Player Matchup

Sylvanus
Sylvanus
Gold V
AndryBear
Sylvanus
Gold V
Level 145
God Stats
1W - 0L
1,540 SR
Queue Stats
28W - 19L
1,664 MMR
Solo
Anhur
Anhur
Gold I
Dzauki
Anhur
Gold I
Level 157
God Stats
8W - 5L
1,877 SR
Queue Stats
361W - 361L
1,614 MMR
Solo
Izanami
Izanami
Gold II
Yc-ToXyKoZ-Yc
Izanami
Gold II
Level 127
God Stats
127W - 103L
1,564 SR
Queue Stats
864W - 876L
1,612 MMR
Solo
Scylla
Scylla
Platinum V
mitja1x1
Scylla
Platinum V
Level 200
God Stats
6W - 9L
1,571 SR
Queue Stats
683W - 703L
1,677 MMR
Solo
Jormungandr
Jormungandr
Silver I
mrdog2106
Jormungandr
Silver I
Level 98
God Stats
6W - 0L
1,977 SR
Queue Stats
34W - 24L
1,638 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 145
1,706 SR
1,641 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 119
1,688 SR
1,640 MMR
Anubis
Anubis
Gold I
FRS26
Anubis
Gold I
Level 128
God Stats
8W - 7L
1,893 SR
Queue Stats
211W - 206L
1,680 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
Fwiee
Ratatoskr
Gold IV
Level 88
God Stats
7W - 6L
1,578 SR
Queue Stats
35W - 36L
1,412 MMR
Party 1
Geb
Geb
Gold I
Liseck
Geb
Gold I
Level 148
God Stats
3W - 3L
1,382 SR
Queue Stats
108W - 112L
1,649 MMR
Solo
Thor
Thor
Platinum IV
TenSe_M1T0
Thor
Platinum IV
Level 118
God Stats
5W - 8L
1,703 SR
Queue Stats
412W - 420L
1,655 MMR
Solo
Hachiman
Hachiman
Platinum IV
vKeizeR
Hachiman
Platinum IV
Level 112
God Stats
2W - 1L
1,882 SR
Queue Stats
45W - 37L
1,804 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AndryBear
Sylvanus
10
0 / 1 / 2
5,776
578
2,441
6,021
4,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
Dzauki
Anhur
12
4 / 0 / 0
6,598
660
2,169
5,530
1,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
11
1 / 0 / 0
6,296
630
3,708
4,501
1,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
mitja1x1
Scylla
10
1 / 2 / 0
5,468
547
2,502
3,335
799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jormungandr
mrdog2106
Jormungandr
10
0 / 2 / 1
5,871
587
5,355
8,305
5,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AthenaSusanoAo KuangRavana

VS

Bans
Sun WukongMartichorasKaliBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FRS26
Anubis
11
3 / 1 / 1
6,373
637
2,298
3,755
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Fwiee
Ratatoskr
3
0 / 2 / 0
3,599
360
270
2,517
592
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Geb
Liseck
Geb
7
1 / 0 / 1
4,931
493
1,339
6,261
3,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 1 / 2
5,726
573
4,827
9,190
5,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
vKeizeR
Hachiman
7
0 / 2 / 1
4,303
430
3,561
4,573
1,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
6
Kills
5
5
Deaths
6
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AndryBear
Sylvanus
0
1
2
1
W
Anhur
Dzauki
Anhur
4
0
0
4
L
Anubis
FRS26
Anubis
3
1
1
3.5
L
Ratatoskr
Fwiee
Ratatoskr
0
2
0
0
L
Geb
Liseck
Geb
1
0
1
1.5
L
1
1
2
2
W
Izanami
1
0
0
1
W
Scylla
mitja1x1
Scylla
1
2
0
0.5
W
Jormungandr
mrdog2106
Jormungandr
0
2
1
0.25
L
Hachiman
vKeizeR
Hachiman
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,175
Damage
12,295
27,692
Taken
26,296
13,499
Mitigated
12,657
10,597
Healing
7,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AndryBear
Sylvanus
2,441
783
602
2,896
6,021
4,106
0
1,107
4,900
22,101
0
W
Anhur
Dzauki
Anhur
2,169
1,260
0
1,860
5,530
1,645
24
304
5,210
0
50,565
L
Anubis
FRS26
Anubis
2,298
91
0
500
3,755
1,671
0
1,642
2,037
43,554
0
L
Ratatoskr
Fwiee
Ratatoskr
270
217
0
0
2,517
592
0
878
1,569
0
2,084
L
Geb
Liseck
Geb
1,339
241
0
1,977
6,261
3,970
0
1,444
4,801
9,130
0
L
4,827
844
0
2,932
9,190
5,183
0
5,355
3,835
126
39,293
W
Izanami
3,708
2,870
0
2,035
4,501
1,617
931
414
4,087
0
53,271
W
Scylla
mitja1x1
Scylla
2,502
335
0
260
3,335
799
0
1,073
2,224
42,785
0
W
Jormungandr
mrdog2106
Jormungandr
5,355
2,608
0
2,944
8,305
5,332
0
755
7,508
44,229
0
L
Hachiman
vKeizeR
Hachiman
3,561
2,089
0
1,669
4,573
1,241
0
817
3,756
0
24,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,009
Gold Earned
24,932
383
Minions Killed
221
0
Camps Cleared
0
970,009
Distance Traveled
864,796
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,776
578
19
2
0
200,580
4
W
Anhur
6,598
660
106
11
0
203,847
0
L
Anubis
6,373
637
100
10
0
198,197
3
L
Ratatoskr
3,599
360
5
1
0
159,372
0
L
Geb
4,931
493
8
1
0
220,300
0
L
Thor
5,726
573
69
7
0
172,465
0
W
Izanami
6,296
630
105
11
0
173,280
2
W
Scylla
5,468
547
77
8
0
195,325
0
W
Jormungandr
5,871
587
76
8
0
196,977
0
L
Hachiman
4,303
430
39
4
0
114,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role