Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lotus Kuzen
Morgan Le Fay
Level 108
God Stats
1W - 4L
1,166 SR
Queue Stats
112W - 110L
1,541 Elo+
Solo
Yemoja
Yemoja
LukeKarlVanDross
Yemoja
Level 37
God Stats
3W - 2L
1,500 SR
Queue Stats
149W - 170L
1,528 Elo+
Solo
Heimdallr
Heimdallr
ThomasBreadison
Heimdallr
Level 84
God Stats
2W - 3L
1,445 SR
Queue Stats
89W - 58L
1,592 Elo+
Solo
Cerberus
Cerberus
blankovaltime101
Cerberus
Level 116
God Stats
0W - 2L
1,268 SR
Queue Stats
136W - 141L
1,563 Elo+
Solo
Team Averages
Level 105
1,376 SR
1,545 Elo+

VS

Team Averages
Level 152
1,559 SR
1,511 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Efflict1m
Sobek
Level 171
God Stats
1W - 1L
1,791 SR
Queue Stats
106W - 89L
1,564 Elo+
Solo
Izanami
Izanami
Josh388
Izanami
Level 155
God Stats
4W - 1L
1,742 SR
Queue Stats
283W - 279L
1,557 Elo+
Solo
Hel
Hel
Salty Siah
Hel
Level 131
God Stats
1W - 2L
1,145 SR
Queue Stats
12W - 19L
1,407 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iGrεεn
Tsukuyomi
Level 164
God Stats
8W - 1L
1,619 SR
Queue Stats
185W - 184L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
0 / 3 / 3
6,286
629
12,105
12,400
5,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Lotus Kuzen
Morgan Le Fay
16
2 / 1 / 2
7,524
752
11,914
11,649
6,164
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 0 / 4
7,103
710
3,653
4,015
3,032
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heimdallr
ThomasBreadison
Heimdallr
8
0 / 0 / 0
5,747
575
2,323
2,546
962
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
2 / 2 / 2
7,523
752
6,270
15,644
15,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
3 / 0 / 3
8,165
817
10,640
7,562
3,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sobek
Efflict1m
Sobek
12
0 / 1 / 5
6,848
685
8,373
14,830
14,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
Josh388
Izanami
14
1 / 0 / 4
7,622
762
7,036
8,003
3,303
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 0 / 6
7,142
714
5,332
7,122
3,092
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tsukuyomi
iGrεεn
Tsukuyomi
13
2 / 3 / 4
7,193
719
11,832
10,381
4,552
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
4
Kills
6
6
Deaths
4
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
3
3
0.5
W
Ah Muzen Cab
 
Ah Muzen Cab
3
0
3
4.5
W
Sobek
Efflict1m
Sobek
0
1
5
2.5
W
Izanami
Josh388
Izanami
1
0
4
3
L
Morgan Le Fay
Lotus Kuzen
Morgan Le Fay
2
1
2
3
L
0
0
4
2
W
0
0
6
3
L
Heimdallr
ThomasBreadison
Heimdallr
0
0
0
0
L
2
2
2
1.5
W
Tsukuyomi
iGrεεn
Tsukuyomi
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,265
Damage
43,213
46,254
Taken
47,898
31,944
Mitigated
29,520
26,350
Healing
29,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
12,105
476
1,319
2,224
12,400
5,818
0
3,637
8,422
0
22,499
W
Ah Muzen Cab
 
Ah Muzen Cab
10,640
1,102
1,847
975
7,562
3,633
0
4,190
3,372
0
30,352
W
Sobek
Efflict1m
Sobek
8,373
233
1,583
2,875
14,830
14,940
0
6,057
8,773
10,209
0
W
Izanami
Josh388
Izanami
7,036
4,453
69
293
8,003
3,303
77
2,660
5,343
0
19,994
L
Morgan Le Fay
Lotus Kuzen
Morgan Le Fay
11,914
753
615
1,471
11,649
6,164
0
2,656
8,765
34,910
0
L
3,653
1,147
13,678
1,866
4,015
3,032
0
1,107
2,863
6,197
0
W
5,332
100
14,201
5,732
7,122
3,092
0
3,613
3,509
13,125
0
L
Heimdallr
ThomasBreadison
Heimdallr
2,323
1,335
243
850
2,546
962
0
317
2,149
0
5,598
L
6,270
155
461
3,623
15,644
15,968
0
4,992
10,350
8,587
0
W
Tsukuyomi
iGrεεn
Tsukuyomi
11,832
2,335
251
1,437
10,381
4,552
38
5,317
5,064
0
16,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,183
Gold Earned
36,970
103
Minions Killed
110
0
Camps Cleared
0
751,499
Distance Traveled
1,034,363
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,286
629
19
2
0
152,253
0
W
Ah Muzen Cab
8,165
817
37
4
0
244,372
0
W
Sobek
6,848
685
7
1
0
192,026
0
W
Izanami
7,622
762
44
4
0
209,640
0
L
Morgan Le Fay
7,524
752
56
6
0
180,069
0
L
Yemoja
7,103
710
10
1
0
156,839
0
W
Hel
7,142
714
12
1
0
196,184
0
L
Heimdallr
5,747
575
7
1
0
74,162
0
L
Cerberus
7,523
752
11
1
0
188,176
0
W
Tsukuyomi
7,193
719
10
1
0
192,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role