Player Matchup

Hades
Hades
 
Hades
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AquaticEnvious
Gilgamesh
Level 89
God Stats
0W - 3L
1,330 SR
Queue Stats
62W - 70L
1,447 Elo+
Solo
Chiron
Chiron
TiredMedic
Chiron
Level 119
God Stats
6W - 4L
1,737 SR
Queue Stats
137W - 110L
1,548 Elo+
Solo
Guan Yu
Guan Yu
cxkOnlyFan
Guan Yu
Level 105
God Stats
66W - 70L
1,479 SR
Queue Stats
86W - 94L
1,469 Elo+
Solo
Team Averages
Level 120
1,509 SR
1,493 Elo+

VS

Team Averages
Level 128
1,692 SR
1,721 Elo+
Chiron
Chiron
CATZILLEz
Chiron
Level 89
God Stats
1W - 0L
1,298 SR
Queue Stats
58W - 54L
1,454 Elo+
Solo
Guan Yu
Guan Yu
Doinkulus
Guan Yu
Level 180
God Stats
12W - 2L
1,823 SR
Queue Stats
1,034W - 454L
1,750 Elo+
Party 1
Bastet
Bastet
Imuhballer
Bastet
Level 108
God Stats
12W - 2L
1,924 SR
Queue Stats
429W - 138L
1,776 Elo+
Party 1
Charon
Charon
UND3ADGAM3R2001
Charon
Level 157
God Stats
24W - 7L
1,697 SR
Queue Stats
642W - 136L
1,897 Elo+
Party 1
Vulcan
Vulcan
xXKillerJXx
Vulcan
Level 108
God Stats
7W - 2L
1,719 SR
Queue Stats
255W - 102L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
2 / 4 / 2
7,043
783
7,769
12,498
5,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
 
Hun Batz
13
2 / 4 / 1
7,008
779
5,719
10,680
5,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
AquaticEnvious
Gilgamesh
11
0 / 1 / 2
6,010
668
3,406
5,972
2,931
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
TiredMedic
Chiron
13
0 / 3 / 1
6,658
740
5,855
10,721
3,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
cxkOnlyFan
Guan Yu
12
0 / 3 / 1
6,188
688
4,644
12,202
9,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CATZILLEz
Chiron
13
0 / 1 / 6
6,758
751
5,480
6,486
2,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Doinkulus
Guan Yu
15
4 / 0 / 6
7,739
860
9,868
8,107
9,123
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
Imuhballer
Bastet
14
1 / 0 / 7
7,361
818
10,788
8,520
3,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 1 / 6
7,994
888
8,640
8,635
6,263
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
15
4 / 2 / 4
8,011
890
10,776
5,654
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
4
Kills
15
15
Deaths
4
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
4
2
0.75
L
Hun Batz
 
Hun Batz
2
4
1
0.63
L
Gilgamesh
AquaticEnvious
Gilgamesh
0
1
2
1
W
Chiron
CATZILLEz
Chiron
0
1
6
3
W
Guan Yu
Doinkulus
Guan Yu
4
0
6
7
W
Bastet
Imuhballer
Bastet
1
0
7
4.5
L
Chiron
TiredMedic
Chiron
0
3
1
0.17
W
6
1
6
9
L
Guan Yu
cxkOnlyFan
Guan Yu
0
3
1
0.17
W
Vulcan
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,393
Damage
45,552
52,073
Taken
37,402
26,144
Mitigated
23,610
10,879
Healing
10,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
7,769
253
240
2,583
12,498
5,778
0
5,228
7,117
22,482
0
L
Hun Batz
 
Hun Batz
5,719
719
0
250
10,680
5,009
0
2,478
8,202
0
17,807
L
Gilgamesh
AquaticEnvious
Gilgamesh
3,406
810
0
588
5,972
2,931
0
1,840
4,132
0
9,410
W
Chiron
CATZILLEz
Chiron
5,480
2,101
433
797
6,486
2,689
648
1,566
4,782
0
22,494
W
Guan Yu
Doinkulus
Guan Yu
9,868
735
868
3,542
8,107
9,123
0
1,074
6,987
258
18,292
W
Bastet
Imuhballer
Bastet
10,788
2,186
0
1,936
8,520
3,225
0
353
8,093
0
30,295
L
Chiron
TiredMedic
Chiron
5,855
1,888
282
1,914
10,721
3,397
0
5,099
5,622
0
27,264
W
8,640
800
0
2,543
8,635
6,263
0
2,790
5,673
23,544
238
L
Guan Yu
cxkOnlyFan
Guan Yu
4,644
113
922
4,100
12,202
9,029
0
4,704
7,498
0
11,103
W
Vulcan
10,776
3,207
0
364
5,654
2,310
443
1,432
4,098
38,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,907
Gold Earned
37,863
162
Minions Killed
207
0
Camps Cleared
0
910,807
Distance Traveled
1,046,548
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,043
783
46
5
0
182,557
0
L
Hun Batz
7,008
779
26
3
0
197,320
1
L
Gilgamesh
6,010
668
15
2
0
118,871
0
W
Chiron
6,758
751
35
4
0
168,348
0
W
Guan Yu
7,739
860
17
2
0
215,365
0
W
Bastet
7,361
818
56
6
0
237,704
0
L
Chiron
6,658
740
69
8
0
199,755
0
W
Charon
7,994
888
29
3
0
204,921
0
L
Guan Yu
6,188
688
6
1
0
212,304
0
W
Vulcan
8,011
890
70
8
0
220,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role