Player Matchup

Baron Samedi
Baron Samedi
Daytrixxx007
Baron Samedi
Level 49
God Stats
12W - 9L
1,595 SR
Queue Stats
63W - 68L
1,417 Elo+
Party 2
Merlin
Merlin
LilGN74
Merlin
Level 87
God Stats
3W - 5L
1,331 SR
Queue Stats
118W - 124L
1,424 Elo+
Party 2
Ra
Ra
Morgoth_Gungnir6
Ra
Level 51
God Stats
29W - 21L
1,470 SR
Queue Stats
306W - 360L
1,227 Elo+
Solo
Hachiman
Hachiman
Quilden
Hachiman
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 65L
1,314 Elo+
Solo
Arachne
Arachne
neocpr
Arachne
Level 65
God Stats
12W - 8L
1,695 SR
Queue Stats
153W - 173L
1,420 Elo+
Solo
Team Averages
Level 59
1,518 SR
1,361 Elo+

VS

Team Averages
Level 87
1,454 SR
1,350 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Decaence
Thoth
Level 66
God Stats
0W - 2L
1,135 SR
Queue Stats
107W - 142L
1,386 Elo+
Solo
Pele
Pele
Golden Jin Ring
Pele
Level 46
God Stats
12W - 14L
1,308 SR
Queue Stats
19W - 33L
1,245 Elo+
Solo
Charon
Charon
Taylortheblack
Charon
Level 129
God Stats
0W - 3L
1,543 SR
Queue Stats
9W - 20L
1,119 Elo+
Party 1
Cupid
Cupid
Tsyundere
Cupid
Level 89
God Stats
0W - 1L
1,781 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Daytrixxx007
Baron Samedi
10
1 / 0 / 3
6,249
481
3,018
5,715
4,395
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Merlin
LilGN74
Merlin
15
5 / 1 / 3
9,255
712
11,311
7,829
3,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 0 / 1
8,150
627
3,283
7,341
5,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
Quilden
Hachiman
10
2 / 5 / 2
6,293
484
6,328
10,466
3,448
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
neocpr
Arachne
13
8 / 0 / 0
8,231
633
8,710
10,664
4,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
0 / 3 / 0
6,439
495
5,785
9,128
4,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
Decaence
Thoth
9
0 / 5 / 0
5,798
446
716
9,043
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
1 / 4 / 0
6,250
481
4,359
12,883
4,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 4 / 2
6,356
489
3,888
11,316
7,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Tsyundere
Cupid
10
3 / 2 / 1
6,380
491
7,303
8,282
2,763
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
18
Kills
5
6
Deaths
18
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
3
0
0
W
Baron Samedi
Daytrixxx007
Baron Samedi
1
0
3
2.5
L
Thoth
Decaence
Thoth
0
5
0
0
L
1
4
0
0.25
W
Merlin
LilGN74
Merlin
5
1
3
6.5
W
2
0
1
2.5
W
Hachiman
Quilden
Hachiman
2
5
2
0.6
L
1
4
2
0.5
L
Cupid
Tsyundere
Cupid
3
2
1
1.75
W
Arachne
neocpr
Arachne
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,650
Damage
22,051
42,015
Taken
50,652
20,492
Mitigated
22,175
13,656
Healing
8,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,785
2,124
0
807
9,128
4,278
0
3,292
5,189
0
62,830
W
Baron Samedi
Daytrixxx007
Baron Samedi
3,018
287
293
2,494
5,715
4,395
219
1,491
4,224
24,620
0
L
Thoth
Decaence
Thoth
716
138
0
0
9,043
2,650
0
2,594
6,449
30,484
0
L
4,359
2,077
0
2,555
12,883
4,538
0
4,186
8,697
0
38,371
W
Merlin
LilGN74
Merlin
11,311
915
0
1,753
7,829
3,474
1,329
1,036
6,793
86,294
0
W
3,283
631
0
4,663
7,341
5,156
150
0
7,341
68,236
0
W
Hachiman
Quilden
Hachiman
6,328
4,462
0
1,601
10,466
3,448
29
1,385
9,081
0
29,928
L
3,888
471
145
2,749
11,316
7,946
481
3,464
7,852
19,047
0
L
Cupid
Tsyundere
Cupid
7,303
3,777
356
2,050
8,282
2,763
140
3,429
4,853
0
37,798
W
Arachne
neocpr
Arachne
8,710
6,976
0
2,852
10,664
4,019
0
692
9,972
0
57,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,178
Gold Earned
31,223
395
Minions Killed
297
0
Camps Cleared
0
1,263,523
Distance Traveled
1,247,225
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,439
495
99
8
0
228,882
0
W
Baron Samedi
6,249
481
28
2
0
203,771
0
L
Thoth
5,798
446
64
5
0
250,283
2
L
Pele
6,250
481
58
4
0
259,211
0
W
Merlin
9,255
712
132
10
0
240,948
0
W
Ra
8,150
627
110
8
0
324,154
0
W
Hachiman
6,293
484
43
3
0
223,772
2
L
Charon
6,356
489
20
2
0
253,838
0
L
Cupid
6,380
491
56
4
0
255,011
0
W
Arachne
8,231
633
82
6
0
270,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role