Player Matchup

Shiva
Shiva
Alex_Ntatin
Shiva
Level 157
God Stats
16W - 10L
1,665 SR
Queue Stats
96W - 88L
1,541 Elo+
Solo
Neith
Neith
CupidPineapp1e
Neith
Level 129
God Stats
19W - 14L
1,505 SR
Queue Stats
322W - 323L
1,541 Elo+
Solo
Nu Wa
Nu Wa
Nanodesu__17
Nu Wa
Level 97
God Stats
17W - 19L
1,497 SR
Queue Stats
412W - 405L
1,469 Elo+
Party 1
Martichoras
Martichoras
SpaceManAkun
Martichoras
Level 135
God Stats
5W - 5L
1,274 SR
Queue Stats
168W - 165L
1,488 Elo+
Party 1
Thanatos
Thanatos
Ygx6363
Thanatos
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,457 Elo+
Solo
Team Averages
Level 112
1,488 SR
1,499 Elo+

VS

Team Averages
Level 133
1,424 SR
1,464 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
LadyKlutch
Charybdis
Level 156
God Stats
3W - 13L
1,290 SR
Queue Stats
353W - 424L
1,441 Elo+
Party 2
Janus
Janus
Leondex
Janus
Level 146
God Stats
1W - 10L
1,408 SR
Queue Stats
107W - 106L
1,480 Elo+
Solo
Shiva
Shiva
LigmaKlutch
Shiva
Level 154
God Stats
1W - 3L
1,399 SR
Queue Stats
380W - 413L
1,434 Elo+
Party 2
Ymir
Ymir
caiolucas_h
Ymir
Level 50
God Stats
1W - 1L
1,524 SR
Queue Stats
144W - 144L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 3
9,716
694
13,663
17,862
11,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 0 / 1
7,817
558
8,006
6,942
2,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 2 / 5
7,935
567
6,289
7,178
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Martichoras
SpaceManAkun
Martichoras
12
0 / 0 / 2
6,570
469
3,540
5,244
1,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
Ygx6363
Thanatos
15
5 / 0 / 2
8,898
636
6,030
10,055
4,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
0 / 4 / 1
6,959
497
3,989
12,473
5,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
LadyKlutch
Charybdis
11
0 / 2 / 0
6,654
475
3,641
9,920
3,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Leondex
Janus
13
2 / 3 / 0
7,499
536
6,705
8,168
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 6 / 0
7,015
501
7,320
18,185
10,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 0 / 0
6,502
464
2,698
9,939
7,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
15
Kills
3
3
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
4
1
0.13
W
5
1
3
6.5
W
3
0
1
3.5
L
Charybdis
LadyKlutch
Charybdis
0
2
0
0
L
Janus
Leondex
Janus
2
3
0
0.67
L
1
6
0
0.17
W
2
2
5
2.25
W
Martichoras
SpaceManAkun
Martichoras
0
0
2
1
W
Thanatos
Ygx6363
Thanatos
5
0
2
6
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,528
Damage
24,353
47,281
Taken
58,685
22,886
Mitigated
28,108
24,847
Healing
11,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,989
244
0
742
12,473
5,064
0
1,699
10,464
0
61,678
W
13,663
2,489
0
6,762
17,862
11,780
345
1,276
16,535
0
80,071
W
8,006
4,219
0
5,355
6,942
2,801
875
1,016
5,926
0
54,949
L
Charybdis
LadyKlutch
Charybdis
3,641
2,317
0
2,851
9,920
3,186
0
117
9,763
0
57,267
L
Janus
Leondex
Janus
6,705
715
0
748
8,168
2,259
0
1,917
6,047
57,484
0
L
7,320
1,045
85
4,929
18,185
10,052
0
1,311
16,778
0
59,539
W
6,289
986
0
932
7,178
2,294
721
2,617
4,389
54,736
0
W
Martichoras
SpaceManAkun
Martichoras
3,540
1,073
0
2,089
5,244
1,949
132
1,691
3,525
0
45,001
W
Thanatos
Ygx6363
Thanatos
6,030
1,471
0
9,709
10,055
4,062
516
2,382
7,503
0
71,430
L
2,698
134
0
2,578
9,939
7,547
0
455
9,344
23,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,936
Gold Earned
34,629
493
Minions Killed
455
0
Camps Cleared
0
1,397,968
Distance Traveled
1,432,596
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,959
497
97
7
0
308,024
5
W
Shiva
9,716
694
124
9
0
293,928
1
W
Neith
7,817
558
102
7
0
254,678
6
L
Charybdis
6,654
475
112
8
0
278,812
0
L
Janus
7,499
536
120
9
0
306,738
0
L
Shiva
7,015
501
95
7
0
253,417
0
W
Nu Wa
7,935
567
89
6
0
251,220
0
W
Martichoras
6,570
469
70
5
0
261,692
0
W
Thanatos
8,898
636
108
8
0
336,450
0
L
Ymir
6,502
464
31
2
0
285,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role