Player Matchup

Cliodhna
Cliodhna
DRAGONX11SLAYER
Cliodhna
Level 77
God Stats
0W - 1L
1,762 SR
Queue Stats
45W - 54L
1,464 Elo+
Party 2
King Arthur
King Arthur
GoldSeraphXI
King Arthur
Level 64
God Stats
4W - 4L
1,522 SR
Queue Stats
167W - 153L
1,519 Elo+
Solo
Bellona
Bellona
RustCapybara762
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ishtar
Ishtar
Sotensu
Ishtar
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,291 Elo+
Party 2
Anubis
Anubis
evildrcontra
Anubis
Level 162
God Stats
47W - 32L
1,587 SR
Queue Stats
117W - 107L
1,467 Elo+
Solo
Team Averages
Level 75
1,574 SR
1,448 Elo+

VS

Team Averages
Level 89
1,535 SR
1,509 Elo+
Thor
Thor
GoldnForm
Thor
Level 97
God Stats
15W - 9L
1,574 SR
Queue Stats
254W - 238L
1,484 Elo+
Party 1
Anubis
Anubis
RATEDDEV
Anubis
Level 124
God Stats
87W - 71L
1,536 SR
Queue Stats
341W - 310L
1,548 Elo+
Solo
Cerberus
Cerberus
SaiyanSupremacy
Cerberus
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 102L
1,515 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Willdo_06
Cu Chulainn
Level 86
God Stats
27W - 18L
1,525 SR
Queue Stats
175W - 164L
1,520 Elo+
Solo
Rama
Rama
blueshyguy69
Rama
Level 104
God Stats
5W - 3L
1,542 SR
Queue Stats
182W - 164L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
10
1 / 5 / 0
5,577
507
4,182
11,655
3,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
GoldSeraphXI
King Arthur
12
3 / 0 / 0
7,190
654
5,565
8,092
5,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
2 / 5 / 1
5,287
481
4,490
9,570
6,123
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ishtar
Sotensu
Ishtar
9
1 / 5 / 1
5,069
461
2,932
8,664
3,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
9
0 / 5 / 1
5,492
499
2,437
7,524
2,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
6 / 2 / 5
7,367
670
4,770
9,738
3,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
RATEDDEV
Anubis
12
7 / 0 / 4
7,844
713
9,299
4,230
2,025
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
10
2 / 1 / 3
6,529
594
3,025
9,307
6,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
Willdo_06
Cu Chulainn
12
0 / 2 / 0
6,696
609
3,310
8,416
5,201
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

11
5 / 2 / 5
6,946
631
6,460
7,018
2,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
7
Kills
20
20
Deaths
7
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
1
5
0
0.2
L
King Arthur
GoldSeraphXI
King Arthur
3
0
0
3
W
Thor
6
2
5
4.25
W
Anubis
RATEDDEV
Anubis
7
0
4
9
L
2
5
1
0.5
W
Cerberus
2
1
3
3.5
L
Ishtar
Sotensu
Ishtar
1
5
1
0.3
W
Cu Chulainn
Willdo_06
Cu Chulainn
0
2
0
0
W
5
2
5
3.75
L
Anubis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,606
Damage
26,864
45,505
Taken
38,709
20,702
Mitigated
20,309
8,602
Healing
11,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
4,182
445
0
3,992
11,655
3,411
0
3,092
8,563
0
37,915
L
King Arthur
GoldSeraphXI
King Arthur
5,565
566
0
1,075
8,092
5,821
0
973
7,119
0
51,213
W
Thor
4,770
1,836
0
875
9,738
3,721
0
1,328
8,410
0
55,464
W
Anubis
RATEDDEV
Anubis
9,299
466
0
3,447
4,230
2,025
401
953
3,277
58,573
0
L
4,490
1,947
0
1,016
9,570
6,123
0
3,702
5,868
0
20,339
W
Cerberus
3,025
264
0
2,444
9,307
6,544
0
604
8,615
23,153
0
L
Ishtar
Sotensu
Ishtar
2,932
1,889
0
969
8,664
3,150
0
1,503
7,161
0
21,034
W
Cu Chulainn
Willdo_06
Cu Chulainn
3,310
459
0
2,407
8,416
5,201
0
0
8,416
0
50,958
W
6,460
5,011
0
2,074
7,018
2,818
728
0
6,891
0
46,492
L
Anubis
2,437
42
0
1,550
7,524
2,197
0
3,054
4,470
34,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,615
Gold Earned
35,382
284
Minions Killed
379
0
Camps Cleared
0
1,145,032
Distance Traveled
1,173,135
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,577
507
56
5
0
262,728
0
L
King Arthur
7,190
654
101
9
0
222,948
4
W
Thor
7,367
670
77
7
0
255,867
2
W
Anubis
7,844
713
90
8
0
217,170
0
L
Bellona
5,287
481
30
3
0
242,086
0
W
Cerberus
6,529
594
40
4
0
230,871
0
L
Ishtar
5,069
461
28
3
0
208,586
0
W
Cu Chulainn
6,696
609
96
9
0
235,702
5
W
Rama
6,946
631
76
7
0
233,525
2
L
Anubis
5,492
499
69
6
0
208,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role