Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
MambaNegra-BDN
Zeus
Level 68
God Stats
1W - 1L
1,291 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Athena
Athena
Nasuz
Athena
Level 88
God Stats
0W - 1L
1,771 SR
Queue Stats
1W - 1L
1,706 Elo+
Party 1
Nike
Nike
SzynekYo
Nike
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
580W - 588L
1,453 Elo+
Solo
Neith
Neith
maximedel80
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,382 Elo+
Solo
Team Averages
Level 78
1,512 SR
1,508 Elo+

VS

Team Averages
Level 109
1,459 SR
1,461 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AFGtiger
Charybdis
Level 123
God Stats
5W - 4L
1,438 SR
Queue Stats
195W - 201L
1,419 Elo+
Solo
Horus
Horus
Mutyesz
Horus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,542 Elo+
Solo
Nox
Nox
Staserl
Nox
Level 88
God Stats
3W - 7L
1,256 SR
Queue Stats
340W - 304L
1,421 Elo+
Party 2
He Bo
He Bo
Акатош
He Bo
Level 118
God Stats
3W - 3L
1,599 SR
Queue Stats
349W - 308L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
1 / 5 / 6
5,784
826
6,431
10,343
9,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 2 / 4
6,727
961
6,971
3,884
1,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Nasuz
Athena
12
2 / 1 / 4
6,177
882
1,982
6,505
7,386
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nike
12
3 / 2 / 4
6,464
923
9,519
6,461
6,330
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 2 / 2
5,058
723
1,657
2,713
1,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
3 / 1 / 8
6,975
996
5,763
8,282
8,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
AFGtiger
Charybdis
13
2 / 2 / 5
6,843
978
4,361
6,193
2,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
Mutyesz
Horus
13
2 / 0 / 9
7,242
1,035
2,097
7,674
4,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Nox
12
1 / 2 / 7
6,310
901
5,023
5,581
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 3 / 5
6,707
958
7,799
6,375
2,665
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
46
8
Kills
12
12
Deaths
8
20
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
5
6
0.8
W
Sun Wukong
 
Sun Wukong
3
1
8
7
W
Charybdis
AFGtiger
Charybdis
2
2
5
2.25
L
2
2
4
2
W
Horus
Mutyesz
Horus
2
0
9
6.5
L
Athena
Nasuz
Athena
2
1
4
4
W
Nox
1
2
7
2.25
L
Nike
3
2
4
2.5
L
0
2
2
0.5
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,560
Damage
25,043
29,906
Taken
34,105
25,850
Mitigated
21,575
8,229
Healing
17,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
6,431
485
1,287
2,131
10,343
9,335
0
3,921
6,422
0
8,880
W
Sun Wukong
 
Sun Wukong
5,763
1,136
546
1,388
8,282
8,869
254
2,546
5,603
0
15,459
W
Charybdis
AFGtiger
Charybdis
4,361
2,581
420
693
6,193
2,570
2,027
1,702
4,371
0
16,277
L
6,971
167
0
123
3,884
1,707
0
1,344
2,540
15,125
0
W
Horus
Mutyesz
Horus
2,097
1,346
6,012
5,893
7,674
4,792
197
2,188
5,319
0
4,401
L
Athena
Nasuz
Athena
1,982
285
599
2,076
6,505
7,386
0
2,993
3,512
5,073
0
W
Nox
5,023
485
1,184
630
5,581
2,679
792
2,021
3,195
7,820
0
L
Nike
9,519
387
470
1,438
6,461
6,330
0
3,016
3,445
2,094
19,591
L
1,657
306
0
105
2,713
1,092
0
1,548
1,165
0
2,261
W
7,799
710
584
319
6,375
2,665
0
1,624
4,660
11,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,210
Gold Earned
34,077
60
Minions Killed
66
0
Camps Cleared
0
592,095
Distance Traveled
719,566
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,784
826
5
1
0
140,602
0
W
Sun Wukong
6,975
996
27
4
0
153,480
0
W
Charybdis
6,843
978
21
3
0
122,007
0
L
Zeus
6,727
961
32
5
0
115,353
0
W
Horus
7,242
1,035
3
0
0
166,073
0
L
Athena
6,177
882
4
1
0
153,315
0
W
Nox
6,310
901
12
2
0
140,799
0
L
Nike
6,464
923
15
2
0
122,758
0
L
Neith
5,058
723
4
1
0
60,067
0
W
He Bo
6,707
958
3
0
0
137,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role