Player Matchup

Tiamat
Tiamat
RuslikPVO
Tiamat
Level 67
God Stats
1W - 2L
1,257 SR
Queue Stats
75W - 98L
1,364 Elo+
Party 1
Hel
Hel
ZeR0_Ilja007
Hel
Level 6
God Stats
1W - 4L
1,247 SR
Queue Stats
14W - 26L
1,024 Elo+
Party 1
Janus
Janus
haski18white
Janus
Level 27
God Stats
3W - 10L
1,140 SR
Queue Stats
44W - 74L
1,305 Elo+
Party 1
Team Averages
Level 33
1,215 SR
1,231 Elo+

VS

Team Averages
Level 52
1,542 SR
1,635 Elo+
Cerberus
Cerberus
FoxyMania
Cerberus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,635 Elo+
Party 2
Nemesis
Nemesis
Necev
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,635 Elo+
Party 2
Freya
Freya
Pcgamerltu
Freya
Level 99
God Stats
2W - 2L
1,627 SR
Queue Stats
36W - 26L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
RuslikPVO
Tiamat
13
4 / 6 / 1
10,115
843
12,131
13,221
6,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 8 / 1
8,238
687
4,108
10,885
2,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 9 / 3
9,214
768
6,701
14,503
4,536
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FoxyMania
Cerberus
12
0 / 1 / 20
9,618
802
8,685
12,275
11,080
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Necev
Nemesis
14
13 / 3 / 10
12,095
1,008
13,877
14,949
5,976
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Freya
14
10 / 3 / 9
11,356
946
13,710
11,720
4,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
62
6
Kills
23
23
Deaths
7
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cerberus
FoxyMania
Cerberus
0
1
20
10
W
Nemesis
Necev
Nemesis
13
3
10
6
W
Freya
10
3
9
4.83
L
Tiamat
RuslikPVO
Tiamat
4
6
1
0.75
L
0
8
1
0.06
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,940
Damage
36,272
38,609
Taken
38,944
13,725
Mitigated
21,248
2,695
Healing
11,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
FoxyMania
Cerberus
8,685
617
0
3,346
12,275
11,080
298
6,686
5,589
23,863
0
W
Nemesis
Necev
Nemesis
13,877
6,836
0
4,371
14,949
5,976
1,136
8,951
5,998
0
43,368
W
Freya
13,710
3,760
0
3,302
11,720
4,192
1,376
7,577
4,143
41,608
0
L
Tiamat
RuslikPVO
Tiamat
12,131
893
0
2,056
13,221
6,247
0
8,883
4,004
31,178
0
L
4,108
549
499
140
10,885
2,942
68
4,182
6,539
17,397
0
L
6,701
500
0
0
14,503
4,536
172
8,736
5,471
25,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,567
Gold Earned
33,069
88
Minions Killed
130
0
Camps Cleared
0
544,779
Distance Traveled
701,926
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,618
802
49
4
0
234,834
0
W
Nemesis
12,095
1,008
46
4
0
246,288
0
W
Freya
11,356
946
35
3
0
220,804
0
L
Tiamat
10,115
843
35
3
0
196,561
0
L
Hel
8,238
687
21
2
0
177,779
0
L
Janus
9,214
768
32
3
0
170,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role