Player Matchup

Charon
Charon
 
Charon
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
BFMV_Talent
Cliodhna
Level 190
God Stats
1W - 1L
1,365 SR
Queue Stats
93W - 118L
1,495 Elo+
Party 1
Discordia
Discordia
HalfSavas123
Discordia
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,428 Elo+
Solo
Horus
Horus
Helmons7
Horus
Level 159
God Stats
2W - 2L
1,713 SR
Queue Stats
126W - 143L
1,484 Elo+
Party 1
Heimdallr
Heimdallr
I-UweMoerve-I
Heimdallr
Level 158
God Stats
0W - 2L
1,293 SR
Queue Stats
82W - 81L
1,492 Elo+
Party 1
Team Averages
Level 131
1,474 SR
1,480 Elo+

VS

Team Averages
Level 103
1,647 SR
1,531 Elo+
Chaac
Chaac
 
Chaac
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BarrelAttic6148
Cthulhu
Level 68
God Stats
17W - 16L
1,482 SR
Queue Stats
220W - 248L
1,504 Elo+
Solo
Anhur
Anhur
iWhiteRyu
Anhur
Level 158
God Stats
4W - 1L
1,696 SR
Queue Stats
79W - 52L
1,682 Elo+
Solo
Osiris
Osiris
lekikralj
Osiris
Level 152
God Stats
3W - 0L
1,872 SR
Queue Stats
67W - 59L
1,531 Elo+
Solo
Janus
Janus
o0LoKyWyVerN0o
Janus
Level 95
God Stats
5W - 3L
1,683 SR
Queue Stats
179W - 170L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
2 / 3 / 0
6,393
492
4,861
14,333
9,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cliodhna
BFMV_Talent
Cliodhna
11
3 / 4 / 0
7,023
540
6,681
13,493
5,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Discordia
HalfSavas123
Discordia
10
0 / 7 / 1
5,936
457
2,820
7,995
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Helmons7
Horus
12
2 / 2 / 0
6,659
512
5,021
12,835
12,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
I-UweMoerve-I
Heimdallr
10
0 / 4 / 0
5,763
443
4,636
10,218
2,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
4 / 2 / 0
8,573
659
12,481
12,646
8,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 2 / 9
7,027
541
5,004
9,787
6,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
iWhiteRyu
Anhur
14
7 / 0 / 0
8,286
637
9,818
10,485
4,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
lekikralj
Osiris
11
5 / 1 / 5
7,173
552
6,287
9,134
5,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 1
7,862
605
5,050
6,141
2,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
7
Kills
19
20
Deaths
7
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
2
3
0
0.67
W
Chaac
 
Chaac
4
2
0
2
L
Cliodhna
BFMV_Talent
Cliodhna
3
4
0
0.75
W
0
2
9
2.25
L
Discordia
HalfSavas123
Discordia
0
7
1
0.07
L
Horus
Helmons7
Horus
2
2
0
1
L
Heimdallr
I-UweMoerve-I
Heimdallr
0
4
0
0
W
Anhur
iWhiteRyu
Anhur
7
0
0
7
W
Osiris
lekikralj
Osiris
5
1
5
7.5
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,019
Damage
38,640
58,874
Taken
48,193
32,158
Mitigated
27,623
14,549
Healing
16,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
4,861
640
0
1,486
14,333
9,444
0
4,280
9,933
27,491
0
W
Chaac
 
Chaac
12,481
1,876
0
4,322
12,646
8,915
213
196
12,450
0
71,488
L
Cliodhna
BFMV_Talent
Cliodhna
6,681
1,217
0
4,526
13,493
5,046
0
871
12,598
0
50,930
W
5,004
435
1,928
1,863
9,787
6,785
28
2,639
7,148
22,136
0
L
Discordia
HalfSavas123
Discordia
2,820
42
0
670
7,995
2,593
0
2,962
4,841
28,454
0
L
Horus
Helmons7
Horus
5,021
2,189
240
4,415
12,835
12,139
0
0
12,835
0
40,317
L
Heimdallr
I-UweMoerve-I
Heimdallr
4,636
1,869
0
3,212
10,218
2,936
0
1,605
8,613
0
37,041
W
Anhur
iWhiteRyu
Anhur
9,818
5,482
0
6,465
10,485
4,058
275
1,072
9,413
0
64,619
W
Osiris
lekikralj
Osiris
6,287
2,679
0
1,510
9,134
5,524
245
1,927
7,207
0
38,828
W
5,050
915
0
610
6,141
2,341
0
1,847
4,294
64,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,774
Gold Earned
38,921
310
Minions Killed
405
0
Camps Cleared
0
1,212,108
Distance Traveled
1,338,289
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,393
492
31
2
0
249,282
0
W
Chaac
8,573
659
111
9
0
266,301
0
L
Cliodhna
7,023
540
80
6
0
297,746
0
W
Cthulhu
7,027
541
16
1
0
274,995
0
L
Discordia
5,936
457
61
5
0
217,285
0
L
Horus
6,659
512
66
5
0
218,885
1
L
Heimdallr
5,763
443
72
6
0
228,910
3
W
Anhur
8,286
637
102
8
0
252,524
2
W
Osiris
7,173
552
64
5
0
288,247
2
W
Janus
7,862
605
112
9
0
256,222
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role