Player Matchup

Zeus
Zeus
 
Zeus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Boldwarior
Cthulhu
Level 77
God Stats
1W - 0L
1,309 SR
Queue Stats
19W - 25L
1,330 Elo+
Solo
Achilles
Achilles
Fischieee
Achilles
Level 158
God Stats
10W - 9L
1,361 SR
Queue Stats
433W - 427L
1,490 Elo+
Solo
Ra
Ra
TheZenG
Ra
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,211 Elo+
Party 1
Loki
Loki
WHySoSeRiOuS025
Loki
Level 198
God Stats
5W - 7L
1,328 SR
Queue Stats
791W - 783L
1,428 Elo+
Solo
Team Averages
Level 121
1,400 SR
1,392 Elo+

VS

Team Averages
Level 104
1,563 SR
1,437 Elo+
Hachiman
Hachiman
Huiiche
Hachiman
Level 156
God Stats
3W - 4L
1,495 SR
Queue Stats
215W - 209L
1,433 Elo+
Solo
Agni
Agni
JISAWER
Agni
Level 108
God Stats
1W - 1L
1,716 SR
Queue Stats
74W - 62L
1,529 Elo+
Solo
Athena
Athena
Monkey--D--Sora
Athena
Level 110
God Stats
6W - 7L
1,605 SR
Queue Stats
367W - 351L
1,469 Elo+
Solo
Jing Wei
Jing Wei
Patologia
Jing Wei
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,468 Elo+
Solo
Guan Yu
Guan Yu
bountyX123X
Guan Yu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 52L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
8 / 3 / 2
10,071
839
23,594
8,755
3,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Boldwarior
Cthulhu
14
0 / 4 / 8
8,571
714
7,632
18,083
20,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
Fischieee
Achilles
14
0 / 4 / 3
7,817
651
8,724
17,020
20,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
4 / 1 / 5
9,169
764
10,739
6,800
3,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
3 / 3 / 9
8,913
743
10,108
9,801
4,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Huiiche
Hachiman
15
4 / 2 / 8
8,482
707
10,414
11,748
5,158
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
JISAWER
Agni
14
2 / 3 / 8
7,863
655
11,049
10,872
4,300
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 2 / 10
8,477
706
4,854
16,301
12,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Patologia
Jing Wei
15
3 / 6 / 9
8,246
687
8,721
14,177
5,869
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
bountyX123X
Guan Yu
16
3 / 2 / 9
8,052
671
3,968
13,959
13,607
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
59
15
Kills
15
15
Deaths
15
27
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
3
2
3
W
Cthulhu
Boldwarior
Cthulhu
0
4
8
1
W
Achilles
Fischieee
Achilles
0
4
3
0.38
L
Hachiman
Huiiche
Hachiman
4
2
8
4
L
Agni
JISAWER
Agni
2
3
8
2
L
3
2
10
4
L
Jing Wei
Patologia
Jing Wei
3
6
9
1.25
W
4
1
5
6.5
W
3
3
9
2.5
L
Guan Yu
bountyX123X
Guan Yu
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,797
Damage
39,006
60,459
Taken
67,057
53,749
Mitigated
41,253
17,822
Healing
33,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
23,594
2,057
703
325
8,755
3,985
0
2,479
6,276
31,028
0
W
Cthulhu
Boldwarior
Cthulhu
7,632
403
524
2,942
18,083
20,404
25
6,315
11,768
12,831
0
W
Achilles
Fischieee
Achilles
8,724
1,238
517
1,723
17,020
20,743
0
3,101
13,919
0
20,350
L
Hachiman
Huiiche
Hachiman
10,414
6,568
2,478
3,558
11,748
5,158
117
7,785
3,698
0
20,834
L
Agni
JISAWER
Agni
11,049
593
1,013
3,939
10,872
4,300
0
6,907
3,783
21,870
0
L
4,854
1,106
3,497
4,142
16,301
12,319
0
10,362
5,352
7,068
0
L
Jing Wei
Patologia
Jing Wei
8,721
4,294
2,431
2,131
14,177
5,869
407
8,541
5,298
0
27,804
W
10,739
780
7,027
3,160
6,800
3,811
164
2,048
4,752
24,464
0
W
10,108
751
281
620
9,801
4,806
0
1,960
7,841
0
21,542
L
Guan Yu
bountyX123X
Guan Yu
3,968
261
5,320
5,069
13,959
13,607
20
7,561
6,092
0
8,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,541
Gold Earned
41,120
126
Minions Killed
94
0
Camps Cleared
0
1,142,766
Distance Traveled
1,174,798
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,071
839
23
2
0
232,607
0
W
Cthulhu
8,571
714
16
1
0
168,908
0
W
Achilles
7,817
651
18
2
0
225,717
0
L
Hachiman
8,482
707
35
3
0
231,865
0
L
Agni
7,863
655
18
2
0
226,461
0
L
Athena
8,477
706
2
0
0
260,410
0
L
Jing Wei
8,246
687
33
3
0
205,502
0
W
Ra
9,169
764
49
4
0
268,042
0
W
Loki
8,913
743
20
2
0
247,492
0
L
Guan Yu
8,052
671
6
1
0
250,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role