Player Matchup

Raijin
Raijin
DrHooligaan
Raijin
Level 33
God Stats
8W - 8L
1,500 SR
Queue Stats
29W - 27L
1,556 Elo+
Party 1
Izanami
Izanami
MrSeath14
Izanami
Level 97
God Stats
3W - 4L
1,381 SR
Queue Stats
52W - 48L
1,387 Elo+
Party 1
Chaac
Chaac
kirk30
Chaac
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
98W - 109L
1,367 Elo+
Party 1
Team Averages
Level 92
1,460 SR
1,437 Elo+

VS

Team Averages
Level 47
1,358 SR
1,517 Elo+
Sobek
Sobek
BOGATYR2004
Sobek
Level 66
God Stats
1W - 2L
1,189 SR
Queue Stats
29W - 24L
1,432 Elo+
Party 2
Horus
Horus
drogelbecher
Horus
Level 48
God Stats
0W - 2L
1,386 SR
Queue Stats
26W - 23L
1,441 Elo+
Party 2
Agni
Agni
xHoHo999
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
3 / 3 / 7
8,137
814
6,925
5,064
1,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
MrSeath14
Izanami
13
12 / 1 / 3
10,378
1,038
11,862
10,385
3,825
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
kirk30
Chaac
10
0 / 5 / 11
7,721
772
7,392
8,891
6,996
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 7
7,496
750
5,435
12,643
13,054
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 3 / 7
7,301
730
3,239
11,123
9,263
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
10
6 / 7 / 3
8,515
852
8,927
7,736
2,946
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
15
Kills
9
9
Deaths
15
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
5
7
1.1
W
Raijin
3
3
7
2.17
W
Izanami
MrSeath14
Izanami
12
1
3
13.5
L
1
3
7
1.5
W
Chaac
kirk30
Chaac
0
5
11
1.1
L
Agni
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,179
Damage
17,601
24,340
Taken
31,502
12,431
Mitigated
25,263
4,587
Healing
2,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,435
1,161
0
1,280
12,643
13,054
0
2,919
9,724
14,078
0
W
Raijin
6,925
1,222
0
575
5,064
1,610
264
3,809
1,255
17,326
0
W
Izanami
MrSeath14
Izanami
11,862
9,739
0
2,689
10,385
3,825
1,189
4,820
5,565
0
48,240
L
3,239
1,871
322
767
11,123
9,263
0
2,586
8,537
0
11,017
W
Chaac
kirk30
Chaac
7,392
793
0
1,323
8,891
6,996
0
6,503
2,388
0
21,405
L
Agni
8,927
2,025
0
0
7,736
2,946
0
1,608
6,128
23,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,236
Gold Earned
23,312
103
Minions Killed
52
0
Camps Cleared
0
490,420
Distance Traveled
464,660
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,496
750
14
1
0
168,027
0
W
Raijin
8,137
814
20
2
0
158,354
0
W
Izanami
10,378
1,038
70
7
0
142,679
0
L
Horus
7,301
730
15
2
0
154,986
0
W
Chaac
7,721
772
13
1
0
189,387
0
L
Agni
8,515
852
23
2
0
141,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role