Player Matchup

Achilles
Achilles
InvictaNacht
Achilles
Level 45
God Stats
1W - 3L
1,179 SR
Queue Stats
14W - 44L
1,209 Elo+
Party 1
Hun Batz
Hun Batz
Kiasume
Hun Batz
Level 29
God Stats
2W - 1L
1,736 SR
Queue Stats
9W - 16L
1,365 Elo+
Party 1
Discordia
Discordia
NoirSimp
Discordia
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 42L
1,338 Elo+
Solo
Izanami
Izanami
OBEYGOD1
Izanami
Level 57
God Stats
70W - 69L
1,412 SR
Queue Stats
197W - 198L
1,443 Elo+
Solo
Kali
Kali
XxZeroMPxX
Kali
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
9W - 21L
1,307 Elo+
Party 1
Team Averages
Level 41
1,466 SR
1,332 Elo+

VS

Team Averages
Level 53
1,414 SR
1,385 Elo+
The Morrigan
The Morrigan
IzzaBquizza
The Morrigan
Level 50
God Stats
2W - 4L
1,197 SR
Queue Stats
665W - 631L
1,310 Elo+
Solo
Horus
Horus
UnkinkedWaif12
Horus
Level 85
God Stats
5W - 11L
1,292 SR
Queue Stats
155W - 145L
1,474 Elo+
Party 2
Susano
Susano
gnegs451
Susano
Level 7
God Stats
1W - 1L
1,739 SR
Queue Stats
2W - 4L
1,372 Elo+
Party 3
Medusa
Medusa
lazywhiteman07
Medusa
Level 85
God Stats
22W - 16L
1,528 SR
Queue Stats
185W - 169L
1,462 Elo+
Party 2
Thor
Thor
shamilxd
Thor
Level 37
God Stats
0W - 4L
1,316 SR
Queue Stats
27W - 52L
1,308 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
InvictaNacht
Achilles
14
2 / 1 / 1
8,813
518
6,039
13,087
7,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
Kiasume
Hun Batz
14
3 / 3 / 3
9,088
535
6,662
13,247
5,055
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
NoirSimp
Discordia
15
2 / 1 / 1
9,294
547
6,133
4,584
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
OBEYGOD1
Izanami
17
4 / 1 / 5
10,284
605
8,829
12,026
4,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 8 / 4
9,281
546
10,978
19,756
11,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
IzzaBquizza
The Morrigan
14
1 / 2 / 1
7,731
455
2,741
8,845
3,539
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
6 / 3 / 6
8,948
526
10,387
14,834
7,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Susano
gnegs451
Susano
13
0 / 4 / 1
7,940
467
9,561
13,362
5,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 5 / 6
8,895
523
14,112
16,175
6,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
13
3 / 3 / 1
7,940
467
4,419
14,908
5,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
16
Kills
13
14
Deaths
17
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
InvictaNacht
Achilles
2
1
1
2.5
L
The Morrigan
IzzaBquizza
The Morrigan
1
2
1
0.75
W
Hun Batz
Kiasume
Hun Batz
3
3
3
1.5
W
Discordia
NoirSimp
Discordia
2
1
1
2.5
W
Izanami
OBEYGOD1
Izanami
4
1
5
6.5
L
6
3
6
3
W
5
8
4
0.88
L
Susano
gnegs451
Susano
0
4
1
0.13
L
3
5
6
1.2
L
Thor
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,641
Damage
41,220
62,700
Taken
68,124
31,246
Mitigated
29,169
14,560
Healing
11,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
InvictaNacht
Achilles
6,039
2,174
0
1,233
13,087
7,777
627
0
13,087
0
52,983
L
The Morrigan
IzzaBquizza
The Morrigan
2,741
1,258
0
398
8,845
3,539
0
4,564
4,061
46,494
1,173
W
Hun Batz
Kiasume
Hun Batz
6,662
2,074
0
1,975
13,247
5,055
11
476
12,771
0
62,890
W
Discordia
NoirSimp
Discordia
6,133
473
0
0
4,584
1,729
539
1,544
3,040
65,200
0
W
Izanami
OBEYGOD1
Izanami
8,829
5,142
0
4,977
12,026
4,773
3,437
0
12,026
0
94,780
L
10,387
5,886
1,040
2,822
14,834
7,960
0
857
13,977
0
48,972
W
10,978
5,964
0
6,375
19,756
11,912
1,386
0
19,756
0
42,005
L
Susano
gnegs451
Susano
9,561
2,605
0
2,103
13,362
5,281
1,056
0
13,362
0
54,539
L
14,112
7,183
133
4,205
16,175
6,556
432
0
16,175
0
71,686
L
Thor
4,419
689
0
692
14,908
5,833
0
492
14,416
0
55,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,760
Gold Earned
41,454
451
Minions Killed
402
0
Camps Cleared
0
1,661,644
Distance Traveled
1,615,066
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,813
518
84
5
0
358,688
0
L
The Morrigan
7,731
455
80
5
0
299,058
5
W
Hun Batz
9,088
535
83
5
0
347,754
0
W
Discordia
9,294
547
93
5
0
300,166
7
W
Izanami
10,284
605
135
8
0
304,739
0
L
Horus
8,948
526
73
4
0
333,773
0
W
Kali
9,281
546
56
3
0
350,297
0
L
Susano
7,940
467
80
5
0
349,471
0
L
Medusa
8,895
523
92
5
0
288,768
0
L
Thor
7,940
467
77
5
0
343,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role