Player Matchup

Kali
Kali
Shārktār
Kali
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,534 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TrrrCoach
Ah Muzen Cab
Level 46
God Stats
8W - 3L
1,719 SR
Queue Stats
641W - 664L
1,618 Elo+
Solo
Bastet
Bastet
Vondedob
Bastet
Level 158
God Stats
0W - 1L
1,734 SR
Queue Stats
46W - 39L
1,569 Elo+
Party 1
Set
Set
Xillias
Set
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
358W - 338L
1,558 Elo+
Solo
Janus
Janus
necrotique
Janus
Level 192
God Stats
0W - 1L
1,284 SR
Queue Stats
123W - 122L
1,526 Elo+
Solo
Team Averages
Level 125
1,547 SR
1,561 Elo+

VS

Team Averages
Level 177
1,552 SR
1,570 Elo+
Nike
Nike
BrutalDeathMetal
Nike
Level 244
God Stats
5W - 4L
1,579 SR
Queue Stats
386W - 237L
1,656 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Crusader75
Tsukuyomi
Level 146
God Stats
2W - 5L
1,417 SR
Queue Stats
41W - 63L
1,458 Elo+
Solo
Mercury
Mercury
Icee420
Mercury
Level 159
God Stats
2W - 2L
1,562 SR
Queue Stats
450W - 486L
1,532 Elo+
Solo
Chronos
Chronos
ItsSparkBG
Chronos
Level 165
God Stats
5W - 2L
1,417 SR
Queue Stats
206W - 131L
1,606 Elo+
Party 2
Ganesha
Ganesha
WardinGandr
Ganesha
Level 169
God Stats
6W - 0L
1,785 SR
Queue Stats
143W - 122L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
7,070
707
3,441
3,992
2,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Muzen Cab
TrrrCoach
Ah Muzen Cab
13
0 / 4 / 1
7,321
732
7,023
10,351
4,038
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bastet
Vondedob
Bastet
13
3 / 3 / 2
7,423
742
7,402
7,379
6,295
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Set
12
0 / 2 / 3
7,280
728
3,239
6,694
8,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Janus
14
1 / 2 / 2
7,656
766
11,410
4,687
2,347
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 7
8,556
856
8,528
8,256
8,025
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Crusader75
Tsukuyomi
13
2 / 2 / 9
7,675
768
7,897
9,095
6,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
Icee420
Mercury
14
3 / 1 / 6
8,149
815
5,073
7,381
3,476
Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
ItsSparkBG
Chronos
16
2 / 0 / 6
8,791
879
4,174
7,350
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
WardinGandr
Ganesha
14
0 / 1 / 12
8,482
848
5,223
10,618
11,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
5
Kills
12
12
Deaths
5
8
Assists
40
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
W
Tsukuyomi
Crusader75
Tsukuyomi
2
2
9
3.25
W
Mercury
Icee420
Mercury
3
1
6
6
W
Chronos
ItsSparkBG
Chronos
2
0
6
5
L
1
1
0
1
L
Ah Muzen Cab
TrrrCoach
Ah Muzen Cab
0
4
1
0.13
L
Bastet
Vondedob
Bastet
3
3
2
1.33
W
Ganesha
WardinGandr
Ganesha
0
1
12
6
L
Set
0
2
3
0.75
L
Janus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,515
Damage
30,895
33,103
Taken
42,700
23,325
Mitigated
33,235
6,228
Healing
13,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,528
208
611
1,141
8,256
8,025
13
2,251
6,005
976
18,210
W
Tsukuyomi
Crusader75
Tsukuyomi
7,897
1,185
44
296
9,095
6,125
151
3,387
5,708
0
10,130
W
Mercury
Icee420
Mercury
5,073
607
313
741
7,381
3,476
0
2,143
5,238
0
8,726
W
Chronos
ItsSparkBG
Chronos
4,174
1,247
2,502
2,544
7,350
3,713
1,851
1,224
6,126
32,793
0
L
3,441
1,182
0
500
3,992
2,004
0
1,440
2,552
0
9,143
L
Ah Muzen Cab
TrrrCoach
Ah Muzen Cab
7,023
1,675
449
1,192
10,351
4,038
0
1,906
8,445
0
20,115
L
Bastet
Vondedob
Bastet
7,402
2,272
657
1,425
7,379
6,295
0
2,702
4,677
0
9,979
W
Ganesha
WardinGandr
Ganesha
5,223
354
2,876
2,312
10,618
11,896
0
2,405
8,213
10,310
0
L
Set
3,239
812
0
830
6,694
8,641
0
2,659
4,035
0
7,162
L
Janus
11,410
104
240
935
4,687
2,347
0
1,345
3,342
30,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,750
Gold Earned
41,653
106
Minions Killed
162
0
Camps Cleared
0
894,105
Distance Traveled
949,290
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,556
856
33
3
0
175,574
0
W
Tsukuyomi
7,675
768
17
2
0
184,444
0
W
Mercury
8,149
815
19
2
0
212,121
0
W
Chronos
8,791
879
91
9
0
216,629
0
L
Kali
7,070
707
20
2
0
206,372
0
L
Ah Muzen Cab
7,321
732
29
3
0
152,824
0
L
Bastet
7,423
742
6
1
0
196,813
0
W
Ganesha
8,482
848
2
0
0
160,522
0
L
Set
7,280
728
4
0
0
146,686
0
L
Janus
7,656
766
47
5
0
191,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role