Player Matchup

Shiva
Shiva
 
Shiva
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
DiaLazuli
Fenrir
Level 100
God Stats
2W - 2L
1,533 SR
Queue Stats
138W - 143L
1,440 Elo+
Party 1
Discordia
Discordia
Melisa15
Discordia
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,222 Elo+
Party 1
Cliodhna
Cliodhna
power108
Cliodhna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,222 Elo+
Party 1
Ullr
Ullr
zZzFuy
Ullr
Level 89
God Stats
1W - 5L
1,176 SR
Queue Stats
500W - 525L
1,461 Elo+
Solo
Team Averages
Level 67
1,442 SR
1,369 Elo+

VS

Team Averages
Level 89
1,519 SR
1,479 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
LaBIL
Thor
Level 86
God Stats
2W - 4L
1,116 SR
Queue Stats
297W - 287L
1,483 Elo+
Solo
Nu Wa
Nu Wa
LaciKing
Nu Wa
Level 128
God Stats
5W - 2L
1,599 SR
Queue Stats
239W - 245L
1,496 Elo+
Solo
Pele
Pele
Zkuad_ianbromige
Pele
Level 64
God Stats
3W - 0L
1,878 SR
Queue Stats
86W - 82L
1,441 Elo+
Solo
Nemesis
Nemesis
pablotuy970
Nemesis
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 37L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
0 / 4 / 7
7,534
753
7,652
15,949
16,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
DiaLazuli
Fenrir
13
2 / 3 / 5
7,182
718
2,557
9,579
9,943
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Melisa15
Discordia
16
5 / 3 / 4
8,645
865
14,984
8,773
4,075
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
power108
Cliodhna
9
1 / 3 / 3
6,296
630
3,765
6,174
2,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ullr
zZzFuy
Ullr
14
2 / 3 / 4
7,974
797
5,863
9,850
4,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
3 / 1 / 12
8,896
890
12,697
8,823
3,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thor
LaBIL
Thor
15
5 / 2 / 9
8,942
894
9,220
8,067
3,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
LaciKing
Nu Wa
15
2 / 3 / 10
8,305
831
11,141
7,889
2,891
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 0 / 9
9,277
928
8,497
8,005
3,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nemesis
pablotuy970
Nemesis
13
0 / 4 / 9
7,637
764
4,001
9,016
6,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
65
10
Kills
16
16
Deaths
10
23
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
4
7
0.88
W
Ah Muzen Cab
 
Ah Muzen Cab
3
1
12
9
L
Fenrir
DiaLazuli
Fenrir
2
3
5
1.5
W
Thor
LaBIL
Thor
5
2
9
4.75
W
Nu Wa
LaciKing
Nu Wa
2
3
10
2.33
L
Discordia
Melisa15
Discordia
5
3
4
2.33
W
6
0
9
10.5
W
Nemesis
pablotuy970
Nemesis
0
4
9
1.13
L
Cliodhna
power108
Cliodhna
1
3
3
0.83
L
Ullr
zZzFuy
Ullr
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,821
Damage
45,556
50,325
Taken
41,800
37,346
Mitigated
20,661
11,582
Healing
12,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
7,652
569
752
3,141
15,949
16,831
0
4,633
11,192
0
13,922
W
Ah Muzen Cab
 
Ah Muzen Cab
12,697
3,897
0
467
8,823
3,972
1,291
3,782
5,041
0
23,989
L
Fenrir
DiaLazuli
Fenrir
2,557
148
456
1,495
9,579
9,943
0
1,648
7,766
0
5,616
W
Thor
LaBIL
Thor
9,220
1,320
1,887
1,464
8,067
3,734
483
3,638
4,429
0
13,312
W
Nu Wa
LaciKing
Nu Wa
11,141
4,561
1,201
1,692
7,889
2,891
1,605
1,793
6,096
19,862
0
L
Discordia
Melisa15
Discordia
14,984
913
969
1,833
8,773
4,075
0
946
7,659
37,689
0
W
8,497
1,483
1,386
2,608
8,005
3,744
135
3,509
4,496
0
29,939
W
Nemesis
pablotuy970
Nemesis
4,001
604
57
1,334
9,016
6,320
578
2,262
6,754
0
6,387
L
Cliodhna
power108
Cliodhna
3,765
167
167
952
6,174
2,024
0
1,076
5,060
0
8,056
L
Ullr
zZzFuy
Ullr
5,863
1,746
902
915
9,850
4,473
0
2,838
6,846
0
15,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,631
Gold Earned
43,057
114
Minions Killed
115
0
Camps Cleared
0
831,425
Distance Traveled
1,039,119
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,534
753
6
1
0
185,430
0
W
Ah Muzen Cab
8,896
890
25
3
0
225,375
0
L
Fenrir
7,182
718
8
1
0
183,397
0
W
Thor
8,942
894
9
1
0
217,063
0
W
Nu Wa
8,305
831
23
2
0
184,514
0
L
Discordia
8,645
865
56
6
0
155,656
0
W
Pele
9,277
928
45
5
0
227,854
0
W
Nemesis
7,637
764
13
1
0
184,313
0
L
Cliodhna
6,296
630
7
1
0
126,950
0
L
Ullr
7,974
797
37
4
0
179,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role