Player Matchup

Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
DesirablePenguin
Chaac
Level 106
God Stats
1W - 0L
1,257 SR
Queue Stats
84W - 109L
1,413 Elo+
Solo
Ix Chel
Ix Chel
uribitoCSJ
Ix Chel
Level 139
God Stats
65W - 55L
1,616 SR
Queue Stats
441W - 411L
1,581 Elo+
Solo
Susano
Susano
βrαdy
Susano
Level 144
God Stats
2W - 1L
1,712 SR
Queue Stats
31W - 21L
1,635 Elo+
Solo
Team Averages
Level 124
1,517 SR
1,526 Elo+

VS

Team Averages
Level 112
1,572 SR
1,486 Elo+
Freya
Freya
DemonMunkey236
Freya
Level 37
God Stats
0W - 4L
1,311 SR
Queue Stats
21W - 36L
1,377 Elo+
Solo
Danzaburou
Danzaburou
I_Am_MacDaddy
Danzaburou
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 225L
1,462 Elo+
Solo
Mulan
Mulan
ShnitzelisARock
Mulan
Level 69
God Stats
7W - 6L
1,767 SR
Queue Stats
41W - 29L
1,630 Elo+
Solo
Cerberus
Cerberus
Xylits
Cerberus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,398 Elo+
Solo
Hercules
Hercules
shaggyzilla101
Hercules
Level 180
God Stats
37W - 28L
1,784 SR
Queue Stats
629W - 574L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 0 / 3
5,269
659
4,875
3,765
1,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
 
Bacchus
8
2 / 0 / 2
5,241
655
2,123
4,320
2,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

3
0 / 1 / 0
3,386
423
866
3,087
1,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
uribitoCSJ
Ix Chel
10
3 / 0 / 2
5,563
695
4,919
3,946
1,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
βrαdy
Susano
9
3 / 1 / 2
5,025
628
4,142
7,934
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,527
441
782
1,502
448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
I_Am_MacDaddy
Danzaburou
8
0 / 4 / 1
4,857
607
2,412
6,443
2,165
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 0
5,783
723
1,989
2,749
1,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Xylits
Cerberus
6
1 / 3 / 0
4,435
554
3,222
7,252
2,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
7
0 / 2 / 0
4,784
598
3,551
8,349
4,356
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
10
Kills
2
2
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
3
3.5
W
Bacchus
 
Bacchus
2
0
2
3
L
0
1
0
0
W
0
1
0
0
L
Danzaburou
I_Am_MacDaddy
Danzaburou
0
4
1
0.13
L
1
0
0
1
L
Cerberus
Xylits
Cerberus
1
3
0
0.33
L
Hercules
0
2
0
0
W
Ix Chel
uribitoCSJ
Ix Chel
3
0
2
4
W
Susano
βrαdy
Susano
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,925
Damage
11,956
23,052
Taken
26,295
9,612
Mitigated
11,415
10,546
Healing
6,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,875
2,057
0
1,223
3,765
1,489
0
623
3,076
0
36,654
W
Bacchus
 
Bacchus
2,123
369
0
2,177
4,320
2,821
0
751
3,479
11,111
0
L
782
297
0
109
1,502
448
0
646
856
5,658
0
W
866
216
0
1,528
3,087
1,141
0
0
3,087
0
6,794
L
Danzaburou
I_Am_MacDaddy
Danzaburou
2,412
421
0
1,135
6,443
2,165
0
3,458
2,985
0
27,664
L
1,989
630
0
1,419
2,749
1,697
200
0
2,749
0
33,607
L
Cerberus
Xylits
Cerberus
3,222
192
0
1,193
7,252
2,749
0
2,082
5,170
23,330
0
L
Hercules
3,551
1,327
0
2,693
8,349
4,356
0
856
7,493
0
18,121
W
Ix Chel
uribitoCSJ
Ix Chel
4,919
505
1,077
1,549
3,946
1,339
102
1,470
2,476
38,767
0
W
Susano
βrαdy
Susano
4,142
1,463
0
2,992
7,934
2,822
0
1,004
6,930
0
31,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,484
Gold Earned
23,386
204
Minions Killed
225
0
Camps Cleared
0
746,158
Distance Traveled
645,767
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,269
659
66
8
0
150,002
0
W
Bacchus
5,241
655
7
1
0
197,285
0
L
Freya
3,527
441
20
3
0
51,690
0
W
Chaac
3,386
423
10
1
0
58,714
0
L
Danzaburou
4,857
607
52
7
0
133,875
1
L
Mulan
5,783
723
76
10
0
160,633
1
L
Cerberus
4,435
554
55
7
0
153,856
0
L
Hercules
4,784
598
22
3
0
145,713
0
W
Ix Chel
5,563
695
78
10
0
156,567
0
W
Susano
5,025
628
43
5
0
183,590
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role