Player Matchup

Agni
Agni
Platinum III
 
Agni
Platinum III
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
Chiefohio
Sun Wukong
Platinum V
Level 107
God Stats
9W - 11L
1,550 SR
Queue Stats
103W - 102L
1,772 MMR
Solo
Ne Zha
Ne Zha
Gold III
FakesGod
Ne Zha
Gold III
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 36L
1,788 MMR
Solo
Sol
Sol
Platinum V
StrikingEagle
Sol
Platinum V
Level 75
God Stats
10W - 8L
1,529 SR
Queue Stats
53W - 46L
1,760 MMR
Party 1
Horus
Horus
Platinum V
ThanasToes
Horus
Platinum V
Level 87
God Stats
2W - 1L
1,620 SR
Queue Stats
49W - 43L
1,773 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 119
1,540 SR
1,719 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 157
1,542 SR
1,779 MMR
Cliodhna
Cliodhna
Diamond V
ThiccArmadillo
Cliodhna
Diamond V
Level 148
God Stats
2W - 3L
1,602 SR
Queue Stats
193W - 195L
1,802 MMR
Solo
Rama
Rama
Platinum IV
ZTantalus
Rama
Platinum IV
Level 165
God Stats
15W - 12L
1,638 SR
Queue Stats
263W - 239L
1,783 MMR
Solo
Jormungandr
Jormungandr
Platinum III
futtfutt
Jormungandr
Platinum III
Level 158
God Stats
7W - 6L
1,355 SR
Queue Stats
261W - 258L
1,731 MMR
Solo
Janus
Janus
Gold I
xGhor
Janus
Gold I
Level 148
God Stats
5W - 9L
1,565 SR
Queue Stats
123W - 124L
1,799 MMR
Solo
Ganesha
Ganesha
Platinum IV
zL Blitx
Ganesha
Platinum IV
Level 164
God Stats
2W - 1L
1,548 SR
Queue Stats
175W - 169L
1,780 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
0 / 1 / 2
5,459
546
5,659
4,233
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Chiefohio
Sun Wukong
9
0 / 0 / 0
5,138
514
3,010
7,134
4,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
FakesGod
Ne Zha
10
3 / 1 / 0
5,769
577
3,435
7,282
3,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 1 / 1
6,420
642
4,635
4,033
1,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
9
1 / 0 / 2
5,687
569
2,185
6,700
3,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
CharonMorgan Le FayRavana

VS

Bans
MartichorasAo KuangKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
10
2 / 0 / 0
5,747
575
2,518
5,918
1,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
11
1 / 0 / 0
6,101
610
2,952
5,324
1,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
futtfutt
Jormungandr
11
0 / 1 / 1
5,974
597
3,498
6,630
5,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
xGhor
Janus
10
0 / 1 / 1
5,330
533
3,745
4,402
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
zL Blitx
Ganesha
10
0 / 3 / 1
5,171
517
2,350
9,384
5,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
5
Kills
3
3
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
1
2
1
L
Sun Wukong
Chiefohio
Sun Wukong
0
0
0
0
L
Ne Zha
FakesGod
Ne Zha
3
1
0
3
L
1
1
1
1.5
L
Horus
1
0
2
2
W
Cliodhna
2
0
0
2
W
Rama
1
0
0
1
W
Jormungandr
futtfutt
Jormungandr
0
1
1
0.5
W
Janus
xGhor
Janus
0
1
1
0.5
W
Ganesha
zL Blitx
Ganesha
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,924
Damage
15,063
29,382
Taken
31,658
13,437
Mitigated
15,395
13,292
Healing
10,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,659
639
0
1,691
4,233
1,196
0
2,314
1,797
45,131
0
L
Sun Wukong
Chiefohio
Sun Wukong
3,010
234
0
1,626
7,134
4,627
0
3,052
4,082
0
30,438
L
Ne Zha
FakesGod
Ne Zha
3,435
1,933
0
3,895
7,282
3,023
0
1,331
5,927
0
40,898
L
4,635
2,423
0
2,057
4,033
1,159
0
400
3,633
56,331
0
L
Horus
2,185
1,156
1,531
2,492
6,700
3,432
0
2,294
4,350
0
14,367
W
Cliodhna
2,518
537
0
1,388
5,918
1,955
0
771
5,147
0
38,476
W
Rama
2,952
2,809
0
2,948
5,324
1,782
0
2,558
2,766
0
50,036
W
Jormungandr
futtfutt
Jormungandr
3,498
735
0
2,300
6,630
5,100
0
0
6,630
42,167
0
W
Janus
xGhor
Janus
3,745
171
0
500
4,402
1,536
0
2,874
1,528
52,504
0
W
Ganesha
zL Blitx
Ganesha
2,350
86
1,404
2,069
9,384
5,022
0
4,091
5,293
13,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,473
Gold Earned
28,323
340
Minions Killed
371
0
Camps Cleared
0
1,050,679
Distance Traveled
1,036,835
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,459
546
82
8
0
201,626
0
L
Sun Wukong
5,138
514
59
6
0
198,175
4
L
Ne Zha
5,769
577
74
7
0
224,609
2
L
Sol
6,420
642
106
11
0
189,958
2
L
Horus
5,687
569
19
2
0
236,311
0
W
Cliodhna
5,747
575
67
7
0
239,216
2
W
Rama
6,101
610
112
11
0
190,273
2
W
Jormungandr
5,974
597
77
8
0
197,466
0
W
Janus
5,330
533
115
12
0
199,086
0
W
Ganesha
5,171
517
0
0
0
210,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role