Player Matchup

Atlas
Atlas
DarkRumorz
Atlas
Level 143
God Stats
2W - 3L
1,500 SR
Queue Stats
328W - 317L
1,478 Elo+
Party 1
He Bo
He Bo
GurshPlatinum
He Bo
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 62L
1,406 Elo+
Party 1
Cthulhu
Cthulhu
ItsOver9000p
Cthulhu
Level 89
God Stats
1W - 2L
1,486 SR
Queue Stats
59W - 67L
1,436 Elo+
Solo
Merlin
Merlin
Oso_Pablo7
Merlin
Level 67
God Stats
0W - 2L
1,283 SR
Queue Stats
66W - 73L
1,414 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
turbonapas
Morgan Le Fay
Level 63
God Stats
3W - 2L
1,646 SR
Queue Stats
87W - 74L
1,438 Elo+
Solo
Team Averages
Level 95
1,483 SR
1,434 Elo+

VS

Team Averages
Level 97
1,493 SR
1,381 Elo+
Hera
Hera
DADDY SMURF 420
Hera
Level 127
God Stats
4W - 6L
1,736 SR
Queue Stats
348W - 358L
1,499 Elo+
Solo
Anubis
Anubis
Isma0805
Anubis
Level 30
God Stats
1W - 0L
1,503 SR
Queue Stats
6W - 17L
1,249 Elo+
Solo
Fafnir
Fafnir
NovaBerri
Fafnir
Level 154
God Stats
5W - 7L
1,395 SR
Queue Stats
945W - 986L
1,405 Elo+
Solo
Vulcan
Vulcan
vector459
Vulcan
Level 155
God Stats
1W - 1L
1,596 SR
Queue Stats
224W - 225L
1,421 Elo+
Solo
Sun Wukong
Sun Wukong
ytjadaynettv
Sun Wukong
Level 21
God Stats
1W - 1L
1,235 SR
Queue Stats
22W - 35L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
1 / 7 / 6
8,981
642
6,448
18,011
22,215
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 7 / 2
8,331
595
4,439
11,895
4,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
ItsOver9000p
Cthulhu
5
0 / 1 / 0
6,412
458
839
1,538
1,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
Oso_Pablo7
Merlin
17
2 / 4 / 4
9,321
666
9,700
10,734
4,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
turbonapas
Morgan Le Fay
20
7 / 3 / 4
11,472
819
15,806
13,372
6,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 16
11,522
823
14,673
9,992
5,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Isma0805
Anubis
18
5 / 2 / 10
11,334
810
6,785
7,146
3,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
NovaBerri
Fafnir
16
4 / 4 / 13
11,007
786
6,299
18,354
25,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
vector459
Vulcan
16
3 / 2 / 9
10,471
748
12,938
6,380
2,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
ytjadaynettv
Sun Wukong
17
6 / 2 / 11
10,312
737
8,272
11,430
13,296
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
81
12
Kills
22
22
Deaths
13
16
Assists
59
Player
Kills
Deaths
Assists
KDA
W
4
3
16
4
L
Atlas
1
7
6
0.57
L
2
7
2
0.43
W
Anubis
Isma0805
Anubis
5
2
10
5
L
Cthulhu
ItsOver9000p
Cthulhu
0
1
0
0
W
Fafnir
NovaBerri
Fafnir
4
4
13
2.63
L
Merlin
Oso_Pablo7
Merlin
2
4
4
1
L
Morgan Le Fay
turbonapas
Morgan Le Fay
7
3
4
3
W
Vulcan
vector459
Vulcan
3
2
9
3.75
W
Sun Wukong
ytjadaynettv
Sun Wukong
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,232
Damage
48,967
55,550
Taken
53,302
38,735
Mitigated
50,191
10,705
Healing
16,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,673
4,272
1,806
1,277
9,992
5,189
412
8,505
1,487
38,134
0
L
Atlas
6,448
1,614
523
2,398
18,011
22,215
0
14,240
3,771
13,513
0
L
4,439
285
46
782
11,895
4,415
0
8,295
3,600
19,790
0
W
Anubis
Isma0805
Anubis
6,785
327
181
932
7,146
3,820
2,518
5,901
1,245
23,312
0
L
Cthulhu
ItsOver9000p
Cthulhu
839
0
0
0
1,538
1,230
0
1,496
42
1,320
0
W
Fafnir
NovaBerri
Fafnir
6,299
2,438
2,889
3,740
18,354
25,187
904
9,149
9,205
10,651
0
L
Merlin
Oso_Pablo7
Merlin
9,700
355
428
3,286
10,734
4,320
0
7,300
3,434
33,319
0
L
Morgan Le Fay
turbonapas
Morgan Le Fay
15,806
350
554
2,688
13,372
6,555
0
9,364
4,008
41,582
0
W
Vulcan
vector459
Vulcan
12,938
7,373
963
873
6,380
2,699
1,429
5,495
885
31,928
0
W
Sun Wukong
ytjadaynettv
Sun Wukong
8,272
747
936
3,102
11,430
13,296
1,508
8,182
3,248
0
15,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,517
Gold Earned
54,646
140
Minions Killed
135
0
Camps Cleared
0
921,612
Distance Traveled
1,331,410
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,522
823
40
3
0
276,163
0
L
Atlas
8,981
642
10
1
0
205,705
0
L
He Bo
8,331
595
29
2
0
193,185
0
W
Anubis
11,334
810
40
3
0
257,165
0
L
Cthulhu
6,412
458
2
0
0
18,680
0
W
Fafnir
11,007
786
5
0
0
248,964
0
L
Merlin
9,321
666
47
3
0
234,101
0
L
Morgan Le Fay
11,472
819
52
4
0
269,941
0
W
Vulcan
10,471
748
42
3
0
238,005
0
W
Sun Wukong
10,312
737
8
1
0
311,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role