Player Matchup

Athena
Athena
Diamond V
 
Athena
Diamond V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Diamond V
FearMyNemesis
Bastet
Diamond V
Level 127
God Stats
14W - 5L
1,705 SR
Queue Stats
134W - 116L
2,069 MMR
Party 1
Hou Yi
Hou Yi
Platinum V
GankMeStepJungIe
Hou Yi
Platinum V
Level 129
God Stats
2W - 0L
1,758 SR
Queue Stats
59W - 26L
1,917 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum I
LittleNinja03
Sun Wukong
Platinum I
Level 149
God Stats
10W - 7L
1,545 SR
Queue Stats
200W - 195L
1,914 MMR
Solo
Janus
Janus
Diamond V
shaharlLS
Janus
Diamond V
Level 149
God Stats
5W - 7L
1,459 SR
Queue Stats
84W - 67L
2,083 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 137
1,593 SR
1,896 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 124
1,490 SR
1,815 MMR
Cu Chulainn
Cu Chulainn
Diamond V
 
Cu Chulainn
Diamond V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Platinum III
 
Tyr
Platinum III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Diamond III
Minisaradomin
The Morrigan
Diamond III
Level 102
God Stats
1W - 4L
1,271 SR
Queue Stats
495W - 477L
2,172 MMR
Solo
Chronos
Chronos
Gold I
Phlippo
Chronos
Gold I
Level 177
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 63L
1,938 MMR
Solo
Bakasura
Bakasura
Platinum II
ZerreZiete7
Bakasura
Platinum II
Level 85
God Stats
20W - 34L
1,679 SR
Queue Stats
344W - 340L
1,967 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
5
0 / 0 / 4
3,528
706
1,773
3,005
1,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
2 / 0 / 2
3,726
745
1,402
2,970
774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
2 / 0 / 2
3,549
710
3,775
2,930
924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
LittleNinja03
Sun Wukong
6
1 / 0 / 0
3,973
795
1,649
3,581
1,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
shaharlLS
Janus
7
1 / 0 / 0
3,809
762
1,672
987
233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
KaliMartichorasThorJormungandr

VS

Bans
RavanaHe BoAo KuangMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
6
0 / 1 / 0
3,502
700
2,109
4,714
1,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tyr
 
Tyr
4
0 / 2 / 0
3,179
636
1,606
5,810
2,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

The Morrigan
Minisaradomin
The Morrigan
1
0 / 0 / 0
2,412
482
0
0
0
Chronos
Phlippo
Chronos
4
0 / 2 / 0
3,069
614
2,731
3,223
857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
ZerreZiete7
Bakasura
6
0 / 1 / 0
3,557
711
28
4,493
1,753
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
6
Kills
0
0
Deaths
6
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
0
4
2
L
Cu Chulainn
 
Cu Chulainn
0
1
0
0
L
Tyr
 
Tyr
0
2
0
0
W
2
0
2
3
W
2
0
2
3
W
Sun Wukong
LittleNinja03
Sun Wukong
1
0
0
1
L
The Morrigan
Minisaradomin
The Morrigan
0
0
0
0
L
Chronos
Phlippo
Chronos
0
2
0
0
L
Bakasura
ZerreZiete7
Bakasura
0
1
0
0
W
Janus
shaharlLS
Janus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,271
Damage
6,474
13,473
Taken
18,240
4,994
Mitigated
7,001
6,119
Healing
6,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
1,773
721
528
1,238
3,005
1,451
0
1,329
1,676
9,517
0
L
Cu Chulainn
 
Cu Chulainn
2,109
284
0
720
4,714
1,604
0
344
4,354
0
19,969
L
Tyr
 
Tyr
1,606
182
0
2,655
5,810
2,787
0
826
4,984
0
7,808
W
1,402
251
0
1,271
2,970
774
0
181
2,789
0
15,149
W
3,775
2,680
0
1,608
2,930
924
0
1,221
1,709
0
18,271
W
Sun Wukong
LittleNinja03
Sun Wukong
1,649
631
0
1,121
3,581
1,612
0
0
3,581
0
20,043
L
The Morrigan
Minisaradomin
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
L
Chronos
Phlippo
Chronos
2,731
1,012
0
1,117
3,223
857
0
673
2,550
20,469
0
L
Bakasura
ZerreZiete7
Bakasura
28
28
0
1,911
4,493
1,753
0
1,494
2,907
0
12,933
W
Janus
shaharlLS
Janus
1,672
528
0
353
987
233
0
0
987
18,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,585
Gold Earned
15,719
158
Minions Killed
116
0
Camps Cleared
0
544,187
Distance Traveled
415,617
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
3,528
706
18
4
0
110,582
3
L
Cu Chulainn
3,502
700
30
6
0
111,776
0
L
Tyr
3,179
636
14
3
0
110,743
0
W
Bastet
3,726
745
30
6
0
136,669
0
W
Hou Yi
3,549
710
29
6
0
102,126
0
W
Sun Wukong
3,973
795
36
7
0
86,759
0
L
The Morrigan
2,412
482
0
0
0
0
0
L
Chronos
3,069
614
30
6
0
84,151
0
L
Bakasura
3,557
711
42
8
0
108,947
0
W
Janus
3,809
762
45
9
0
108,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role