Player Matchup

Chernobog
Chernobog
Metio
Chernobog
Level 45
God Stats
4W - 3L
1,758 SR
Queue Stats
11W - 13L
1,319 Elo+
Solo
Ix Chel
Ix Chel
Thery123
Ix Chel
Level 56
God Stats
139W - 139L
1,447 SR
Queue Stats
210W - 238L
1,320 Elo+
Solo
Pele
Pele
trobe56
Pele
Level 35
God Stats
2W - 3L
1,166 SR
Queue Stats
16W - 33L
1,156 Elo+
Solo
Team Averages
Level 45
1,457 SR
1,265 Elo+

VS

Team Averages
Level 75
1,400 SR
1,325 Elo+
Pele
Pele
Jonathanrenk
Pele
Level 67
God Stats
50W - 37L
1,459 SR
Queue Stats
403W - 417L
1,321 Elo+
Solo
Sol
Sol
Plebbydud
Sol
Level 36
God Stats
5W - 6L
1,241 SR
Queue Stats
19W - 27L
1,256 Elo+
Solo
Nike
Nike
uriusakiii
Nike
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 24L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Metio
Chernobog
12
3 / 7 / 3
9,625
740
16,138
15,474
6,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ix Chel
Thery123
Ix Chel
11
3 / 4 / 1
9,299
715
9,719
7,645
2,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
trobe56
Pele
10
0 / 11 / 5
9,295
715
6,263
15,012
5,220
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 8
11,595
892
7,789
16,236
10,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
8 / 1 / 12
12,015
924
13,073
14,160
4,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
6 / 3 / 13
11,499
885
13,413
16,181
12,730
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
6
Kills
22
22
Deaths
7
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
8
3
8
4
L
Chernobog
Metio
Chernobog
3
7
3
0.64
W
8
1
12
14
L
Ix Chel
Thery123
Ix Chel
3
4
1
0.88
L
Pele
trobe56
Pele
0
11
5
0.23
W
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,120
Damage
34,275
38,131
Taken
46,577
14,234
Mitigated
27,838
4,162
Healing
15,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,789
1,871
55
3,279
16,236
10,228
102
4,276
11,960
4,742
39,342
L
Chernobog
Metio
Chernobog
16,138
8,961
0
984
15,474
6,255
0
5,367
10,107
0
36,485
W
13,073
3,186
0
8,486
14,160
4,880
3,107
3,210
10,950
51,720
0
L
Ix Chel
Thery123
Ix Chel
9,719
1,249
1,147
1,025
7,645
2,759
120
2,585
5,060
33,583
0
L
Pele
trobe56
Pele
6,263
2,714
0
1,006
15,012
5,220
128
6,121
8,891
0
17,923
W
13,413
2,694
0
3,745
16,181
12,730
232
3,305
12,876
0
46,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,219
Gold Earned
35,109
109
Minions Killed
165
0
Camps Cleared
0
550,470
Distance Traveled
747,503
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,595
892
48
4
0
277,623
0
L
Chernobog
9,625
740
41
3
0
186,728
2
W
Sol
12,015
924
63
5
0
234,219
0
L
Ix Chel
9,299
715
45
3
0
200,632
0
L
Pele
9,295
715
23
2
0
163,110
0
W
Nike
11,499
885
54
4
0
235,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role