Player Matchup

Charon
Charon
 
Charon
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
SOULEXS
Janus
Level 85
God Stats
18W - 29L
1,546 SR
Queue Stats
374W - 356L
1,501 Elo+
Solo
Apollo
Apollo
Ttv desroyer
Apollo
Level 39
God Stats
8W - 9L
1,666 SR
Queue Stats
136W - 163L
1,377 Elo+
Solo
Bellona
Bellona
waltzy1969
Bellona
Level 153
God Stats
40W - 39L
1,551 SR
Queue Stats
677W - 691L
1,493 Elo+
Solo
Cerberus
Cerberus
wisp009
Cerberus
Level 41
God Stats
2W - 2L
1,437 SR
Queue Stats
16W - 28L
1,354 Elo+
Solo
Team Averages
Level 92
1,540 SR
1,445 Elo+

VS

Team Averages
Level 135
1,564 SR
1,476 Elo+
Ishtar
Ishtar
 
Ishtar
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
LordVanK16
Jormungandr
Level 102
God Stats
20W - 14L
1,488 SR
Queue Stats
260W - 248L
1,496 Elo+
Party 1
Horus
Horus
WuLf667
Horus
Level 158
God Stats
4W - 0L
1,887 SR
Queue Stats
317W - 287L
1,474 Elo+
Solo
Kukulkan
Kukulkan
dachrismax
Kukulkan
Level 150
God Stats
4W - 4L
1,626 SR
Queue Stats
297W - 275L
1,497 Elo+
Party 1
Thanatos
Thanatos
kratos-tame146
Thanatos
Level 120
God Stats
27W - 26L
1,318 SR
Queue Stats
251W - 260L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
8
0 / 0 / 3
5,183
518
3,416
5,918
4,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
SOULEXS
Janus
11
0 / 4 / 0
5,486
549
1,882
5,623
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
8
2 / 3 / 0
5,009
501
4,551
7,602
2,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
waltzy1969
Bellona
10
1 / 1 / 2
5,403
540
4,530
6,814
4,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cerberus
wisp009
Cerberus
8
0 / 1 / 0
4,626
463
388
5,534
2,297
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
1 / 2 / 1
5,702
570
4,542
6,699
2,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
LordVanK16
Jormungandr
12
0 / 0 / 1
6,760
676
2,849
3,563
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
WuLf667
Horus
9
2 / 1 / 3
5,727
573
1,626
7,022
5,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
dachrismax
Kukulkan
11
3 / 0 / 2
6,559
656
4,286
4,804
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
9
3 / 0 / 4
5,971
597
4,286
5,353
2,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
3
Kills
9
9
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
0
3
1.5
W
Ishtar
 
Ishtar
1
2
1
0.75
W
Jormungandr
LordVanK16
Jormungandr
0
0
1
0.5
L
Janus
SOULEXS
Janus
0
4
0
0
L
Apollo
2
3
0
0.67
W
Horus
WuLf667
Horus
2
1
3
3.5
W
Kukulkan
dachrismax
Kukulkan
3
0
2
4
W
Thanatos
3
0
4
5
L
Bellona
waltzy1969
Bellona
1
1
2
2
L
Cerberus
wisp009
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,767
Damage
17,589
31,491
Taken
27,441
14,727
Mitigated
14,178
6,652
Healing
15,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
3,416
804
0
2,464
5,918
4,025
0
1,778
4,140
17,291
0
W
Ishtar
 
Ishtar
4,542
2,942
0
2,024
6,699
2,571
0
1,059
5,640
0
36,019
W
Jormungandr
LordVanK16
Jormungandr
2,849
1,131
0
1,210
3,563
2,028
0
642
2,921
53,008
0
L
Janus
SOULEXS
Janus
1,882
0
0
1,035
5,623
1,999
0
1,539
4,084
48,011
0
L
Apollo
4,551
3,009
0
1,324
7,602
2,215
0
0
7,602
0
23,744
W
Horus
WuLf667
Horus
1,626
987
1,751
4,719
7,022
5,061
0
1,818
5,204
0
11,623
W
Kukulkan
dachrismax
Kukulkan
4,286
343
0
1,050
4,804
2,090
0
1,430
3,374
49,255
0
W
Thanatos
4,286
521
0
4,761
5,353
2,428
0
737
4,616
0
28,454
L
Bellona
waltzy1969
Bellona
4,530
2,326
0
878
6,814
4,191
0
932
5,882
0
49,860
L
Cerberus
wisp009
Cerberus
388
35
0
951
5,534
2,297
0
2,886
2,648
20,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,707
Gold Earned
30,719
282
Minions Killed
329
0
Camps Cleared
0
978,212
Distance Traveled
1,039,557
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,183
518
9
1
0
188,649
2
W
Ishtar
5,702
570
65
7
0
175,618
2
W
Jormungandr
6,760
676
99
10
0
196,563
1
L
Janus
5,486
549
88
9
0
202,933
0
L
Apollo
5,009
501
42
4
0
193,112
5
W
Horus
5,727
573
20
2
0
220,583
2
W
Kukulkan
6,559
656
104
10
0
216,342
0
W
Thanatos
5,971
597
41
4
0
230,451
0
L
Bellona
5,403
540
71
7
0
233,822
0
L
Cerberus
4,626
463
72
7
0
159,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role