Player Matchup

Kukulkan
Kukulkan
Alecthegreat513
Kukulkan
Level 88
God Stats
305W - 345L
1,425 SR
Queue Stats
608W - 686L
1,377 Elo+
Solo
Odin
Odin
LammasuRex
Odin
Level 80
God Stats
2W - 4L
1,227 SR
Queue Stats
159W - 159L
1,477 Elo+
Solo
Discordia
Discordia
Lil-SloppyLatex
Discordia
Level 102
God Stats
6W - 2L
1,445 SR
Queue Stats
11W - 8L
1,485 Elo+
Solo
Xbalanque
Xbalanque
Nutscaken
Xbalanque
Level 40
God Stats
4W - 1L
1,061 SR
Queue Stats
41W - 52L
1,316 Elo+
Solo
Sol
Sol
mrstonpopo
Sol
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,317 Elo+
Solo
Team Averages
Level 75
1,332 SR
1,394 Elo+

VS

Team Averages
Level 83
1,478 SR
1,405 Elo+
Sol
Sol
DarwickD
Sol
Level 68
God Stats
44W - 40L
1,574 SR
Queue Stats
137W - 122L
1,455 Elo+
Solo
Ah Puch
Ah Puch
TheQuietGame
Ah Puch
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
267W - 309L
1,410 Elo+
Solo
Baron Samedi
Baron Samedi
biig_kahuna0
Baron Samedi
Level 89
God Stats
1W - 5L
1,417 SR
Queue Stats
82W - 85L
1,407 Elo+
Solo
Anhur
Anhur
grown-shortcut1
Anhur
Level 67
God Stats
27W - 38L
1,457 SR
Queue Stats
295W - 311L
1,388 Elo+
Solo
Kali
Kali
hmd545b
Kali
Level 102
God Stats
45W - 47L
1,442 SR
Queue Stats
325W - 345L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
4 / 0 / 3
9,279
1,160
6,777
4,295
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 3 / 4
8,237
1,030
3,786
12,541
11,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Lil-SloppyLatex
Discordia
15
3 / 2 / 8
9,470
1,184
19,495
5,148
2,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
Nutscaken
Xbalanque
14
1 / 2 / 8
8,463
1,058
6,276
7,502
3,162
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 4
8,185
1,023
5,206
3,571
1,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

286

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
9,034
1,129
9,799
9,335
3,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
TheQuietGame
Ah Puch
14
0 / 3 / 6
8,320
1,040
7,875
9,836
3,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
biig_kahuna0
Baron Samedi
14
4 / 3 / 3
8,854
1,107
5,806
7,852
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 3 / 4
7,580
948
1,964
8,503
3,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kali
hmd545b
Kali
13
0 / 1 / 5
7,751
969
4,829
9,067
3,638
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
29
12
Kills
7
7
Deaths
12
27
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
4
0
3
5.5
L
3
2
4
2.5
W
2
3
4
1.33
W
Discordia
Lil-SloppyLatex
Discordia
3
2
8
3.5
W
Xbalanque
Nutscaken
Xbalanque
1
2
8
2.5
L
Ah Puch
TheQuietGame
Ah Puch
0
3
6
1
L
Baron Samedi
biig_kahuna0
Baron Samedi
4
3
3
1.83
L
0
3
4
0.67
L
Kali
hmd545b
Kali
0
1
5
2.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,540
Damage
30,273
33,057
Taken
44,593
20,277
Mitigated
18,573
1,770
Healing
5,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
6,777
643
0
154
4,295
1,606
0
1,587
2,708
26,774
0
L
9,799
4,882
0
1,772
9,335
3,767
0
6,517
2,527
24,130
2,374
W
3,786
949
0
761
12,541
11,678
0
8,493
4,048
0
8,557
W
Discordia
Lil-SloppyLatex
Discordia
19,495
617
267
286
5,148
2,151
0
4,025
1,123
36,213
0
W
Xbalanque
Nutscaken
Xbalanque
6,276
2,469
0
0
7,502
3,162
0
5,730
1,472
0
17,288
L
Ah Puch
TheQuietGame
Ah Puch
7,875
718
0
1,221
9,836
3,965
0
6,448
3,194
32,985
0
L
Baron Samedi
biig_kahuna0
Baron Samedi
5,806
182
996
1,122
7,852
3,841
0
5,798
2,030
16,304
0
L
1,964
977
0
399
8,503
3,362
0
5,568
2,598
0
6,439
L
Kali
hmd545b
Kali
4,829
1,861
0
165
9,067
3,638
0
7,137
1,658
0
10,325
W
5,206
1,052
0
302
3,571
1,680
0
3,013
558
10,880
659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,634
Gold Earned
41,539
204
Minions Killed
177
5
Camps Cleared
6
782,845
Distance Traveled
701,581
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,279
1,160
60
8
1
166,498
0
L
Sol
9,034
1,129
46
6
2
140,304
0
W
Odin
8,237
1,030
17
2
1
152,378
0
W
Discordia
9,470
1,184
38
5
2
164,308
0
W
Xbalanque
8,463
1,058
61
8
0
146,219
0
L
Ah Puch
8,320
1,040
69
9
2
147,341
0
L
Baron Samedi
8,854
1,107
36
5
1
148,135
0
L
Anhur
7,580
948
14
2
1
115,680
0
L
Kali
7,751
969
12
2
0
150,121
0
W
Sol
8,185
1,023
28
4
1
153,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role