Player Matchup

Ares
Ares
Gold I
DYMP
Ares
Gold I
Level 126
God Stats
12W - 6L
1,827 SR
Queue Stats
433W - 438L
1,647 MMR
Solo
Bakasura
Bakasura
Gold IV
MercifulSleep
Bakasura
Gold IV
Level 105
God Stats
7W - 7L
1,567 SR
Queue Stats
16W - 15L
1,644 MMR
Solo
Hun Batz
Hun Batz
Platinum V
Tamirsh1
Hun Batz
Platinum V
Level 129
God Stats
9W - 9L
1,528 SR
Queue Stats
122W - 118L
1,651 MMR
Solo
Jing Wei
Jing Wei
Gold I
adamello0424
Jing Wei
Gold I
Level 157
God Stats
4W - 5L
1,595 SR
Queue Stats
272W - 275L
1,622 MMR
Solo
Scylla
Scylla
Platinum IV
adanrl
Scylla
Platinum IV
Level 158
God Stats
0W - 2L
1,407 SR
Queue Stats
64W - 52L
1,871 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 135
1,585 SR
1,687 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 106
1,527 SR
1,664 MMR
Jormungandr
Jormungandr
Platinum V
 
Jormungandr
Platinum V
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
Brãd
Erlang Shen
Platinum IV
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 119L
1,712 MMR
Solo
Medusa
Medusa
Gold II
Toharafavlya
Medusa
Gold II
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 46L
1,670 MMR
Solo
Bastet
Bastet
Platinum V
chiozuki
Bastet
Platinum V
Level 77
God Stats
4W - 6L
1,658 SR
Queue Stats
114W - 116L
1,740 MMR
Solo
Discordia
Discordia
Platinum IV
gowonn
Discordia
Platinum IV
Level 150
God Stats
4W - 8L
1,479 SR
Queue Stats
329W - 316L
1,698 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DYMP
Ares
14
2 / 2 / 4
8,106
540
7,034
12,473
12,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bakasura
MercifulSleep
Bakasura
12
0 / 2 / 0
8,019
535
7,305
11,740
5,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hun Batz
Tamirsh1
Hun Batz
14
2 / 2 / 3
8,257
550
6,454
12,466
5,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
adamello0424
Jing Wei
14
0 / 3 / 1
8,422
561
3,997
10,207
3,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
adanrl
Scylla
14
5 / 4 / 1
8,759
584
5,975
8,948
3,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
FreyaThorArachneHorus

VS

Bans
SerqetRavanaKaliAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
1 / 0 / 1
9,133
609
8,428
11,354
8,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erlang Shen
Brãd
Erlang Shen
14
3 / 4 / 6
8,316
554
8,430
16,651
11,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
15
1 / 1 / 2
8,840
589
5,330
7,606
3,422
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
chiozuki
Bastet
13
6 / 2 / 1
8,523
568
6,729
13,077
4,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
gowonn
Discordia
15
2 / 2 / 4
9,146
610
7,887
6,348
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
9
Kills
13
13
Deaths
9
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
0
1
1.5
W
Erlang Shen
Brãd
Erlang Shen
3
4
6
1.5
L
Ares
DYMP
Ares
2
2
4
2
L
Bakasura
MercifulSleep
Bakasura
0
2
0
0
L
Hun Batz
Tamirsh1
Hun Batz
2
2
3
1.75
W
Medusa
1
1
2
2
L
Jing Wei
adamello0424
Jing Wei
0
3
1
0.17
L
Scylla
adanrl
Scylla
5
4
1
1.38
W
Bastet
chiozuki
Bastet
6
2
1
3.25
W
Discordia
gowonn
Discordia
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,765
Damage
36,804
55,834
Taken
55,036
30,913
Mitigated
30,719
15,534
Healing
13,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
8,428
3,721
0
2,595
11,354
8,342
240
1,721
7,421
79,964
375
W
Erlang Shen
Brãd
Erlang Shen
8,430
4,228
0
3,755
16,651
11,862
581
5,747
10,734
0
57,045
L
Ares
DYMP
Ares
7,034
511
0
2,439
12,473
12,479
0
4,062
8,386
22,333
0
L
Bakasura
MercifulSleep
Bakasura
7,305
4,138
0
5,274
11,740
5,627
0
6,426
5,311
0
40,432
L
Hun Batz
Tamirsh1
Hun Batz
6,454
2,623
0
5,396
12,466
5,707
0
1,657
10,809
0
77,961
W
Medusa
5,330
1,956
0
3,484
7,606
3,422
835
952
6,654
0
65,488
L
Jing Wei
adamello0424
Jing Wei
3,997
2,714
0
1,925
10,207
3,489
967
63
10,144
0
68,313
L
Scylla
adanrl
Scylla
5,975
975
0
500
8,948
3,611
0
3,704
5,244
65,708
0
W
Bastet
chiozuki
Bastet
6,729
2,368
0
2,605
13,077
4,679
0
1,508
11,423
0
48,761
W
Discordia
gowonn
Discordia
7,887
437
0
750
6,348
2,414
356
2,773
3,483
72,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,563
Gold Earned
43,958
505
Minions Killed
541
0
Camps Cleared
0
1,491,470
Distance Traveled
1,573,563
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,133
609
134
9
0
280,024
1
W
Erlang Shen
8,316
554
73
5
0
304,854
5
L
Ares
8,106
540
15
1
0
328,267
2
L
Bakasura
8,019
535
112
7
0
245,513
2
L
Hun Batz
8,257
550
119
8
0
347,019
0
W
Medusa
8,840
589
119
8
0
312,303
0
L
Jing Wei
8,422
561
140
9
0
294,677
5
L
Scylla
8,759
584
119
8
0
275,994
3
W
Bastet
8,523
568
67
4
0
359,684
6
W
Discordia
9,146
610
148
10
0
316,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role