Player Matchup

Ares
Ares
Bidža
Ares
Level 147
God Stats
2W - 2L
1,645 SR
Queue Stats
63W - 30L
1,589 Elo+
Party 1
Cliodhna
Cliodhna
Firecolonel
Cliodhna
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,520 Elo+
Party 1
Danzaburou
Danzaburou
KeyboardsKiller
Danzaburou
Level 109
God Stats
6W - 5L
1,266 SR
Queue Stats
268W - 281L
1,438 Elo+
Party 1
Hachiman
Hachiman
Pflaume2510
Hachiman
Level 129
God Stats
5W - 5L
1,347 SR
Queue Stats
483W - 486L
1,431 Elo+
Solo
Horus
Horus
ViolettFox
Horus
Level 72
God Stats
1W - 5L
1,047 SR
Queue Stats
208W - 268L
1,393 Elo+
Solo
Team Averages
Level 96
1,361 SR
1,474 Elo+

VS

Team Averages
Level 63
1,496 SR
1,419 Elo+
The Morrigan
The Morrigan
LegionGo
The Morrigan
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,320 Elo+
Solo
Bacchus
Bacchus
Mkel473
Bacchus
Level 81
God Stats
0W - 2L
1,256 SR
Queue Stats
150W - 131L
1,490 Elo+
Solo
Chang'e
Chang'e
Natishtar
Chang'e
Level 29
God Stats
5W - 3L
1,653 SR
Queue Stats
56W - 69L
1,481 Elo+
Solo
Set
Set
batasuni23
Set
Level 28
God Stats
0W - 4L
1,281 SR
Queue Stats
272W - 379L
1,416 Elo+
Solo
Skadi
Skadi
boos_q8i
Skadi
Level 141
God Stats
3W - 2L
1,789 SR
Queue Stats
386W - 412L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Bidža
Ares
17
9 / 3 / 15
11,940
853
14,721
19,575
28,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
Firecolonel
Cliodhna
17
7 / 5 / 12
10,998
786
19,426
18,258
13,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
KeyboardsKiller
Danzaburou
18
3 / 3 / 20
11,026
788
18,882
16,161
10,726
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
Pflaume2510
Hachiman
20
7 / 1 / 16
11,502
822
20,622
10,507
6,990
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
16
0 / 3 / 22
10,348
739
2,821
21,810
19,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
LegionGo
The Morrigan
15
3 / 6 / 8
8,799
629
15,600
11,489
6,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
Mkel473
Bacchus
16
5 / 4 / 9
10,489
749
13,168
22,031
38,189
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Natishtar
Chang'e
17
2 / 4 / 9
9,469
676
13,234
17,465
8,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 7 / 9
8,413
601
7,274
16,026
9,806
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
boos_q8i
Skadi
18
5 / 5 / 5
10,227
731
18,462
16,598
8,108
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
55
26
Kills
15
15
Deaths
26
85
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ares
Bidža
Ares
9
3
15
5.5
W
Cliodhna
Firecolonel
Cliodhna
7
5
12
2.6
W
Danzaburou
KeyboardsKiller
Danzaburou
3
3
20
4.33
L
The Morrigan
LegionGo
The Morrigan
3
6
8
1.17
L
Bacchus
Mkel473
Bacchus
5
4
9
2.38
L
Chang'e
Natishtar
Chang'e
2
4
9
1.63
W
Hachiman
Pflaume2510
Hachiman
7
1
16
15
W
Horus
0
3
22
3.67
L
0
7
9
0.64
L
Skadi
boos_q8i
Skadi
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,472
Damage
67,738
86,311
Taken
83,609
78,441
Mitigated
71,175
39,819
Healing
26,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Bidža
Ares
14,721
416
1,912
3,819
19,575
28,216
480
8,983
10,592
19,695
0
W
Cliodhna
Firecolonel
Cliodhna
19,426
1,943
0
1,955
18,258
13,142
1,242
6,234
12,024
0
37,585
W
Danzaburou
KeyboardsKiller
Danzaburou
18,882
4,054
4,823
4,260
16,161
10,726
2,723
6,182
9,979
0
44,116
L
The Morrigan
LegionGo
The Morrigan
15,600
2,331
466
756
11,489
6,195
306
2,814
8,675
12,524
13,261
L
Bacchus
Mkel473
Bacchus
13,168
974
1,086
2,878
22,031
38,189
382
3,304
18,727
19,166
429
L
Chang'e
Natishtar
Chang'e
13,234
1,471
9,840
5,820
17,465
8,877
639
2,872
14,593
21,617
0
W
Hachiman
Pflaume2510
Hachiman
20,622
7,762
2,719
2,543
10,507
6,990
2,215
3,660
6,847
0
55,308
W
Horus
2,821
2,282
9,903
7,885
21,810
19,367
846
8,629
13,181
0
7,015
L
7,274
2,209
331
1,548
16,026
9,806
312
2,453
13,573
0
14,903
L
Skadi
boos_q8i
Skadi
18,462
7,694
1,320
2,278
16,598
8,108
345
3,278
13,320
0
39,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,814
Gold Earned
47,397
151
Minions Killed
116
0
Camps Cleared
0
1,310,095
Distance Traveled
1,113,073
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,940
853
6
0
0
257,224
0
W
Cliodhna
10,998
786
40
3
0
270,235
0
W
Danzaburou
11,026
788
54
4
0
264,969
0
L
The Morrigan
8,799
629
28
2
0
201,446
0
L
Bacchus
10,489
749
7
1
0
236,615
0
L
Chang'e
9,469
676
25
2
0
260,632
0
W
Hachiman
11,502
822
47
3
0
249,057
0
W
Horus
10,348
739
4
0
0
268,610
0
L
Set
8,413
601
19
1
0
211,450
0
L
Skadi
10,227
731
37
3
0
202,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role