Player Matchup

Chang'e
Chang'e
DonJonez
Chang'e
Level 132
God Stats
87W - 71L
1,564 SR
Queue Stats
330W - 355L
1,481 Elo+
Solo
Xbalanque
Xbalanque
Gattsu___l
Xbalanque
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,430 Elo+
Solo
Ravana
Ravana
SirDragstrip
Ravana
Level 106
God Stats
12W - 13L
1,493 SR
Queue Stats
176W - 169L
1,435 Elo+
Solo
Loki
Loki
mopazaco1234
Loki
Level 69
God Stats
2W - 0L
1,756 SR
Queue Stats
11W - 2L
1,553 Elo+
Solo
Shiva
Shiva
xemppa
Shiva
Level 49
God Stats
4W - 2L
1,453 SR
Queue Stats
323W - 311L
1,512 Elo+
Solo
Team Averages
Level 84
1,553 SR
1,482 Elo+

VS

Team Averages
Level 110
1,603 SR
1,454 Elo+
Sol
Sol
AnubisDB
Sol
Level 143
God Stats
6W - 2L
1,823 SR
Queue Stats
571W - 563L
1,457 Elo+
Solo
Cu Chulainn
Cu Chulainn
THE-YANJi
Cu Chulainn
Level 49
God Stats
7W - 11L
1,514 SR
Queue Stats
65W - 71L
1,458 Elo+
Solo
Aphrodite
Aphrodite
VeNoM LeGenDz
Aphrodite
Level 107
God Stats
3W - 2L
1,543 SR
Queue Stats
503W - 488L
1,406 Elo+
Solo
Anhur
Anhur
gutherzig
Anhur
Level 105
God Stats
2W - 2L
1,703 SR
Queue Stats
77W - 72L
1,485 Elo+
Party 1
The Morrigan
The Morrigan
ВладиSладкий
The Morrigan
Level 147
God Stats
6W - 7L
1,432 SR
Queue Stats
95W - 94L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DonJonez
Chang'e
15
7 / 0 / 1
8,723
623
9,743
6,432
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Xbalanque
Gattsu___l
Xbalanque
13
1 / 3 / 2
7,671
548
5,600
9,140
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
14
1 / 1 / 2
8,424
602
8,014
6,777
5,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

14
4 / 2 / 2
8,272
591
6,162
10,635
3,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
xemppa
Shiva
13
2 / 0 / 7
8,506
608
5,716
13,840
10,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,531
467
4,207
10,968
4,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
THE-YANJi
Cu Chulainn
12
1 / 3 / 0
6,908
493
2,781
13,717
9,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
VeNoM LeGenDz
Aphrodite
10
0 / 5 / 2
5,859
419
4,709
13,174
6,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
gutherzig
Anhur
12
3 / 3 / 1
7,190
514
7,337
9,246
3,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 0
6,662
476
2,854
5,210
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
15
Kills
6
6
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Chang'e
DonJonez
Chang'e
7
0
1
7.5
W
Xbalanque
Gattsu___l
Xbalanque
1
3
2
0.67
W
Ravana
1
1
2
2
L
Cu Chulainn
THE-YANJi
Cu Chulainn
1
3
0
0.33
L
Aphrodite
VeNoM LeGenDz
Aphrodite
0
5
2
0.2
L
Anhur
gutherzig
Anhur
3
3
1
1.17
W
4
2
2
2.5
W
Shiva
xemppa
Shiva
2
0
7
5.5
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,235
Damage
21,888
46,824
Taken
52,315
25,722
Mitigated
25,534
20,576
Healing
15,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,207
1,155
0
4,055
10,968
4,013
0
4,604
6,364
53,646
0
W
Chang'e
DonJonez
Chang'e
9,743
982
2,652
4,396
6,432
2,901
518
3,458
2,862
86,849
0
W
Xbalanque
Gattsu___l
Xbalanque
5,600
2,465
0
3,763
9,140
2,534
466
1,195
7,779
0
48,657
W
Ravana
8,014
1,890
0
2,044
6,777
5,474
0
87
6,690
0
62,279
L
Cu Chulainn
THE-YANJi
Cu Chulainn
2,781
596
0
4,303
13,717
9,955
0
0
13,717
0
41,382
L
Aphrodite
VeNoM LeGenDz
Aphrodite
4,709
789
645
4,074
13,174
6,378
0
4,608
8,566
25,774
0
L
Anhur
gutherzig
Anhur
7,337
3,893
0
2,081
9,246
3,082
132
0
9,246
0
41,412
W
6,162
1,078
0
4,029
10,635
3,866
47
1,734
8,901
0
63,621
W
Shiva
xemppa
Shiva
5,716
932
335
3,357
13,840
10,947
194
4,279
9,250
0
33,680
L
2,854
217
0
250
5,210
2,106
0
531
4,679
51,491
494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,596
Gold Earned
33,150
489
Minions Killed
375
0
Camps Cleared
0
1,434,429
Distance Traveled
1,297,921
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,531
467
94
7
0
247,773
5
W
Chang'e
8,723
623
148
11
0
293,713
6
W
Xbalanque
7,671
548
88
6
0
247,900
2
W
Ravana
8,424
602
119
9
0
266,229
4
L
Cu Chulainn
6,908
493
67
5
0
251,373
1
L
Aphrodite
5,859
419
43
3
0
243,554
0
L
Anhur
7,190
514
83
6
0
248,287
0
W
Loki
8,272
591
86
6
0
320,776
7
W
Shiva
8,506
608
48
3
0
305,811
0
L
The Morrigan
6,662
476
88
6
0
306,934
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role