Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DaniCR1910
Thanatos
Level 45
God Stats
6W - 5L
1,500 SR
Queue Stats
53W - 93L
1,191 Elo+
Solo
Hou Yi
Hou Yi
StripesN
Hou Yi
Level 81
God Stats
1W - 4L
1,477 SR
Queue Stats
13W - 18L
1,377 Elo+
Solo
Vulcan
Vulcan
TheKingKonradd
Vulcan
Level 120
God Stats
4W - 2L
1,504 SR
Queue Stats
124W - 117L
1,461 Elo+
Solo
Nike
Nike
gabi_pedrola
Nike
Level 67
God Stats
2W - 0L
1,686 SR
Queue Stats
131W - 135L
1,394 Elo+
Solo
Team Averages
Level 98
1,533 SR
1,385 Elo+

VS

Team Averages
Level 70
1,506 SR
1,396 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
KamaCassie
Arachne
Level 49
God Stats
11W - 11L
1,522 SR
Queue Stats
439W - 461L
1,360 Elo+
Solo
Shiva
Shiva
MagusXreaper
Shiva
Level 46
God Stats
3W - 1L
1,707 SR
Queue Stats
35W - 53L
1,337 Elo+
Party 1
Danzaburou
Danzaburou
MazingerX69
Danzaburou
Level 116
God Stats
205W - 151L
1,568 SR
Queue Stats
844W - 843L
1,448 Elo+
Solo
Horus
Horus
thedishonord1
Horus
Level 42
God Stats
2W - 2L
1,232 SR
Queue Stats
34W - 52L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 0 / 1
5,565
428
4,526
4,613
2,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
DaniCR1910
Thanatos
9
2 / 2 / 2
6,119
471
3,884
8,046
3,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
StripesN
Hou Yi
10
1 / 1 / 2
5,742
442
7,616
7,658
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
7 / 0 / 4
8,372
644
11,318
4,664
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 3 / 0
7,432
572
4,281
11,792
8,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
3 / 1 / 1
8,089
622
7,706
8,801
10,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
KamaCassie
Arachne
8
1 / 8 / 0
5,304
408
1,952
12,640
3,731
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 0 / 0
5,716
440
5,278
12,586
5,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
MazingerX69
Danzaburou
10
0 / 4 / 0
5,924
456
2,971
11,144
3,220
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 2 / 1
5,942
457
2,663
9,458
6,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
14
Kills
5
6
Deaths
15
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
1
1.5
L
Zhong Kui
 
Zhong Kui
3
1
1
3.5
W
Thanatos
DaniCR1910
Thanatos
2
2
2
1.5
L
Arachne
KamaCassie
Arachne
1
8
0
0.13
L
1
0
0
1
L
Danzaburou
MazingerX69
Danzaburou
0
4
0
0
W
Hou Yi
StripesN
Hou Yi
1
1
2
2
W
7
0
4
9
W
3
3
0
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,625
Damage
20,570
36,773
Taken
54,629
18,541
Mitigated
30,009
12,725
Healing
14,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,526
2,355
1,448
2,462
4,613
2,965
209
48
4,565
22,450
0
L
Zhong Kui
 
Zhong Kui
7,706
327
0
2,716
8,801
10,590
0
0
8,801
57,362
0
W
Thanatos
DaniCR1910
Thanatos
3,884
990
0
4,004
8,046
3,055
0
529
7,493
0
29,688
L
Arachne
KamaCassie
Arachne
1,952
1,449
143
1,851
12,640
3,731
0
3,807
8,789
0
22,059
L
5,278
431
236
2,818
12,586
5,896
0
3,432
8,480
0
34,619
L
Danzaburou
MazingerX69
Danzaburou
2,971
756
0
1,300
11,144
3,220
0
5,278
5,866
0
43,569
W
Hou Yi
StripesN
Hou Yi
7,616
4,004
0
3,363
7,658
2,466
504
192
7,466
0
32,933
W
11,318
4,685
0
948
4,664
1,842
487
0
4,664
59,141
0
W
4,281
216
0
500
11,792
8,213
0
6,927
4,343
0
52,127
L
2,663
1,261
1,380
3,873
9,458
6,572
0
2,257
6,849
912
15,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,230
Gold Earned
30,975
304
Minions Killed
290
0
Camps Cleared
0
1,229,518
Distance Traveled
1,234,399
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,565
428
27
2
0
217,394
2
L
Zhong Kui
8,089
622
105
8
0
240,950
0
W
Thanatos
6,119
471
51
4
0
299,662
0
L
Arachne
5,304
408
32
2
0
263,768
0
L
Shiva
5,716
440
65
5
0
233,549
0
L
Danzaburou
5,924
456
67
5
0
247,731
2
W
Hou Yi
5,742
442
47
4
0
224,052
0
W
Vulcan
8,372
644
85
7
0
270,784
4
W
Nike
7,432
572
94
7
0
217,626
0
L
Horus
5,942
457
21
2
0
248,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role