Player Matchup

Set
Set
 
Set
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Alysondem31
Ishtar
Level 25
God Stats
0W - 1L
1,383 SR
Queue Stats
0W - 5L
1,247 Elo+
Party 2
Sylvanus
Sylvanus
Komodo-2201
Sylvanus
Level 96
God Stats
0W - 3L
1,776 SR
Queue Stats
2W - 8L
1,247 Elo+
Party 2
Janus
Janus
SvenBrow
Janus
Level 63
God Stats
0W - 3L
1,175 SR
Queue Stats
0W - 4L
1,247 Elo+
Party 2
Team Averages
Level 79
1,467 SR
1,348 Elo+

VS

Team Averages
Level 101
1,580 SR
1,468 Elo+
Tsukuyomi
Tsukuyomi
GatrieSmite
Tsukuyomi
Level 128
God Stats
90W - 58L
1,523 SR
Queue Stats
338W - 304L
1,506 Elo+
Solo
Thor
Thor
j-doggg199
Thor
Level 119
God Stats
2W - 1L
1,730 SR
Queue Stats
87W - 103L
1,412 Elo+
Party 1
Neith
Neith
psyko74
Neith
Level 127
God Stats
2W - 0L
1,831 SR
Queue Stats
138W - 164L
1,424 Elo+
Solo
Xing Tian
Xing Tian
raji is bae
Xing Tian
Level 63
God Stats
1W - 1L
1,285 SR
Queue Stats
120W - 95L
1,574 Elo+
Solo
Kukulkan
Kukulkan
xehpx
Kukulkan
Level 68
God Stats
19W - 16L
1,533 SR
Queue Stats
79W - 92L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
1 / 1 / 0
5,793
527
3,657
10,570
4,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
 
Neith
9
0 / 3 / 0
5,349
486
2,735
7,921
3,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ishtar
9
0 / 1 / 0
4,886
444
1,972
5,957
1,973
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Komodo-2201
Sylvanus
8
0 / 0 / 0
5,098
463
1,789
5,888
3,745
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
SvenBrow
Janus
10
0 / 2 / 1
5,551
505
3,146
6,074
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GatrieSmite
Tsukuyomi
13
2 / 0 / 2
7,378
671
6,741
6,907
2,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 2 / 1
6,036
549
2,821
9,959
3,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
psyko74
Neith
11
1 / 0 / 0
6,705
610
4,511
3,528
1,229
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
raji is bae
Xing Tian
8
1 / 0 / 3
5,923
538
3,326
7,473
5,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
xehpx
Kukulkan
11
2 / 0 / 0
6,528
593
4,892
4,131
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
7
7
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
1
0
1
L
Neith
 
Neith
0
3
0
0
L
Ishtar
0
1
0
0
W
Tsukuyomi
GatrieSmite
Tsukuyomi
2
0
2
3
L
Sylvanus
Komodo-2201
Sylvanus
0
0
0
0
L
Janus
SvenBrow
Janus
0
2
1
0.25
W
1
2
1
0.75
W
Neith
psyko74
Neith
1
0
0
1
W
Xing Tian
raji is bae
Xing Tian
1
0
3
2.5
W
Kukulkan
xehpx
Kukulkan
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,299
Damage
22,291
36,410
Taken
31,998
15,433
Mitigated
14,230
11,673
Healing
10,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,657
1,264
0
2,634
10,570
4,270
0
2,049
8,521
0
46,326
L
Neith
 
Neith
2,735
837
0
2,803
7,921
3,236
0
737
7,184
0
37,115
L
Ishtar
1,972
1,507
0
769
5,957
1,973
0
1,356
4,601
0
23,266
W
Tsukuyomi
GatrieSmite
Tsukuyomi
6,741
1,321
0
2,756
6,907
2,686
0
328
6,579
0
51,975
L
Sylvanus
Komodo-2201
Sylvanus
1,789
540
1,800
3,167
5,888
3,745
0
938
4,950
15,407
0
L
Janus
SvenBrow
Janus
3,146
86
0
500
6,074
2,209
0
3,138
2,936
31,431
0
W
2,821
903
0
1,583
9,959
3,557
0
927
8,898
0
42,921
W
Neith
psyko74
Neith
4,511
1,264
89
2,570
3,528
1,229
0
659
2,869
0
52,532
W
Xing Tian
raji is bae
Xing Tian
3,326
463
0
1,098
7,473
5,340
0
1,016
6,385
17,546
0
W
Kukulkan
xehpx
Kukulkan
4,892
701
188
1,736
4,131
1,418
800
1,625
2,332
44,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,677
Gold Earned
32,570
266
Minions Killed
331
0
Camps Cleared
0
1,004,902
Distance Traveled
1,110,863
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,793
527
73
7
0
234,578
2
L
Neith
5,349
486
61
6
0
159,121
0
L
Ishtar
4,886
444
45
4
0
191,238
0
W
Tsukuyomi
7,378
671
101
9
0
248,202
4
L
Sylvanus
5,098
463
19
2
0
208,565
3
L
Janus
5,551
505
68
6
0
211,400
0
W
Thor
6,036
549
65
6
0
211,686
0
W
Neith
6,705
610
78
7
0
191,317
2
W
Xing Tian
5,923
538
17
2
0
241,678
0
W
Kukulkan
6,528
593
70
6
0
217,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role