Player Matchup

Yu Huang
Yu Huang
ProfessorXenon
Yu Huang
Level 66
God Stats
49W - 43L
1,519 SR
Queue Stats
160W - 136L
1,499 Elo+
Solo
Izanami
Izanami
ProximaZen
Izanami
Level 102
God Stats
5W - 2L
1,808 SR
Queue Stats
15W - 14L
1,550 Elo+
Solo
Nu Wa
Nu Wa
Racks227430
Nu Wa
Level 104
God Stats
76W - 54L
1,578 SR
Queue Stats
708W - 721L
1,425 Elo+
Solo
Ra
Ra
Redlegs
Ra
Level 39
God Stats
2W - 6L
1,336 SR
Queue Stats
25W - 24L
1,549 Elo+
Party 3
Anubis
Anubis
bigmiilkymommy
Anubis
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 11L
1,619 Elo+
Party 3
Team Averages
Level 67
1,548 SR
1,528 Elo+

VS

Team Averages
Level 136
1,443 SR
1,445 Elo+
Maui
Maui
AbsentSpirit
Maui
Level 141
God Stats
2W - 2L
1,193 SR
Queue Stats
33W - 39L
1,416 Elo+
Solo
Skadi
Skadi
BlackDeathKS
Skadi
Level 145
God Stats
5W - 0L
1,863 SR
Queue Stats
297W - 283L
1,466 Elo+
Party 1
Chaac
Chaac
D3AIRKING
Chaac
Level 106
God Stats
10W - 14L
1,382 SR
Queue Stats
474W - 471L
1,537 Elo+
Party 1
Freya
Freya
Medusa_Mademehrd
Freya
Level 146
God Stats
5W - 5L
1,284 SR
Queue Stats
166W - 156L
1,410 Elo+
Party 2
Bakasura
Bakasura
xblurrskiix
Bakasura
Level 143
God Stats
18W - 15L
1,495 SR
Queue Stats
75W - 78L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
14
1 / 0 / 2
8,559
1,070
6,509
3,969
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
ProximaZen
Izanami
14
1 / 0 / 2
8,898
1,112
6,657
5,841
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 0
5,946
743
0
0
0
14
1 / 4 / 2
8,862
1,108
7,716
8,528
3,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 8 / 3
8,359
1,045
6,963
12,754
6,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

258

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 10
9,375
1,172
3,471
8,753
11,067
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
4 / 0 / 8
9,515
1,189
6,512
3,369
1,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chaac
D3AIRKING
Chaac
15
3 / 1 / 7
8,679
1,085
6,935
10,060
14,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 0 / 6
8,461
1,058
2,960
3,988
1,654
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
xblurrskiix
Bakasura
14
4 / 1 / 5
9,071
1,134
9,214
8,601
4,762
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
3
Kills
12
12
Deaths
3
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
0
1
10
5
W
4
0
8
8
W
Chaac
D3AIRKING
Chaac
3
1
7
6.5
W
1
0
6
4
L
Yu Huang
1
0
2
2
L
Izanami
ProximaZen
Izanami
1
0
2
2
L
0
0
0
0
L
1
4
2
0.5
L
0
8
3
0.19
W
Bakasura
xblurrskiix
Bakasura
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,845
Damage
29,092
31,092
Taken
34,771
13,332
Mitigated
33,408
4,618
Healing
5,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,471
287
0
905
8,753
11,067
0
6,404
2,049
4,638
0
W
6,512
3,020
0
222
3,369
1,736
0
1,742
1,627
0
30,260
W
Chaac
D3AIRKING
Chaac
6,935
210
0
2,454
10,060
14,189
0
5,871
3,487
0
18,164
W
2,960
745
0
479
3,988
1,654
0
2,135
1,403
16,491
0
L
Yu Huang
6,509
688
0
340
3,969
1,450
0
229
2,983
18,384
0
L
Izanami
ProximaZen
Izanami
6,657
4,198
0
1,519
5,841
2,264
0
1,572
3,403
0
21,659
L
0
0
0
0
0
0
0
0
0
0
0
L
7,716
827
600
732
8,528
3,535
0
1,366
6,205
31,668
0
L
6,963
0
0
1,427
12,754
6,083
0
3,123
6,981
23,206
0
W
Bakasura
xblurrskiix
Bakasura
9,214
5,560
0
1,333
8,601
4,762
0
6,439
2,012
0
17,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,624
Gold Earned
45,101
194
Minions Killed
196
6
Camps Cleared
6
643,411
Distance Traveled
863,041
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,375
1,172
13
2
0
157,690
0
W
Skadi
9,515
1,189
59
7
5
163,767
1
W
Chaac
8,679
1,085
22
3
0
188,317
0
W
Freya
8,461
1,058
57
7
0
159,475
0
L
Yu Huang
8,559
1,070
29
4
1
169,556
0
L
Izanami
8,898
1,112
51
6
3
167,357
0
L
Nu Wa
5,946
743
0
0
0
0
0
L
Ra
8,862
1,108
69
9
1
163,337
0
L
Anubis
8,359
1,045
45
6
1
143,161
0
W
Bakasura
9,071
1,134
45
6
1
193,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role