Player Matchup

Thanatos
Thanatos
Jarebear303
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,297 Elo+
Party 1
Kukulkan
Kukulkan
Jayhiro
Kukulkan
Level 55
God Stats
0W - 1L
1,741 SR
Queue Stats
1W - 2L
1,297 Elo+
Party 1
Nike
Nike
Justinvincible
Nike
Level 29
God Stats
0W - 2L
1,281 SR
Queue Stats
0W - 2L
1,297 Elo+
Party 1
Medusa
Medusa
Mitts
Medusa
Level 158
God Stats
1W - 4L
1,533 SR
Queue Stats
111W - 90L
1,627 Elo+
Solo
Bacchus
Bacchus
Scunch
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,297 Elo+
Party 1
Team Averages
Level 55
1,511 SR
1,363 Elo+

VS

Team Averages
Level 116
1,689 SR
1,535 Elo+
Zeus
Zeus
ITSsully4859
Zeus
Level 128
God Stats
23W - 15L
1,675 SR
Queue Stats
183W - 175L
1,492 Elo+
Solo
Cthulhu
Cthulhu
KimSSunny
Cthulhu
Level 121
God Stats
13W - 9L
1,666 SR
Queue Stats
231W - 222L
1,529 Elo+
Solo
Horus
Horus
Ninjababin09
Horus
Level 118
God Stats
264W - 180L
1,689 SR
Queue Stats
373W - 288L
1,648 Elo+
Solo
Sol
Sol
RonnieDott
Sol
Level 103
God Stats
3W - 1L
1,711 SR
Queue Stats
29W - 26L
1,471 Elo+
Solo
He Bo
He Bo
koochiejam
He Bo
Level 109
God Stats
32W - 18L
1,704 SR
Queue Stats
173W - 144L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jarebear303
Thanatos
9
2 / 6 / 2
5,961
542
4,413
12,111
4,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Jayhiro
Kukulkan
10
1 / 4 / 0
5,660
515
2,816
5,634
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 1 / 1
5,184
471
2,880
7,226
2,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Medusa
Mitts
Medusa
9
0 / 3 / 0
5,028
457
3,982
10,038
3,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Scunch
Bacchus
8
0 / 2 / 0
5,261
478
2,428
8,631
7,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 5
7,472
679
4,963
5,075
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
KimSSunny
Cthulhu
11
1 / 1 / 2
6,535
594
5,498
8,199
5,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
3 / 0 / 6
6,648
604
6,529
8,877
6,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 0 / 6
5,651
514
5,584
5,689
1,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

He Bo
13
8 / 3 / 4
7,539
685
9,671
7,748
2,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
16
16
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
L
Thanatos
Jarebear303
Thanatos
2
6
2
0.5
L
Kukulkan
Jayhiro
Kukulkan
1
4
0
0.25
L
0
1
1
0.5
W
Cthulhu
KimSSunny
Cthulhu
1
1
2
2
L
Medusa
Mitts
Medusa
0
3
0
0
W
3
0
6
6
W
0
0
6
3
L
Bacchus
Scunch
Bacchus
0
2
0
0
W
He Bo
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,519
Damage
32,245
43,640
Taken
35,588
20,980
Mitigated
16,794
9,024
Healing
11,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,963
957
0
573
5,075
1,585
724
1,030
4,045
56,870
0
L
Thanatos
Jarebear303
Thanatos
4,413
1,313
0
4,121
12,111
4,496
0
7,287
4,810
0
28,822
L
Kukulkan
Jayhiro
Kukulkan
2,816
877
0
0
5,634
2,272
0
4,516
1,096
30,575
0
L
2,880
85
0
0
7,226
2,834
0
4,166
2,654
0
23,936
W
Cthulhu
KimSSunny
Cthulhu
5,498
336
349
445
8,199
5,070
72
587
7,612
40,980
76
L
Medusa
Mitts
Medusa
3,982
1,545
0
3,467
10,038
3,428
0
4,629
5,345
0
36,459
W
6,529
2,615
521
3,457
8,877
6,374
20
1,787
7,090
0
19,825
W
5,584
1,820
0
3,198
5,689
1,694
698
1,026
4,653
42,682
0
L
Bacchus
Scunch
Bacchus
2,428
508
0
1,436
8,631
7,950
0
4,536
4,095
16,593
0
W
He Bo
9,671
1,004
0
2,816
7,748
2,071
0
804
6,944
61,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,094
Gold Earned
33,845
229
Minions Killed
362
0
Camps Cleared
0
1,149,380
Distance Traveled
1,186,563
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,472
679
99
9
0
226,292
4
L
Thanatos
5,961
542
47
4
0
251,094
0
L
Kukulkan
5,660
515
59
5
0
228,181
0
L
Nike
5,184
471
41
4
0
233,298
0
W
Cthulhu
6,535
594
74
7
0
234,151
1
L
Medusa
5,028
457
58
5
0
209,759
0
W
Horus
6,648
604
33
3
0
250,712
0
W
Sol
5,651
514
59
5
0
216,780
1
L
Bacchus
5,261
478
24
2
0
227,048
0
W
He Bo
7,539
685
97
9
0
258,628
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role