Player Matchup

Cthulhu
Cthulhu
EaT_tHiS304
Cthulhu
Level 127
God Stats
41W - 37L
1,503 SR
Queue Stats
376W - 378L
1,481 Elo+
Solo
Anubis
Anubis
Elmō
Anubis
Level 144
God Stats
10W - 8L
1,534 SR
Queue Stats
77W - 78L
1,336 Elo+
Solo
Artemis
Artemis
JoeyJeremiah
Artemis
Level 147
God Stats
20W - 14L
1,143 SR
Queue Stats
391W - 413L
1,434 Elo+
Solo
Team Averages
Level 139
1,393 SR
1,417 Elo+

VS

Team Averages
Level 69
1,474 SR
1,367 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Bukller
Scylla
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,330 Elo+
Solo
Ymir
Ymir
zaymakkindabakk
Ymir
Level 43
God Stats
3W - 6L
1,422 SR
Queue Stats
127W - 164L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EaT_tHiS304
Cthulhu
13
6 / 0 / 7
9,780
889
6,941
8,769
7,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Elmō
Anubis
13
6 / 1 / 7
9,885
899
11,782
7,517
4,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
JoeyJeremiah
Artemis
11
2 / 1 / 5
8,469
770
5,563
5,424
1,818
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
1 / 3 / 1
8,145
740
5,392
8,737
3,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Scylla
Bukller
Scylla
11
1 / 5 / 0
8,140
740
4,691
8,291
2,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 6 / 0
7,100
645
2,421
12,147
5,777
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
14
Kills
2
2
Deaths
14
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
3
1
0.5
L
Scylla
Bukller
Scylla
1
5
0
0.2
W
Cthulhu
EaT_tHiS304
Cthulhu
6
0
7
9.5
W
Anubis
Elmō
Anubis
6
1
7
9.5
W
Artemis
JoeyJeremiah
Artemis
2
1
5
4.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,286
Damage
12,504
21,710
Taken
29,175
13,605
Mitigated
11,429
7,396
Healing
1,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
5,392
1,690
0
248
8,737
3,319
0
4,744
3,749
0
35,559
L
Scylla
Bukller
Scylla
4,691
317
0
505
8,291
2,333
0
5,830
2,255
20,672
0
W
Cthulhu
EaT_tHiS304
Cthulhu
6,941
370
129
1,866
8,769
7,744
56
2,497
6,272
22,720
110
W
Anubis
Elmō
Anubis
11,782
281
0
3,443
7,517
4,043
920
3,049
4,468
39,628
0
W
Artemis
JoeyJeremiah
Artemis
5,563
2,760
0
1,958
5,424
1,818
1,127
1,708
3,716
0
26,194
L
2,421
661
90
553
12,147
5,777
0
7,957
3,730
7,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,134
Gold Earned
23,385
117
Minions Killed
90
0
Camps Cleared
0
567,192
Distance Traveled
462,262
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,145
740
50
5
0
155,834
0
L
Scylla
8,140
740
33
3
0
174,283
0
W
Cthulhu
9,780
889
43
4
0
221,894
3
W
Anubis
9,885
899
48
4
0
168,010
0
W
Artemis
8,469
770
26
2
0
177,288
0
L
Ymir
7,100
645
7
1
0
132,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role