Player Matchup

Bacchus
Bacchus
Diamond IV
 
Bacchus
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond V
FearMyNemesis
Morgan Le Fay
Diamond V
Level 127
God Stats
3W - 3L
1,612 SR
Queue Stats
134W - 116L
2,138 MMR
Party 1
Anhur
Anhur
Diamond III
Gabımaru
Anhur
Diamond III
Level 84
God Stats
50W - 40L
1,638 SR
Queue Stats
388W - 370L
2,037 MMR
Solo
Ravana
Ravana
Platinum IV
GankMeStepJungIe
Ravana
Platinum IV
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 26L
1,986 MMR
Party 1
Bastet
Bastet
Diamond IV
sammi12395
Bastet
Diamond IV
Level 119
God Stats
8W - 2L
1,829 SR
Queue Stats
155W - 136L
2,148 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 124
1,616 SR
1,962 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,659 SR
1,846 MMR
Hun Batz
Hun Batz
Diamond V
 
Hun Batz
Diamond V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond IV
 
Scylla
Diamond IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Diamond IV
Eρsilon
Charybdis
Diamond IV
Level 156
God Stats
5W - 3L
1,715 SR
Queue Stats
69W - 55L
2,102 MMR
Solo
Ne Zha
Ne Zha
Diamond V
Legitdogs
Ne Zha
Diamond V
Level 109
God Stats
17W - 8L
1,872 SR
Queue Stats
133W - 117L
2,100 MMR
Solo
Serqet
Serqet
Diamond V
Mg1KiraVlV
Serqet
Diamond V
Level 155
God Stats
3W - 3L
1,710 SR
Queue Stats
327W - 321L
2,029 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 1 / 6
7,090
591
5,238
8,866
8,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
FearMyNemesis
Morgan Le Fay
13
2 / 2 / 1
7,560
630
4,594
9,232
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anhur
Gabımaru
Anhur
13
3 / 1 / 3
7,825
652
7,487
8,875
3,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 0 / 2
8,008
667
8,971
6,481
3,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
sammi12395
Bastet
13
4 / 0 / 4
7,674
640
6,086
8,831
3,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
Sun WukongMartichorasSusanoJanus

VS

Bans
Baba YagaKaliFreyaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
1 / 3 / 2
6,995
583
7,645
12,237
4,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
 
Scylla
8
1 / 1 / 0
5,539
462
2,463
3,260
757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Eρsilon
Charybdis
11
1 / 2 / 0
6,228
519
5,496
9,550
3,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
Legitdogs
Ne Zha
10
1 / 3 / 1
6,018
502
4,392
12,030
7,602
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
Mg1KiraVlV
Serqet
6
0 / 4 / 0
4,767
397
730
9,838
3,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
13
Kills
4
4
Deaths
13
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
6
4
L
Hun Batz
 
Hun Batz
1
3
2
0.67
L
Scylla
 
Scylla
1
1
0
1
L
Charybdis
Eρsilon
Charybdis
1
2
0
0.5
W
Morgan Le Fay
FearMyNemesis
Morgan Le Fay
2
2
1
1.25
W
Anhur
Gabımaru
Anhur
3
1
3
4.5
W
3
0
2
4
L
Ne Zha
Legitdogs
Ne Zha
1
3
1
0.5
L
Serqet
Mg1KiraVlV
Serqet
0
4
0
0
W
Bastet
sammi12395
Bastet
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,376
Damage
20,726
42,285
Taken
46,915
22,301
Mitigated
19,522
12,175
Healing
14,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,238
820
0
2,572
8,866
8,766
30
0
8,866
24,631
0
L
Hun Batz
 
Hun Batz
7,645
2,733
0
4,201
12,237
4,700
0
2,711
9,454
0
63,481
L
Scylla
 
Scylla
2,463
310
0
854
3,260
757
0
737
2,518
28,664
0
L
Charybdis
Eρsilon
Charybdis
5,496
2,689
0
4,590
9,550
3,329
0
3,012
6,538
0
45,945
W
Morgan Le Fay
FearMyNemesis
Morgan Le Fay
4,594
321
0
1,089
9,232
3,811
651
1,435
7,653
55,690
0
W
Anhur
Gabımaru
Anhur
7,487
3,968
0
3,468
8,875
3,102
0
276
8,563
0
58,082
W
8,971
2,352
0
1,934
6,481
3,257
811
0
6,281
0
56,238
L
Ne Zha
Legitdogs
Ne Zha
4,392
1,222
0
3,097
12,030
7,602
0
2,871
9,136
0
27,315
L
Serqet
Mg1KiraVlV
Serqet
730
61
86
1,698
9,838
3,134
0
401
9,437
0
10,217
W
Bastet
sammi12395
Bastet
6,086
1,832
0
3,112
8,831
3,365
796
540
8,259
0
61,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,157
Gold Earned
29,547
404
Minions Killed
312
0
Camps Cleared
0
1,257,007
Distance Traveled
1,049,748
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,090
591
21
2
0
251,200
0
L
Hun Batz
6,995
583
112
9
0
287,033
0
L
Scylla
5,539
462
63
5
0
138,616
2
L
Charybdis
6,228
519
90
8
0
216,870
1
W
Morgan Le Fay
7,560
630
105
9
0
253,247
0
W
Anhur
7,825
652
99
8
0
216,366
3
W
Ravana
8,008
667
91
8
0
246,484
2
L
Ne Zha
6,018
502
30
3
0
239,227
0
L
Serqet
4,767
397
17
1
0
168,002
0
W
Bastet
7,674
640
88
7
0
289,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role