Player Matchup

Kali
Kali
D4rkS1lver02
Kali
Level 129
God Stats
4W - 1L
1,824 SR
Queue Stats
172W - 154L
1,490 Elo+
Solo
Amaterasu
Amaterasu
EirisHeartily
Amaterasu
Level 124
God Stats
37W - 34L
1,545 SR
Queue Stats
601W - 622L
1,510 Elo+
Solo
Sun Wukong
Sun Wukong
Fernando LF7687
Sun Wukong
Level 109
God Stats
9W - 8L
1,484 SR
Queue Stats
385W - 400L
1,492 Elo+
Solo
Jormungandr
Jormungandr
IIFeroxxII
Jormungandr
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 34L
1,238 Elo+
Solo
Janus
Janus
OnlyFans-Choppa
Janus
Level 47
God Stats
4W - 2L
1,703 SR
Queue Stats
79W - 85L
1,466 Elo+
Solo
Team Averages
Level 90
1,611 SR
1,439 Elo+

VS

Team Averages
Level 81
1,460 SR
1,410 Elo+
Loki
Loki
Manuelheredia378
Loki
Level 43
God Stats
4W - 8L
1,370 SR
Queue Stats
114W - 145L
1,410 Elo+
Solo
Ganesha
Ganesha
SrJord_
Ganesha
Level 41
God Stats
13W - 18L
1,527 SR
Queue Stats
93W - 118L
1,406 Elo+
Solo
Janus
Janus
byhector11
Janus
Level 69
God Stats
3W - 5L
1,247 SR
Queue Stats
15W - 15L
1,345 Elo+
Solo
Zhong Kui
Zhong Kui
pauet22
Zhong Kui
Level 117
God Stats
17W - 12L
1,616 SR
Queue Stats
164W - 150L
1,465 Elo+
Solo
Skadi
Skadi
power_crush
Skadi
Level 134
God Stats
5W - 8L
1,539 SR
Queue Stats
383W - 372L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 5
10,095
594
9,417
16,271
7,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
EirisHeartily
Amaterasu
16
4 / 1 / 2
10,102
594
7,777
13,446
7,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Fernando LF7687
Sun Wukong
15
8 / 2 / 3
9,981
587
17,672
17,121
14,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jormungandr
IIFeroxxII
Jormungandr
12
0 / 2 / 6
7,823
460
6,006
10,112
8,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 5 / 6
8,236
484
5,272
8,882
3,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 1
9,211
542
8,126
10,658
4,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
SrJord_
Ganesha
11
0 / 1 / 9
7,676
452
4,750
12,336
10,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
12
2 / 7 / 7
7,860
462
8,389
10,108
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
pauet22
Zhong Kui
12
4 / 7 / 2
7,735
455
13,619
21,151
13,874
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

5
0 / 4 / 0
5,579
328
2,103
5,476
1,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
19
Kills
12
12
Deaths
19
22
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
W
Amaterasu
EirisHeartily
Amaterasu
4
1
2
5
W
Sun Wukong
Fernando LF7687
Sun Wukong
8
2
3
4.75
W
Jormungandr
IIFeroxxII
Jormungandr
0
2
6
1.5
L
6
0
1
6.5
W
2
5
6
1
L
Ganesha
SrJord_
Ganesha
0
1
9
4.5
L
Janus
2
7
7
0.79
L
Zhong Kui
pauet22
Zhong Kui
4
7
2
0.71
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,144
Damage
36,987
65,832
Taken
59,729
40,797
Mitigated
32,910
21,588
Healing
12,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,417
4,707
0
8,296
16,271
7,588
1,907
4,067
12,204
0
87,818
W
Amaterasu
EirisHeartily
Amaterasu
7,777
3,314
0
4,979
13,446
7,352
1,421
3,414
10,032
0
87,471
W
Sun Wukong
Fernando LF7687
Sun Wukong
17,672
2,864
0
5,448
17,121
14,122
1,528
10,004
7,117
0
68,387
W
Jormungandr
IIFeroxxII
Jormungandr
6,006
1,805
0
2,445
10,112
8,567
174
6,472
3,640
30,999
0
L
8,126
1,808
0
5,216
10,658
4,178
0
1,165
9,493
0
61,412
W
5,272
669
0
420
8,882
3,168
507
2,801
6,081
49,548
0
L
Ganesha
SrJord_
Ganesha
4,750
494
0
798
12,336
10,492
0
4,114
8,080
21,049
0
L
Janus
8,389
629
0
250
10,108
3,141
0
1,916
8,041
44,634
0
L
Zhong Kui
pauet22
Zhong Kui
13,619
1,848
0
5,675
21,151
13,874
0
3,498
17,471
46,252
0
L
2,103
1,121
0
410
5,476
1,225
0
110
5,366
0
14,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,237
Gold Earned
38,061
514
Minions Killed
240
0
Camps Cleared
0
1,771,680
Distance Traveled
1,432,607
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,095
594
131
8
0
395,766
3
W
Amaterasu
10,102
594
146
9
0
382,087
0
W
Sun Wukong
9,981
587
109
6
0
328,249
0
W
Jormungandr
7,823
460
36
2
0
328,359
4
L
Loki
9,211
542
90
5
0
392,482
2
W
Janus
8,236
484
92
5
0
337,219
8
L
Ganesha
7,676
452
2
0
0
325,417
0
L
Janus
7,860
462
57
3
0
304,980
2
L
Zhong Kui
7,735
455
65
4
0
305,360
0
L
Skadi
5,579
328
26
2
0
104,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role