Player Matchup

Bellona
Bellona
 
Bellona
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Guizaoo777
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,296 Elo+
Solo
Ah Puch
Ah Puch
Zanattap
Ah Puch
Level 190
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 69L
1,279 Elo+
Solo
Team Averages
Level 130
1,500 SR
1,415 Elo+

VS

Team Averages
Level 147
1,495 SR
1,500 Elo+
Scylla
Scylla
 
Scylla
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AironMhan
Bacchus
Level 86
God Stats
4W - 2L
1,373 SR
Queue Stats
142W - 148L
1,440 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Cazzofisi
Cu Chulainn
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 180L
1,448 Elo+
Party 1
Thor
Thor
DartRedDragoon
Thor
Level 254
God Stats
16W - 12L
1,657 SR
Queue Stats
717W - 497L
1,573 Elo+
Solo
Agni
Agni
EvilProsT
Agni
Level 134
God Stats
4W - 0L
1,447 SR
Queue Stats
51W - 42L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 2 / 2
5,422
1,084
3,522
5,406
4,763
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
 
Ymir
10
1 / 3 / 2
5,172
1,034
3,016
8,216
7,765
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
 
Cerberus
6
0 / 2 / 0
4,412
882
767
3,369
2,219
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 1 / 0
4,438
888
264
2,194
1,216
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
Zanattap
Ah Puch
12
0 / 1 / 3
5,599
1,120
3,644
3,748
1,489
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 1 / 5
5,573
1,115
2,721
2,547
865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
AironMhan
Bacchus
8
2 / 1 / 5
5,393
1,079
2,393
3,791
3,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cu Chulainn
Cazzofisi
Cu Chulainn
10
2 / 1 / 3
5,420
1,084
3,327
3,886
3,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 0 / 8
5,607
1,121
7,595
3,219
1,500
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Agni
11
4 / 0 / 4
6,234
1,247
4,485
2,788
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
2
Kills
9
9
Deaths
3
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
2
2
1
L
Ymir
 
Ymir
1
3
2
0.67
L
Cerberus
 
Cerberus
0
2
0
0
W
Scylla
 
Scylla
1
1
5
3.5
W
Bacchus
AironMhan
Bacchus
2
1
5
4.5
W
Cu Chulainn
Cazzofisi
Cu Chulainn
2
1
3
3.5
W
0
0
8
4
W
Agni
4
0
4
6
L
0
1
0
0
L
Ah Puch
Zanattap
Ah Puch
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,213
Damage
20,521
22,933
Taken
16,231
17,452
Mitigated
10,190
5,588
Healing
6,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,522
444
303
412
5,406
4,763
0
1,871
3,465
0
6,462
L
Ymir
 
Ymir
3,016
287
304
1,181
8,216
7,765
0
3,798
4,246
6,738
0
L
Cerberus
 
Cerberus
767
29
110
541
3,369
2,219
0
1,488
1,803
1,443
0
W
Scylla
 
Scylla
2,721
394
0
492
2,547
865
95
710
1,837
12,715
0
W
Bacchus
AironMhan
Bacchus
2,393
343
1,364
965
3,791
3,525
0
1,224
2,526
2,874
0
W
Cu Chulainn
Cazzofisi
Cu Chulainn
3,327
429
421
494
3,886
3,136
0
1,967
1,798
0
4,127
W
7,595
1,097
0
250
3,219
1,500
0
2,061
1,073
0
11,213
W
Agni
4,485
276
1,285
998
2,788
1,164
0
1,465
1,204
11,951
0
L
264
118
314
865
2,194
1,216
0
757
1,398
0
965
L
Ah Puch
Zanattap
Ah Puch
3,644
90
385
1,173
3,748
1,489
0
1,603
2,063
15,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,043
Gold Earned
28,227
49
Minions Killed
66
0
Camps Cleared
0
390,035
Distance Traveled
536,628
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,422
1,084
9
2
0
90,981
0
L
Ymir
5,172
1,034
7
1
0
88,121
0
L
Cerberus
4,412
882
1
0
0
52,367
1
W
Scylla
5,573
1,115
27
5
0
106,653
0
W
Bacchus
5,393
1,079
2
0
0
108,276
0
W
Cu Chulainn
5,420
1,084
4
1
0
103,521
0
W
Thor
5,607
1,121
14
3
0
114,552
0
W
Agni
6,234
1,247
19
4
0
103,626
0
L
Odin
4,438
888
1
0
0
48,473
0
L
Ah Puch
5,599
1,120
31
6
0
110,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role