
11W - 10L
1,494 SR
Queue Stats
309W - 311L
1,513 Elo+
Solo
Zeus
Zeus
Benkasjovik
Zeus
Level 30
God Stats
1W - 4L
1,500 SR
Queue Stats
7W - 23L
1,722 Elo+
Party 1
Maui
Maui
KillerPigman55
Maui
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,373 Elo+
Solo
Thanatos
Thanatos
Skipey
Thanatos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 27L
1,722 Elo+
Party 1
Apollo
Apollo
iljax007
Apollo
Level 90
God Stats
1W - 1L
1,495 SR
Queue Stats
8W - 4L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Lozi7
Thanatos
17
4 / 6 / 4
9,725
512
11,292
18,648
8,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
LudbaRidak
Xing Tian
13
1 / 5 / 5
8,195
431
8,293
23,438
21,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
8
0 / 5 / 0
6,166
325
1,046
6,991
2,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Ramiii69
Chaac
15
0 / 5 / 1
8,591
452
4,691
16,194
12,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Raysil
Scylla
16
8 / 5 / 5
10,545
555
19,738
11,468
4,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Awesome_Alex09
Sun Wukong
17
3 / 2 / 13
11,674
614
15,924
19,561
19,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 4 / 7
10,179
536
7,305
12,597
4,749
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 2 / 12
9,528
501
4,841
15,893
16,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
Skipey
Thanatos
18
11 / 5 / 2
11,585
610
15,111
19,316
7,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
iljax007
Apollo
18
8 / 1 / 1
11,658
614
10,480
9,543
5,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
60
13
Kills
25
26
Deaths
14
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Awesome_Alex09
Sun Wukong
3
2
13
4.75
W
2
4
7
1.38
W
1
2
12
3.5
L
Thanatos
Lozi7
Thanatos
4
6
4
1
L
Xing Tian
LudbaRidak
Xing Tian
1
5
5
0.7
L
Hou Yi
0
5
0
0
L
Chaac
Ramiii69
Chaac
0
5
1
0.1
L
Scylla
Raysil
Scylla
8
5
5
2.1
W
Thanatos
Skipey
Thanatos
11
5
2
2.4
W
Apollo
iljax007
Apollo
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,060
Damage
53,661
76,739
Taken
76,910
49,929
Mitigated
53,678
17,535
Healing
30,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Awesome_Alex09
Sun Wukong
15,924
1,959
0
4,578
19,561
19,387
124
7,093
12,468
2,625
85,850
W
7,305
1,071
0
4,300
12,597
4,749
342
7,832
4,765
78,904
0
W
4,841
1,544
0
3,511
15,893
16,590
101
6,582
9,311
23,294
0
L
Thanatos
Lozi7
Thanatos
11,292
2,192
0
11,332
18,648
8,759
0
2,021
16,627
0
85,020
L
Xing Tian
LudbaRidak
Xing Tian
8,293
633
0
2,751
23,438
21,808
0
5,069
18,369
31,156
0
L
Hou Yi
1,046
503
0
685
6,991
2,236
0
1,273
5,718
0
13,320
L
Chaac
Ramiii69
Chaac
4,691
277
0
2,410
16,194
12,442
948
1,162
15,032
0
60,276
L
Scylla
Raysil
Scylla
19,738
2,044
0
357
11,468
4,684
0
4,388
7,080
68,134
0
W
Thanatos
Skipey
Thanatos
15,111
5,093
0
13,276
19,316
7,943
427
4,151
15,165
0
85,044
W
Apollo
iljax007
Apollo
10,480
8,063
0
5,267
9,543
5,009
3,229
3,121
6,422
0
107,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,222
Gold Earned
54,624
349
Minions Killed
582
0
Camps Cleared
0
1,567,780
Distance Traveled
1,819,343
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,674
614
146
8
0
367,260
0
W
Zeus
10,179
536
122
6
0
314,452
0
W
Maui
9,528
501
19
1
0
388,667
7
L
Thanatos
9,725
512
97
5
0
390,157
0
L
Xing Tian
8,195
431
36
2
0
383,114
8
L
Hou Yi
6,166
325
19
1
0
139,958
0
L
Chaac
8,591
452
95
5
0
335,967
0
L
Scylla
10,545
555
102
5
0
318,584
0
W
Thanatos
11,585
610
114
6
0
410,875
0
W
Apollo
11,658
614
181
10
0
338,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role