Player Matchup

Geb
Geb
Kevical
Geb
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 35L
1,569 Elo+
Solo
Cabrakan
Cabrakan
PacoJerteRapido
Cabrakan
Level 117
God Stats
123W - 98L
1,591 SR
Queue Stats
166W - 154L
1,481 Elo+
Party 3
Hachiman
Hachiman
SantaNak3d
Hachiman
Level 145
God Stats
5W - 4L
1,728 SR
Queue Stats
349W - 322L
1,520 Elo+
Party 1
Anubis
Anubis
TarotDPier
Anubis
Level 108
God Stats
58W - 31L
1,667 SR
Queue Stats
146W - 127L
1,514 Elo+
Party 3
Nemesis
Nemesis
Zenex-_-Carry
Nemesis
Level 18
God Stats
1W - 5L
1,779 SR
Queue Stats
54W - 58L
1,491 Elo+
Party 1
Team Averages
Level 92
1,653 SR
1,515 Elo+

VS

Team Averages
Level 127
1,670 SR
1,524 Elo+
Cernunnos
Cernunnos
CryipticSkull
Cernunnos
Level 167
God Stats
7W - 5L
1,562 SR
Queue Stats
352W - 475L
1,482 Elo+
Party 2
Susano
Susano
IllFaZeAtomic
Susano
Level 127
God Stats
1W - 1L
1,520 SR
Queue Stats
87W - 94L
1,438 Elo+
Party 2
Mulan
Mulan
M1K3STR4725
Mulan
Level 95
God Stats
34W - 35L
1,538 SR
Queue Stats
269W - 379L
1,454 Elo+
Party 2
Ymir
Ymir
XboxDZH
Ymir
Level 157
God Stats
15W - 9L
1,813 SR
Queue Stats
346W - 324L
1,540 Elo+
Solo
Discordia
Discordia
vNixi
Discordia
Level 87
God Stats
1W - 0L
1,915 SR
Queue Stats
11W - 2L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
12
2 / 2 / 2
7,821
489
5,206
14,461
12,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
13
3 / 8 / 3
8,700
544
7,480
19,372
12,481
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
SantaNak3d
Hachiman
14
1 / 6 / 2
8,677
542
9,853
17,431
5,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
TarotDPier
Anubis
14
3 / 6 / 3
8,623
539
9,025
15,651
8,825
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
15
2 / 5 / 2
8,434
527
6,505
15,650
6,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CryipticSkull
Cernunnos
16
4 / 3 / 1
9,756
610
14,206
14,625
7,003
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 2 / 4
9,527
595
8,029
12,727
5,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
5 / 2 / 5
9,762
610
12,069
13,266
8,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
XboxDZH
Ymir
14
3 / 2 / 10
9,036
565
6,205
14,579
13,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
vNixi
Discordia
16
8 / 2 / 7
9,802
613
20,255
7,838
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
11
Kills
26
27
Deaths
11
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CryipticSkull
Cernunnos
4
3
1
1.5
W
6
2
4
4
L
Geb
2
2
2
1.5
W
5
2
5
3.75
L
Cabrakan
3
8
3
0.56
L
Hachiman
SantaNak3d
Hachiman
1
6
2
0.33
L
Anubis
TarotDPier
Anubis
3
6
3
0.75
W
Ymir
XboxDZH
Ymir
3
2
10
4
L
Nemesis
2
5
2
0.6
W
Discordia
vNixi
Discordia
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,069
Damage
60,764
82,565
Taken
63,035
45,433
Mitigated
37,135
16,667
Healing
19,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CryipticSkull
Cernunnos
14,206
6,849
0
6,088
14,625
7,003
2,625
1,257
13,368
0
88,768
W
8,029
1,669
0
5,346
12,727
5,509
0
4,141
8,586
0
69,023
L
Geb
5,206
608
242
1,308
14,461
12,224
0
7,852
6,609
22,377
0
W
12,069
1,489
0
3,825
13,266
8,435
541
4,857
8,409
532
68,114
L
Cabrakan
7,480
900
0
3,032
19,372
12,481
140
5,571
13,801
53,248
0
L
Hachiman
SantaNak3d
Hachiman
9,853
5,329
0
5,055
17,431
5,200
1,011
297
17,134
0
67,730
L
Anubis
TarotDPier
Anubis
9,025
741
0
5,890
15,651
8,825
0
9,977
5,674
71,911
0
W
Ymir
XboxDZH
Ymir
6,205
1,575
0
2,806
14,579
13,309
180
7,754
6,825
20,121
0
L
Nemesis
6,505
3,564
0
1,140
15,650
6,703
0
2,980
12,670
0
70,058
W
Discordia
vNixi
Discordia
20,255
2,440
0
1,118
7,838
2,879
354
4,014
3,824
77,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,255
Gold Earned
47,883
441
Minions Killed
462
0
Camps Cleared
0
1,473,516
Distance Traveled
1,542,153
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,756
610
137
9
0
286,304
0
W
Susano
9,527
595
96
6
0
361,859
0
L
Geb
7,821
489
38
2
0
315,188
0
W
Mulan
9,762
610
91
6
0
279,681
0
L
Cabrakan
8,700
544
79
5
0
259,915
0
L
Hachiman
8,677
542
112
7
0
271,582
1
L
Anubis
8,623
539
118
7
0
269,051
0
W
Ymir
9,036
565
19
1
0
303,458
7
L
Nemesis
8,434
527
94
6
0
357,780
0
W
Discordia
9,802
613
119
7
0
310,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role