Player Matchup

Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
GlizzyGøbbler
Nox
Level 140
God Stats
6W - 3L
1,706 SR
Queue Stats
361W - 356L
1,561 Elo+
Party 1
Khepri
Khepri
Jellytots5880
Khepri
Level 159
God Stats
14W - 8L
1,730 SR
Queue Stats
916W - 943L
1,459 Elo+
Solo
Merlin
Merlin
Norrland112
Merlin
Level 69
God Stats
1W - 3L
1,265 SR
Queue Stats
53W - 50L
1,529 Elo+
Party 1
Aphrodite
Aphrodite
Torkeel
Aphrodite
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
266W - 248L
1,507 Elo+
Party 1
Team Averages
Level 120
1,540 SR
1,511 Elo+

VS

Team Averages
Level 122
1,506 SR
1,492 Elo+
Nox
Nox
DerionOne
Nox
Level 138
God Stats
1W - 2L
1,197 SR
Queue Stats
394W - 388L
1,466 Elo+
Solo
Hades
Hades
Hovrack-1013
Hades
Level 106
God Stats
4W - 7L
1,110 SR
Queue Stats
248W - 255L
1,442 Elo+
Party 2
Bellona
Bellona
Secanery
Bellona
Level 97
God Stats
2W - 1L
1,689 SR
Queue Stats
154W - 144L
1,596 Elo+
Solo
Bacchus
Bacchus
Typ6oDjony
Bacchus
Level 125
God Stats
6W - 4L
1,955 SR
Queue Stats
221W - 224L
1,555 Elo+
Solo
Aphrodite
Aphrodite
spec1al94
Aphrodite
Level 146
God Stats
2W - 1L
1,578 SR
Queue Stats
46W - 61L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 7 / 5
7,744
704
11,764
11,254
6,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
4 / 3 / 4
8,733
794
9,162
7,831
5,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 2 / 5
8,686
790
4,122
12,489
14,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
15
3 / 2 / 4
8,302
755
10,767
6,183
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Torkeel
Aphrodite
14
0 / 2 / 4
7,791
708
6,620
9,727
7,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 9
8,585
780
6,275
5,652
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 4 / 8
8,549
777
15,820
16,662
19,291
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bellona
Secanery
Bellona
14
3 / 2 / 9
8,236
749
8,930
11,678
15,141
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Typ6oDjony
Bacchus
15
2 / 1 / 13
8,308
755
7,207
14,643
22,744
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Aphrodite
spec1al94
Aphrodite
17
3 / 0 / 10
9,000
818
7,929
9,404
9,207
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
65
9
Kills
16
16
Deaths
9
22
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
7
5
0.5
W
4
2
9
4.25
L
4
3
4
2
W
4
4
8
2
L
1
2
5
1.75
L
Merlin
3
2
4
2.5
W
Bellona
Secanery
Bellona
3
2
9
3.75
L
Aphrodite
Torkeel
Aphrodite
0
2
4
1
W
Bacchus
Typ6oDjony
Bacchus
2
1
13
8.5
W
Aphrodite
spec1al94
Aphrodite
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,435
Damage
46,161
47,484
Taken
58,039
38,436
Mitigated
69,633
18,039
Healing
34,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,764
914
458
330
11,254
6,763
0
8,235
2,741
26,829
0
W
6,275
898
1,593
879
5,652
3,250
407
4,297
1,355
16,001
0
L
9,162
425
1,684
1,299
7,831
5,606
0
6,675
1,117
16,404
0
W
15,820
736
3,076
5,408
16,662
19,291
0
11,037
5,625
30,187
0
L
4,122
115
919
1,778
12,489
14,636
0
9,684
2,469
8,209
0
L
Merlin
10,767
672
212
98
6,183
3,522
0
5,180
880
19,824
0
W
Bellona
Secanery
Bellona
8,930
360
1,075
1,413
11,678
15,141
75
8,457
3,221
0
13,392
L
Aphrodite
Torkeel
Aphrodite
6,620
615
6,379
4,882
9,727
7,909
0
7,457
2,076
20,783
0
W
Bacchus
Typ6oDjony
Bacchus
7,207
728
1,641
4,065
14,643
22,744
0
11,596
3,047
12,366
0
W
Aphrodite
spec1al94
Aphrodite
7,929
50
8,141
6,891
9,404
9,207
25
7,048
2,356
21,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,256
Gold Earned
42,678
119
Minions Killed
113
0
Camps Cleared
0
1,026,828
Distance Traveled
1,190,117
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,744
704
36
3
0
175,850
0
W
Nox
8,585
780
22
2
0
223,917
0
L
Nox
8,733
794
14
1
0
197,398
0
W
Hades
8,549
777
32
3
0
209,832
0
L
Khepri
8,686
790
13
1
0
228,475
0
L
Merlin
8,302
755
25
2
0
203,947
0
W
Bellona
8,236
749
8
1
0
253,548
0
L
Aphrodite
7,791
708
31
3
0
221,158
0
W
Bacchus
8,308
755
12
1
0
251,843
0
W
Aphrodite
9,000
818
39
4
0
250,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role